Morry Posted September 14, 2017 Share Posted September 14, 2017 OnAIStateChange is not called in one of the changeState functions. Also please make it trigger after the state change happens so it's possible to revert state changes. And on the subject of StateMachine.class, it is not exposed to the LuaManager. Please expose the StateMachine.class. Quote Link to comment Share on other sites More sharing options...
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