HomelessMage Posted July 18, 2022 Share Posted July 18, 2022 (edited) • 41.73 • Multiplayer • Dedicated Ubuntu 20.04 LTS • No. • Still occurs on new save • Reproduction steps: Navigate to SanboxVars and set the following values: PopulationMultiplier = 0.0 PopulationStartMultiplier = 0.0 PopulationPeakMultiplier = 0.0 Start a dedicated server session. Obeserve zeds spawn in houses when approaching them, ignoring the zombie population settings. This behaviour can be observed through server statistics. As I understand all the lots on the map have an unremovable spawn trigger with a chance of spawning zeds when a player approaches one. This at the moment is only avoidable running a bash script loop which deletes zeds in a specified area, but is not reasonable as it lags down the server. while true; do { echo 'removezombies -x X -y Y -z Z -radius R' sleep Ns } done I would be grateful for any info considering this issue and ways to resolve this without loop scripts. UPD: Zeds spawn with a completely black ZombieSpawnMap as well. Currently no ingame way to disable zombies is implemented. Edited September 28, 2022 by HomelessMage Link to comment Share on other sites More sharing options...
HomelessMage Posted July 24, 2022 Author Share Posted July 24, 2022 This has been almost a week with no reply what so ever. Some people complain about zombies spawn in buildings: It would be totally reasonable to give any info on how to DISABLE zombies AT ALL. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted July 24, 2022 Share Posted July 24, 2022 Turn off the zombie/survivor/car crash events. Link to comment Share on other sites More sharing options...
HomelessMage Posted July 25, 2022 Author Share Posted July 25, 2022 (edited) On 7/24/2022 at 12:25 PM, EnigmaGrey said: Turn off the zombie/survivor/car crash events. They are/were. As I've already mentioned - currently there are no ingame options to disable zombies known from the perspective of game server options. Hoping for a hotfix. Edited July 25, 2022 by HomelessMage Link to comment Share on other sites More sharing options...
HomelessMage Posted July 25, 2022 Author Share Posted July 25, 2022 As this is mentioned as a "fix", it would be great to have an option to have the zombies not appear at all, without needing to loading chunks. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted July 27, 2022 Share Posted July 27, 2022 On 7/25/2022 at 5:57 PM, HomelessMage said: As this is mentioned as a "fix", it would be great to have an option to have the zombies not appear at all, without needing to loading chunks. That'd be turning zombies off in sandbox options? I really don't get what you're asking for or see how it's related to the above. Do you just want a setting to turn off zombies spawning indoors in general? Link to comment Share on other sites More sharing options...
HomelessMage Posted July 28, 2022 Author Share Posted July 28, 2022 (edited) 19 hours ago, EnigmaGrey said: That'd be turning zombies off in sandbox options? I really don't get what you're asking for or see how it's related to the above. Do you just want a setting to turn off zombies spawning indoors in general? I mean that turning zombie population to 0 must disable all the zombies in general, including those in buildings. Following this issue I consider this a bug. Edited July 28, 2022 by HomelessMage Link to comment Share on other sites More sharing options...
HomelessMage Posted September 28, 2022 Author Share Posted September 28, 2022 (edited) Still an issue for a current stable 41.73 and unstable 41.77 Edited September 28, 2022 by HomelessMage Link to comment Share on other sites More sharing options...
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