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[41.73] [Multiplayer] Unremovable zeds


HomelessMage

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• 41.73
• Multiplayer
• Dedicated Ubuntu 20.04 LTS
• No.
• Still occurs on new save
• Reproduction steps:

  1. Navigate to SanboxVars and set the following values: 
    PopulationMultiplier = 0.0
    PopulationStartMultiplier = 0.0
    PopulationPeakMultiplier = 0.0

     

  2. Start a dedicated server session.
  3. Obeserve zeds spawn in houses when approaching them, ignoring the zombie population settings.
    This behaviour can be observed through server statistics.

 

As I understand all the lots on the map have an unremovable spawn trigger with a chance of spawning zeds when a player approaches one.

This at the moment is only avoidable running a bash script loop which deletes zeds in a specified area, but is not reasonable as it lags down the server.

while true; do
    {
        echo 'removezombies -x X -y Y -z Z -radius R'
        sleep Ns
    }
done

I would be grateful for any info considering this issue and ways to resolve this without loop scripts.

UPD: Zeds spawn with a completely black ZombieSpawnMap as well. Currently no ingame way to disable zombies is implemented.

Edited by HomelessMage
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On 7/24/2022 at 12:25 PM, EnigmaGrey said:

Turn off the zombie/survivor/car crash events.

They are/were. As I've already mentioned - currently there are no ingame options to disable zombies known from the perspective of game server options. Hoping for a hotfix.

Edited by HomelessMage
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On 7/25/2022 at 5:57 PM, HomelessMage said:

As this is mentioned as a "fix", it would be great to have an option to have the zombies not appear at all, without needing to loading chunks.

That'd be turning zombies off in sandbox options?

 

I really don't get what you're asking for or see how it's related to the above.

 

Do you just want a setting to turn off zombies spawning indoors in general?

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19 hours ago, EnigmaGrey said:

That'd be turning zombies off in sandbox options?

 

I really don't get what you're asking for or see how it's related to the above.

 

Do you just want a setting to turn off zombies spawning indoors in general?

I mean that turning zombie population to 0 must disable all the zombies in general, including those in buildings. Following this issue I consider this a bug.

Edited by HomelessMage
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  • 1 month later...
  • HomelessMage changed the title to [41.73] [Multiplayer] Unremovable zeds

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