marauder Posted February 12, 2014 Share Posted February 12, 2014 Hello, how can I create a new recipes involving a skill level as in the building of rain collector barrel? example. recipe Craft Spiked Bat { BaseballBat, Nails, keep Hammer, => skill woodwork 2 Result:BaseballBatNails, Time:150.0, } Thank you Link to comment Share on other sites More sharing options...
RobertJohnson Posted February 12, 2014 Share Posted February 12, 2014 It's not a crafting, it's a building Check the ISBuildMenu and the BuildingObjects, you'll see how to do it. Tho for crafting I added it, but it's not in that version yet Link to comment Share on other sites More sharing options...
marauder Posted February 12, 2014 Author Share Posted February 12, 2014 Yes I want use it in crafting not in building. There is a way to import that check?I use built 23 version Link to comment Share on other sites More sharing options...
Koregan Posted February 23, 2014 Share Posted February 23, 2014 There should be a way. Look at the TorchBattery, there is a check if the torch is empty.You could write a lua-script that checks if you are experienced enough to craft the item. Link to comment Share on other sites More sharing options...
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