Bullet_Magnate Posted July 3, 2022 Share Posted July 3, 2022 It seems some types of bag that players might use to carry gear, especially relatively fragile ones (like garbage bags and paper bags) should have a condition value that deteriorates over time as the player has it held / equipped (especially when the bags are kept full / nearly full). When condition drops to 0, the bag should be destroyed and its contents should move to the floor / ground at the character's location (maybe noisily). Axezombie and getstoopid 2 Link to comment Share on other sites More sharing options...
Axezombie Posted July 3, 2022 Share Posted July 3, 2022 (edited) Good point, clothes deteriorate so why not bags? You could repair them with tailoring, making it more worth it to up this skill, zombies attacks could deteriorate them too of course. Edited July 3, 2022 by Axezombie Bullet_Magnate 1 Link to comment Share on other sites More sharing options...
getstoopid Posted July 3, 2022 Share Posted July 3, 2022 I like the idea... it would make hunting for good backpacks worthwile even if you already have a large one Link to comment Share on other sites More sharing options...
MrTrololo Posted July 4, 2022 Share Posted July 4, 2022 it would encourage me and probably others to develop tailoring even more getstoopid 1 Link to comment Share on other sites More sharing options...
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