GKuba Posted June 20, 2022 Share Posted June 20, 2022 Hello! All of you know the struggle of searching for one particular item in a long list of things in your car's trunk. Want to grab the gas can from the trunk? Sure, just need to scroll through all the tools, fishing gear and loot first. Or maybe you want to move the currently equipped screwdriver back to your backpack after dismantling that TV? No problem! just scroll through all the equipped clothing first. We've all been there, scrolling through a long list to find something is a big but painful part of this game. Now there's one method of getting rid of the clutter especially in trunks. Just grab a trash bag or other lightweight container, rename it to "Tools" and put all your tools in it, then put that container in the trunk. This is nice, however you can't take items from a nested container, so now to get your tools you first need to either equip that container or drop it on the ground and then put it back in. This is only a little bit less annoying than scrolling through a giant list of items. To fix this issue I'd like to suggest implementation of custom categories a player could create. This would work in a following way: The player can select multiple items in their inventory or a container and right click on them to have an option "Create category". This would bring up a window where we choose our category name. After choosing the name, all of selected items would be collapsed into a single category "item" in the inventory. The created category can be expanded and collapsed to access the items inside in similar way we can expand and collapse a list of many of the same item we have. Items can be added to the category by dragging them into the expanded list, and similarly they can be removed from the category by dragging them out of it. All of the items in the category should behave as if they were normally in the inventory i.e. be available for crafting - categories are meant to help with clutter, they are not containers. Moving a category between containers should not break the category i.e. if I have a hammer and saw in a category "Tools" in my trunk and I drag the category to my inventory I should end up with that category in my inventory with hammer and saw in it. However I should also be able to expand the category inside the trunk and grab a single item from it. Category would be removed by right clicking on it and selecting an option "Remove category", this would return all items inside the category to how they appear in the inventory normally. That being said, taking all the items out of the category should not remove the category itself, it should remain as "empty" category that can accept items back into it. I would also like to suggest adding an option in the game settings to allow players to choose how many lines they want to scroll through at a time. This is currently set to one line per scrolling step, which is too low. I hope you like the idea. I'd love to hear what you guys think. Jack Bower 1 Quote Link to comment Share on other sites More sharing options...
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