hersh Posted June 6, 2022 Share Posted June 6, 2022 Hey guys, so I'm new to project zomboid modding in general. I'm making my first own map and I just wanted to know if I could rotate a pre-existing vanilla building in WorldEd. Also, once I place it, I can't seem to select it to move it around. Link to comment Share on other sites More sharing options...
kaizokuroof Posted June 8, 2022 Share Posted June 8, 2022 (edited) Delete me Edited December 24, 2022 by kaizokuroof Link to comment Share on other sites More sharing options...
hersh Posted June 11, 2022 Author Share Posted June 11, 2022 On 6/8/2022 at 9:17 AM, kaizokuroof said: Hello, not sure what you mean by rotate pre-existing vanilla buildings. If you mean ones already on the base map, then no, but the source vanilla residential buildings are available on the forums if you simply want the buildings files. To rotate a building, you need to do so in BulldingEd. Open up the building you wish to rotate and head up to 'Building' -> 'Rotate Left' or 'Rotate Right'. If you have your buildings setup correctly, it should rotate everything. Do note that not everythign can rotate and any tiles placed in tile mode will be removed outright. Certain furniture options also don't have specific directions, so be sure to check that also. Like so: to something like this: Thanks, that's what I was looking for Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now