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Rotating existing buildings?


hersh

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Hey guys, so I'm new to project zomboid modding in general.

I'm making my first own map and I just wanted to know if I could rotate a pre-existing vanilla building in WorldEd.

Also, once I place it, I can't seem to select it to move it around.

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On 6/8/2022 at 9:17 AM, kaizokuroof said:

Hello, not sure what you mean by rotate pre-existing vanilla buildings. If you mean ones already on the base map, then no, but the source vanilla residential buildings are available on the forums if you simply want the buildings files.

 

To rotate a building, you need to do so in BulldingEd. Open up the building you wish to rotate and head up to 'Building' -> 'Rotate Left' or 'Rotate Right'.

If you have your buildings setup correctly, it should rotate everything. Do note that not everythign can rotate and any tiles placed in tile mode will be removed outright.
Certain furniture options also don't have specific directions, so be sure to check that also.

 

Like so:

image.thumb.png.d5c57656c07292c3f3b5d0094a0de4b8.png

 

to something like this:

 

image.thumb.png.f90f74cf11a0ce6ce31cabb27f0035de.png

Thanks, that's what I was looking for :)

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