i2egend Posted June 3, 2022 Share Posted June 3, 2022 Hey y'all! I decided to try to make a small map for the first time using the project zomboid map editor. I watched a tutorial and have all my files set up properly (I used paint.net to make a png file, a _veg.png file, and a _zombiespawnmap.bmp file) however, it seems to have blended the colors when I saved it so the map won't render properly as it cant read the RGB colors even though when I painted the map I triple checked that I used the correct corresponding RGB codes. Does anyone know what I'm doing wrong/how to fix this? Thanks! Quote Link to comment Share on other sites More sharing options...
RingoD123 Posted June 10, 2022 Share Posted June 10, 2022 Looks like you have colors meant to be used on your main map image in your veg map. Quote Link to comment Share on other sites More sharing options...
Oppolla Posted September 30, 2022 Share Posted September 30, 2022 Before I run any bitmap image through PZWorldEd, I convert the colour mode of the file to Indexed in Photoshop. I created a palette that only has the legal colours so when the image is converted to Indexed Colour Mode, any stray colours are converted to one of the legal colours. It's a quick, easy way to know for sure you don't have any colours that aren't supposed to be there. Quote Link to comment Share on other sites More sharing options...
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