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The adaptive music is pretty inconsistent and triggers at weird times.


PoshRocketeer

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The adaptive music while it's absolutely awesome when it's working correctly, is way too sensitive to the smallest things. I see a few zombies in the distance or on ground level from 4 floors up and suddenly it sounds like I just got a full wanted rating in Need For Speed: Most Wanted.  There was already way too little dead air before the change, but now even minor combat triggers the high-intensity music.

 

Additionally, there are times when I'm genuinely in trouble and should be hearing the music go ballistic, but there's just nothing at all or ambient music in the background.  

Edited by PoshRocketeer
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  • PoshRocketeer changed the title to The adaptive music is pretty inconsistent and triggers at weird times.

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