RingoD123 290 Posted February 6, 2014 Posted February 6, 2014 Hey guys, for all who are making buildings etc using the latest version of Tilezed/BuildingEd, heres the current list of "internal names" that need to be used for your room definitions: livingroom diningroom kitchen bathroom bedroom hall lobby storage The ones listed above are the main definitions for regular houses but below is an exhaustive list of all the rest of the definitions for all other types of buildings: conveniencestore burgerkitchen medclinic medicalstorage zippeestore grocerystorage grocery fossoil shed spiffosstorage spiffoskitchen kitchen_crepe plazastore1 garagestorage pizzawhirled motelbedroom grocers bookstore library toolstore bar policestorage pharmacy pharmacystorage gunstore gunstorestorage mechanic bakery aesthetic clothesstore motelroom motelroomoccupied cafe cafekitchen pizzakitchen restaurant post poststorage restaurantkitchen generalstore laundry furniturestore storageunit fishingstorage theatre theatrekitchen theatrestorage cornerstore hunting housewarestore shoestore sportstore sportstorage giftstorage giftstore candystore toystore electronicsstore sewingstore medical medicaloffice jewelrystore musicstore departmentstore icecreamkitchen gasstore gasstorage optometrist So, for example, you could have 2 bedrooms in your house named "MainBedroom" and "SpareBedroom" but they would both share the internal name "bedroom" for the loot and NPC's to work properly. If ive missed any out then let me know and ill add them to the list, i'll also update if/when new room definitions become available. <3 Thuztor, Maris, dnk3912 and 26 others 28 1 Quote Share this post Link to post Share on other sites
BeastlyBean 30 Posted February 6, 2014 Posted February 6, 2014 Thanks Ringo! Quote Share this post Link to post Share on other sites
Suomiboi 899 Posted February 6, 2014 Posted February 6, 2014 Awesome! Just what I'll need. Thanks RingoD! <3 Quote Share this post Link to post Share on other sites
Jatta Pake 405 Posted February 6, 2014 Posted February 6, 2014 This is exactly what I needed too! Perfect! Question: Was there a unique definition for the schools? And what about offices? Or are these managed by the "desk" containers regardless of room definition? Like a refrigerator will always spawn food regardless of what room it is in? I'm still struggling to understand loot spawning. Quote Share this post Link to post Share on other sites
RoboMat 1247 Posted February 6, 2014 Posted February 6, 2014 I've been working on a list like that. Guess I can scrap that now Quote Share this post Link to post Share on other sites
Viceroy 772 Posted February 6, 2014 Posted February 6, 2014 My Germanic mind... Tooo.... Cannot fight... Mmmmm lists.... <drools> Thanks Ringo. Quote Share this post Link to post Share on other sites
RingoD123 290 Posted February 7, 2014 Posted February 7, 2014 No worries guys! Im not sure atm Jatta, there is an "all" definition which i beleive gets applied to every container specified within, regardless of what type of room its in, so all "desks" for example will be filled with loot from its definition within "all", and if its in a defined room (bedroom for example) it will either get its loot from the "all" and "bedroom" definitions, or just the "bedroom" definition, ill double check with Mash.I'll also check what definitions she's using for rooms such as school rooms and offices etc, they may just be placeholder "hall" definitions for now im not sure, ill let you know once i find out though. Quote Share this post Link to post Share on other sites
RingoD123 290 Posted February 7, 2014 Posted February 7, 2014 Okey Dokey,so after chatting to Mash and RJ I have it sorted. The "All" definition is used whenever the game comes across any container that is either not in a defined room or in an unrecognised defined room.If the container is within a defined room then it only draws it loot from that defined version (bedroom>desk for example). So, rooms defined as (internal name) office, classroom and school cafeteria etc that have any kind of container in will only be getting their loot from the "all" definition until specific definitions are added into the suburbsdistribution.lua file for them. What does this mean? Well, this means you can actually make a new room definition (e.g. internal name of "classroom") for a room, all we need to do is add this new definition to the suburbsdistribution.lua and define its loot (like the pre-existing room defs have). So if you are making a new building which has a room that doesn't fit the current room defs, don't fret, simply name the room(s) accordingly (classroom,cafeteria, office etc) and keep a list of them all. You can then add these yourself as described above, but it would also be a good idea to pass the list on to me (or RJ) so they can be added into the base game, and therefore not just work with loot for your mod, but also for NPC's (later on). So, anyone that's making new buildings or converting old buildings, where they have created new room defs, should supply a simple .txt file with a list of the new roomdef names they want/have created in the suburbsdistribution.lua, and if you could also keep track of what building they are in ("classroom" in the building Lot_School.tbx). This will make it a lot easier to add them to the base game, or slightly edit the name you have chosen if needs be (incase 2 people made schools and used slightly diff names for the classroom). Hope this all makes sense, holla if you have any more questons/problems <3 Quote Share this post Link to post Share on other sites
Thuztor 315 Posted February 7, 2014 Posted February 7, 2014 Do you have the old files? I would like to recreate my two? buildings for the map, but I can't find my very first building files. Edit: Oh, haha it wasn't your map thread. But really good explanation of the item distributions. A bit more detailed as in my guide. Quote Share this post Link to post Share on other sites
RingoD123 290 Posted February 7, 2014 Posted February 7, 2014 These one Thuztor? found them on the old forums: http://www.theindiestone.com/community/viewtopic.php%3Ff=29&t=7424.html if you need an old version of tiled to view your buildings with the custom tiles/tilesheets, let me know, ive got one kicking around. Quote Share this post Link to post Share on other sites
LeoIvanov 1061 Posted February 7, 2014 Posted February 7, 2014 Thanks a lot for that! I, for the love of everything, couldn't figure out why my rooms were spawning towels and bleaches instead of clothes, now it all makes sense! <3 Quote Share this post Link to post Share on other sites
Jatta Pake 405 Posted February 7, 2014 Posted February 7, 2014 Awesome, thanks RingoD123. I think I understand loot spawning now. I owe you a beer. Quote Share this post Link to post Share on other sites
DoctahWong 124 Posted February 8, 2014 Posted February 8, 2014 Is grocers and grocery the same thing?, or do they give different items? Quote Share this post Link to post Share on other sites
RingoD123 290 Posted February 8, 2014 Posted February 8, 2014 well they are listed as seperate room definitions so theres a good chance they are different, if you want to have a look through them you want to navigate to your PZ install folder then Media>Lua>Items>suburbsdistribution.lua. Quote Share this post Link to post Share on other sites
Jela331 467 Posted February 9, 2014 Posted February 9, 2014 Thanks for making the thread, I thought that the internal names weren't important before. Now it makes sense. Thanks once again. Quote Share this post Link to post Share on other sites
Maklane 8 Posted February 9, 2014 Posted February 9, 2014 Thanks, didn't saw this post, I was looking scrolling up and down every time too see the name for what I wanted in the lua file xD Quote Share this post Link to post Share on other sites
bobheckling 45 Posted February 9, 2014 Posted February 9, 2014 So the offices will be set as "all" right? either that or a library/post.. Quote Share this post Link to post Share on other sites
RingoD123 290 Posted February 10, 2014 Posted February 10, 2014 no, the offices will have their correct internal names (office etc) but for the moment, any containers in a office room will only draw their loot from the "all" definition until it has its specific room def added. See my post above that starts off with "okey dokey". Quote Share this post Link to post Share on other sites
Jatta Pake 405 Posted February 10, 2014 Posted February 10, 2014 RingoD123 - What does the "3" indicate in the code - "Base.Steak", 3, - from suburbsdistribution.lua? It looks like the numbers range from "0.1" for things like axes on corpses to "20" for pills. Most items have numbers "1" to "5" while sheets of paper have "9". Any idea what the numbers control? Quote Share this post Link to post Share on other sites
RoboMat 1247 Posted February 10, 2014 Posted February 10, 2014 RingoD123 - What does the "3" indicate in the code - "Base.Steak", 3, - from suburbsdistribution.lua? It looks like the numbers range from "0.1" for things like axes on corpses to "20" for pills. Most items have numbers "1" to "5" while sheets of paper have "9". Any idea what the numbers control? They control the spawning rates (chances) of the items. Quote Share this post Link to post Share on other sites
Japer 77 Posted February 13, 2014 Posted February 13, 2014 Here is a full list of what spawns inside which objects within each room definition, this is the same file located in PZ\Media\Lua\Items. I just wrote it this way in spoilers as it's easier for reference instead of going through a huge block of code Conveniencestore { fridge = { rolls = 4, items = { "Base.Steak", 3, "Base.Burger", 3, "Base.MeatPatty", 3, "Base.Chicken", 3, "Base.Ham", 3, "farming.Bacon", 3, "Base.Pie", 3, "Base.Cheese", 4, "farming.MayonnaiseFull", 3, "farming.RemouladeFull", 3, } }, shelves ={ rolls = 4, items = { "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps2", 2, "Base.Lighter", 2, "Base.Lighter", 2, "Base.Lighter", 2, } }, }, Burgerkitchen { fridge ={ rolls = 4, items = { "Base.Steak", 2, "Base.Burger", 5, "Base.Burger", 5, "Base.Burger", 5, "Base.Burger", 5, "Base.Fries", 5, "Base.Fries", 5, "Base.Fries", 5, "Base.Fries", 5, "Base.Chicken", 2, "farming.Bacon", 2, "Base.Pie", 2, "Base.Cheese", 3, "farming.Tomato", 4, "Base.Ham", 3,"Base.Onion", 3,"Base.Lemon", 3, "farming.MayonnaiseFull", 3, "farming.RemouladeFull", 3, } } }, Medclinic { counter = { rolls = 5, items = { "Base.Pills", 20, "Base.PillsBeta", 20, "Base.PillsAntiDep", 20, "Base.PillsSleepingTablets", 20, "Base.PillsVitamins", 20, "Base.Bandage", 20, "Base.Bandage", 20, "Base.Bandaid", 20, "Base.Bandaid", 20, } } }, Medicalstorage all = { rolls = 5, items = { "Base.Pills", 20, "Base.PillsBeta", 20, "Base.PillsAntiDep", 20, "Base.PillsSleepingTablets", 20, "Base.PillsVitamins", 20, "Base.Bandage", 20, "Base.Bandage", 20, "Base.Bandaid", 20, "Base.Bandaid", 20, } } }, Zippeestore { counter ={ rolls = 1, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps2", 2, "Base.Lighter", 2, "Base.Lighter", 2, "Base.Shotgun", 5, "Base.ShotgunShells", 5, "Base.ShotgunShells", 5, "Base.ShotgunShells", 5, "Base.BaseballBat", 5,"Base.Cigarettes", 5,"Base.Cigarettes", 5, } }, shelves ={ rolls = 4, items = { "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps2", 2, "Base.Lighter", 2, "Base.Lighter", 2, } }, shelvesmag ={ rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, } }, crate = { rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps2", 2, "Base.Lighter", 2, "Base.Lighter", 2, } } }, Grocerystorage { all = { rolls = 3, items = { "Base.Carrots", 4, "Base.Apple", 4, "Base.Orange", 4, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Apple", 4, "Base.Orange", 4, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Watermelon", 4, "Base.Corn", 4, "Base.Eggplant", 4, "Base.Leek", 4, "Base.Grapes", 4, } }, }, Grocery { grocerstand = { rolls = 3, items = { "Base.Carrots", 4, "Base.Apple", 4, "Base.Orange", 4, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Apple", 4, "Base.Orange", 4, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Watermelon", 4, "Base.Corn", 4, "Base.Eggplant", 4, "Base.Leek", 4, "Base.Grapes", 4, } }, fridge = { rolls = 4, items = { "Base.Carrots", 4, "Base.Apple", 4, "Base.Orange", 4, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Apple", 4, "Base.Orange", 4, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Watermelon", 4, "Base.Corn", 4, "Base.Eggplant", 4, "Base.Leek", 4, "Base.Grapes", 4, "farming.MayonnaiseFull", 3, "farming.RemouladeFull", 3, "farming.PotatoSalad", 0.7, "farming.PotatoSaladVegi", 0.7, "farming.SaladBoring", 0.7, } }, counter ={ rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps2", 2, "Base.Lighter", 2, "Base.Lighter", 2, "Base.Shotgun", 5, "Base.ShotgunShells", 5, "Base.ShotgunShells", 5, "Base.ShotgunShells", 5, "Base.BaseballBat", 5,"Base.Cigarettes", 5,"Base.Cigarettes", 5, "farming.HandShovel", 2, } }, shelves ={ rolls = 4, items = { "Base.Crisps", 4,"Base.Cupcake", 4,"Base.Lollipop", 4,"Base.Chocolate", 4, "Base.PopBottle", 4, "Base.PopBottle", 4, "Base.Crisps2", 4, "Base.Crisps3", 4, "Base.Crisps4", 4, } }, shelvesmag ={ rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, } }, crate = { rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps3", 2, "Base.Crisps4", 2, "Base.Lighter", 2, "Base.Lighter", 2, } } }, Fossoil { counter ={ rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps4", 2, "Base.Crisps3", 2, "Base.Lighter", 2, "Base.Lighter", 2, "Base.Shotgun", 5, "Base.ShotgunShells", 5, "Base.ShotgunShells", 5, "Base.ShotgunShells", 5, "Base.BaseballBat", 5,"Base.Cigarettes", 5,"Base.Cigarettes", 5, } }, shelves ={ rolls = 4, items = { "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps3", 2, "Base.Crisps4", 2, "Base.Lighter", 2, "Base.Lighter", 2, } }, shelvesmag ={ rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, } }, crate = { rolls = 4, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.Crisps", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.PopBottle", 2, "Base.Crisps2", 2, "Base.Crisps3", 2, "Base.Crisps4", 2, "Base.Lighter", 2, "Base.Lighter", 2, } } }, Bedroom { other = { rolls = 2, items = { "Base.Vest", 5, "Base.Shirt", 4, "Base.Blouse", 5, "Base.Trousers", 5, "Base.Skirt", 7, "Base.Shoes", 7, "Base.Sheet", 9, "Base.Pillow", 9, "Base.Socks", 5, "Base.Belt", 5, "Base.BaseballBat", 2, "Base.Pistol", 0.5, "Base.Bullets9mm", 0.5, "Base.Bullets9mm", 0.5, "Base.Bullets9mm", 0.5, "Base.Bullets9mm", 0.5, "Base.Bullets9mm", 0.5, "Base.Duffelbag", 1, "Base.Schoolbag", 3, "Base.NormalHikingBag", 0.8, "Base.BigHikingBag", 0.5, } } }, all ={ corn ={ rolls = 2, items = { "Base.Corn", 1, "Base.Corn", 1, "Base.Corn", 1, } }, logs ={ rolls = 4, items = { "Base.Log", 7, "Base.Log", 7, "Base.Log", 7, } }, locker ={ rolls = 2, items = { "Base.Vest", 7, "Base.Shirt", 7, "Base.Blouse", 7, "Base.Trousers", 7, "Base.Skirt", 7, "Base.Shoes", 7, "Base.Schoolbag", 3, "Base.Pen", 7, "Base.Pen", 7, "Base.Pencil", 7, "Base.Pencil", 7, "Base.Scissors", 3, "Base.Cigarettes", 1, "Base.Cube", 1, "Base.Book", 7, } }, fruitbusha ={ rolls = 10, items = { "Base.BerryBlack", 50, }, noAutoAge = true, }, fruitbushb ={ rolls = 10, items = { "Base.BerryBlue", 50, }, noAutoAge = true, }, fruitbushc ={ rolls = 10, items = { "Base.BerryGeneric1", 50, }, noAutoAge = true, }, fruitbushd ={ rolls = 10, items = { "Base.BerryGeneric2", 25, "Base.BerryGeneric5", 25, }, noAutoAge = true, }, fruitbushe ={ rolls = 10, items = { "Base.BerryGeneric3", 25, "Base.BerryGeneric4", 25, }, noAutoAge = true, }, inventorymale = { rolls = 1, items = { "Base.ButterKnife", 0.1, "Base.KitchenKnife", 0.1, "Base.RollingPin", 0.1, "Base.BaseballBat", 0.1, "Base.Axe", 0.1, "Base.WeddingRing_Man", 1, "Base.Wallet", 1, "Base.Locket", 1, "Base.Comb", 1, "Base.Magazine", 1, "Base.Newspaper", 1, "Base.Notebook", 1, "Base.Pencil", 1, "Base.Pen", 0.1, "Base.Pills", 0.1, "Base.PillsBeta", 0.1, "Base.PillsAntiDep", 0.1, "Base.PillsVitamins", 0.1, "Base.Pistol", 0.1, "Base.Bullets9mm", 0.1, "Base.Bullets9mm", 0.1, "Base.Plasticbag", 0.1, "Base.Tote", 0.1, "Base.Duffelbag", 0.1, "Base.Schoolbag", 0.1, "Base.NormalHikingBag", 0.1, "Base.BigHikingBag", 0.1, } }, inventoryfemale = { rolls = 1, items = { "Base.Lipstick", 1, "Base.WeddingRing_Woman", 1, "Base.Locket", 1, "Base.Comb", 1, "Base.Magazine", 1, "Base.Newspaper", 1, "Base.Notebook", 1, "Base.Pencil", 1, "Base.Pen", 1, "Base.Pills", 0.1, "Base.PillsBeta", 0.1, "Base.PillsAntiDep", 0.1, "Base.PillsVitamins", 0.1, "Base.Pistol", 0.1, "Base.Bullets9mm", 0.1, "Base.Bullets9mm", 0.1, "Base.Plasticbag", 0.1, "Base.Tote", 0.1, "Base.Purse", 0.1, "Base.Duffelbag", 0.1, "Base.Schoolbag", 0.1, "Base.NormalHikingBag", 0.1, "Base.BigHikingBag", 0.1, } }, shelvesmag ={ rolls = 5, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Magazine", 2, "Base.Newspaper", 2, } }, desk = {rolls = 1,items = { "Base.Razor", 1, "Base.PillsVitamins", 1, "Base.Lipstick", 1, "Base.CardDeck", 1, "Base.Comb", 2, "Base.Toothbrush",1, "Base.Magazine", 2, "Base.Newspaper", 2,"Base.Book", 2,"Base.SheetPaper", 20,"Base.Notebook", 2,"Base.Pencil", 15,"Base.Pen", 30, "Base.Scissors", 3,"Base.Cigarettes", 1, "Base.Cube", 1,}}, filingcabinet = {rolls = 1,items = {"Base.Magazine", 4,"Base.Newspaper", 4,"Base.Book", 4,"Base.SheetPaper", 20,"Base.Notebook", 4,}}, stove = {rolls = 0,items = {}}, medicine = {rolls = 3,items = { "Base.Bandaid", 7, "Base.Pills", 7, "Base.PillsBeta", 7, "Base.PillsAntiDep", 7, "Base.PillsSleepingTablets", 7,"Base.PillsVitamins", 7, }}, wardrobe = {rolls = 4,items = {"Base.Vest", 7,"Base.Shirt", 7,"Base.Blouse", 7,"Base.Trousers", 7,"Base.Skirt", 7,"Base.Shoes", 7, "Base.Sheet", 9, "Base.Sheet", 9, "Base.Pillow", 9,"Base.Socks", 5,"Base.Belt", 5,"Base.BaseballBat", 2,"Base.Pistol", 0.5, "Base.Golfclub", 2,"Base.Bullets9mm", 0.5,"Base.Bullets9mm", 0.5,"Base.Yoyo", 1, "Base.Duffelbag", 1, "Base.Schoolbag", 3, "Base.NormalHikingBag", 0.8,"Base.BigHikingBag", 0.5,"Base.Cigarettes", 2,"Base.Lighter", 2,"Base.PillsSleepingTablets", 2,"Base.Candle", 1,"Base.CardDeck", 1, "Base.Spiffo", 0.005,}}, crate = {rolls = 1,items = {"Base.NailsBox", 1, "Base.DuctTape", 0.8, "Base.Glue", 0.8, "Base.Scotchtape", 0.8, "Base.Twine", 0.8, "Base.Woodglue", 0.8, "Base.Rope", 0.8,"Base.Nails", 4,"Base.Nails", 4,"Base.Nails", 4, "Base.Hammer", 2, "Base.Crowbar", 1, "Base.Saw", 1,"Base.Plank", 3,"Base.Plank", 3,"Base.Battery", 4,"Base.Lighter", 4,"camping.TentPeg", 7,"Base.Sledgehammer", 0.8, "Base.Axe", 0.8,"farming.CarrotBagSeed", 2,"farming.BroccoliBagSeed", 2,"farming.RedRadishBagSeed", 2,"farming.StrewberrieBagSeed", 2,"farming.TomatoBagSeed", 2,"farming.PotatoBagSeed", 2,"farming.CabbageBagSeed", 2,"farming.HandShovel", 1,"farming.Shovel", 1,"farming.WateredCan", 1,"Base.Paintbrush", 2,"Base.PaintBlue", 2,"Base.PaintBrown", 2,"Base.PaintCyan", 2,"Base.PaintGreen", 2,"Base.PaintGrey", 2,"Base.PaintLightBlue", 2,"Base.PaintLightBrown", 2,"Base.PaintOrange", 2,"Base.PaintPink", 2,"Base.PaintPurple", 2,"Base.PaintTurquoise",2,"Base.PaintWhite", 2,"Base.PaintYellow", 2,"Base.PlasterPowder", 2,"Base.BucketEmpty", 2,"Base.Shotgun", 0.5,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5, "Base.Torch", 1, "Base.BarbedWire", 1, "Base.Sandbag", 0.5, "Base.Gravelbag", 0.5, "Base.EmptySandbag", 1.5, "Base.Fertilizer", 0.5, }}, counter = {rolls = 1,items = {"Base.Battery", 2,"Base.Lighter", 2,"Base.Torch", 2,"Base.Pen", 4,"Base.Pencil", 4,"Base.Tissue", 4,"Base.Candle", 4,"Base.Matches", 4,"farming.CarrotBagSeed", 1,"farming.BroccoliBagSeed", 1,"farming.RedRadishBagSeed", 1,"farming.StrewberrieBagSeed", 1,"farming.TomatoBagSeed", 1,"farming.PotatoBagSeed", 1,"farming.CabbageBagSeed", 1,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5,"Base.ShotgunShells", 0.5,"Base.Pistol", 0.4,"Base.Bullets9mm", 0.4,"Base.Bullets9mm", 0.4,"Base.Bullets9mm", 0.4,"Base.Bullets9mm", 0.4,"Base.Bullets9mm", 0.4,"Base.Bullets9mm", 0.4,"Base.Mugl", 7,}}, sidetable = {rolls = 1,items = {"Base.Battery", 2,"Base.Lighter", 2,"Base.Torch", 1,"Base.Pen", 4,"Base.Pencil", 4,"Base.Tissue", 9,"Base.Candle", 4,"Base.Journal", 2,"Base.Matches", 3,"Base.Magazine", 4,"Base.Newspaper", 4,"Base.Book", 4,"Base.SheetPaper", 4,"Base.Notebook", 4,"Base.Cigarettes", 4,"Base.BookCarpentry1", 1,"Base.BookFarming1", 1,"Base.BookCooking1", 1,"Base.BookCarpentry2", 0.5,"Base.BookFarming2", 0.5,"Base.BookCooking2", 0.5,}}, fridge = {rolls = 4,items = {"Base.BeefJerky", 3,"Base.Icecream", 3,"Base.Bread", 5,"Base.Carrots", 5,"Base.Steak", 3, "Base.MeatPatty", 3, "Base.Pizza", 1, "Base.Burger", 1,"Base.Chicken", 3, "Base.Ham", 3,"Base.Salmon", 3,"Base.Cheese", 4,"Base.Watermelon", 4,"Base.Broccoli", 4,"Base.Pie", 3,"Base.Peas", 4,"Base.PopBottle", 3,"Base.Butter", 3,"Base.Butter", 3,"Base.Egg", 4, "Base.Apple", 5, "Base.Orange", 5, "Base.Banana", 4,"farming.RedRadish", 4,"farming.Strewberrie", 4,"farming.Tomato", 4,"farming.Cabbage", 4,"Base.Onion", 3,"Base.Lemon", 3,"farming.Milk", 3,"Base.WaterBottleFull", 3, "Base.Corn", 4, "Base.Eggplant", 4, "Base.Leek", 4, "Base.Grapes", 4, "farming.Bacon", 4, "farming.MayonnaiseFull", 3, "farming.RemouladeFull", 3, "farming.PotatoSalad", 0.6, "farming.PotatoSaladVegi", 0.6, "farming.SaladBoring", 0.6,}}, vendingsnack = {rolls = 4,items = { "Base.Crisps", 4, "Base.Crisps2", 4, "Base.Crisps3", 4, "Base.Crisps", 4, "Base.Crisps2", 4, "Base.Crisps3", 4, "Base.Crisps", 4, "Base.Crisps2", 4, "Base.Crisps3", 4,}}, vendingpop = {rolls = 4,items = { "Base.Pop", 4, "Base.Pop2", 4, "Base.Pop3", 4, "Base.PopBottle", 3, "Base.Pop", 4, "Base.Pop2", 4, "Base.Pop3", 4, "Base.PopBottle", 3, "Base.Pop", 4, "Base.Pop2", 4, "Base.Pop3", 4, "Base.PopBottle", 3,}}, bin = {rolls = 1,items = {"Base.PetrolCan", 1,"Base.Plank", 2,"Base.Tissue", 2,"Base.Lighter", 2,"Base.Battery", 2,"Base.Pen", 3,"Base.Pencil", 3,"Base.Magazine", 2,"Base.Newspaper", 2,"Base.Socks", 3,"Base.Lollipop", 3,"Base.Cigarettes", 3,"Base.SheetPaper", 3,"Base.WaterBottleEmpty", 3, "Base.Garbagebag", 12, "Base.Garbagebag", 12, "Base.Garbagebag", 12,}}, officedrawers = {rolls = 1,items = {"Base.Battery", 3,"Base.Nails", 3,"Base.Nails", 3,"Base.Nails", 2,"Base.Lighter", 3,"Base.Torch", 3,"Base.Pen", 4,"Base.Pencil", 4,"Base.Tissue", 3,"Base.WhiskeyFull", 2,"Base.Chocolate", 3,"Base.Pills", 1,"Base.PillsBeta", 1,"Base.PillsAntiDep", 1,"Base.PillsSleepingTablets", 1,"Base.Crisps", 2,"Base.Crisps2", 2,"Base.Crisps3", 2,"Base.Pop", 2,"Base.Pop2", 2,"Base.Pop3", 2,"Base.Magazine", 3,"Base.Newspaper", 3,"Base.Book", 3,"Base.Lollipop", 2,"Base.SheetPaper", 3,"Base.Matches", 2,"Base.Notebook", 3, "Base.Razor", 1, "Base.PillsVitamins", 1, "Base.Lipstick", 1, "Base.CardDeck", 1, "Base.Comb", 2, "Base.Toothbrush", 1, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Book", 2, "Base.SheetPaper", 2, "Base.Notebook", 2, "Base.Pencil", 3, "Base.Pen", 3, "Base.Scissors", 3,"Base.Cigarettes", 1,}}, metal_shelves ={rolls = 3,items = {"Base.NailsBox", 1, "Base.DuctTape", 0.8, "Base.Glue", 0.8, "Base.Scotchtape", 0.8, "Base.Twine", 0.8, "Base.Woodglue", 0.8, "Base.Rope", 0.8,"Base.Nails", 3,"Base.Nails", 3,"Base.Poolcue", 2, "Base.Hammer", 1.5,"Base.Saw", 1,"Base.Torch", 3,"Base.Battery", 3,"Base.Screwdriver", 1,"Base.Golfclub", 2,"Base.Crowbar", 2,}}, shelves ={rolls = 3,items = {"Base.Magazine", 20, "Base.Newspaper", 20,"Base.Book", 20,"Base.SheetPaper", 20,"Base.Notebook", 20,"Base.BookCarpentry1", 2,"Base.BookCarpentry2", 1,"Base.BookCarpentry3", 0.7,"Base.BookCarpentry4", 0.5,"Base.BookCarpentry5", 0.3,"Base.BookCooking1", 2,"Base.BookCooking2", 1,"Base.BookCooking3", 0.5,"Base.BookCooking4", 0.3,"Base.BookFarming1", 2,"Base.BookFarming2", 1,"Base.BookFarming3", 0.7,"Base.BookFarming4", 0.5,"Base.BookFarming5", 0.3,"Base.Journal", 2,}}, other = {rolls = 1,items = { "Base.Nails", 20, "Base.Nails", 20, "Base.Nails", 20, "Base.Nails", 20, "Base.Nails", 20, "Base.Nails", 20,"Base.Battery", 2,"Base.Lighter", 1,"Base.Torch", 1,"Base.Pen", 2,"Base.Pencil", 2,"Base.Tissue", 2,"Base.Candle", 2,"Base.Candle", 1,"Base.Matches", 1,"Base.Tissue", 1,"Base.Magazine", 1,"Base.Newspaper", 1,"Base.Book", 1,"Base.SheetPaper",1,"Base.Notebook", 1,"Base.Cigarettes", 1, "Base.ConcretePowder", 10,}},}, Shed{counter = {rolls = 1,items = { "Base.NailsBox", 3, "Base.DuctTape", 10, "Base.Glue", 5, "Base.Scotchtape", 5, "Base.Twine", 5, "Base.Woodglue", 5, "Base.Rope", 10, "Base.Nails", 20, "Base.Nails", 20, "Base.Nails", 20, "Base.Nails", 20,"Base.Doorknob", 6,"Base.Hinge", 2,"Base.BarbedWire", 3,"Base.PlasterPowder", 1,"Base.Gravelbag", 1,"Base.Hammer", 8, "farming.HandShovel", 8,"Base.Saw", 10,"Base.Plank", 10,"Base.Plank", 10,"Base.Plank", 10,"Base.Screwdriver", 10,"Base.PetrolCan", 10,"Base.BucketEmpty", 10,"Base.ConcretePowder", 10, "Base.Fertilizer", 10,}}, other = {rolls = 2,items = {"Base.Nails", 6,"Base.Nails", 6,"Base.Nails", 6,"Base.Nails", 6,"Base.Nails", 6,"Base.Nails", 6,"Base.Nails", 6, "Base.Hammer", 10, "farming.HandShovel", 4, "Base.Saw", 10, "Base.Plank", 10, "Base.Plank", 10, "Base.Plank", 10,"Base.Screwdriver", 10,}}}, Kitchen { counter ={ rolls = 2, items = { "Base.Bleach", 3,"Base.Mugl", 10,"Base.Matches", 5,"Base.Lighter", 3,"Base.Cereal", 3,"Base.DeadRat", 0.5, "Base.Plasticbag", 9, "Base.Garbagebag", 9, "Base.Tote", 1, "Base.KitchenKnife", 5, "Base.WhiskeyFull", 3, "Base.TinnedSoup", 4, "Base.TinnedBeans", 4, "Base.RollingPin", 7, "Base.Dogfood", 4, "Base.TVDinner", 4, "Base.Chocolate", 4, "Base.TinOpener", 15, "Base.Hammer", 1, "Base.Pot", 10, "Base.ButterKnife", 10, "Base.ButterKnife", 10, "Base.Spoon", 20, "Base.Spoon", 20, "Base.Fork", 20, "Base.Fork", 20, "Base.Bowl", 10,"Base.Bowl", 10, "Base.DishCloth", 5, "Base.Kettle", 3, "Base.Coffee", 3, "Base.Sugar", 3, "Base.Teabag", 3, "Base.TunaTin", 3, "Base.Flour", 3, "Base.PeanutButter", 3, "Base.Pan", 9, "Base.RoastingPan", 3, "Base.Ramen", 4, "Base.Ramen", 3, "Base.Popcorn", 3, "farming.CarrotBagSeed", 2, "farming.BroccoliBagSeed", 2, "farming.RedRadishBagSeed", 2, "farming.StrewberrieBagSeed", 2, "farming.TomatoBagSeed", 2, "farming.PotatoBagSeed", 2, "farming.CabbageBagSeed", 2, "farming.GardeningSprayEmpty", 1, "Base.Pistol", 0.3, "Base.Crisps2", 4, "Base.Crisps3", 4, "Base.Crisps", 4, "Base.Bullets9mm", 0.4, "Base.Bullets9mm", 0.4, } }, shelves ={ rolls = 2, items = { "Base.BookFarming1", 2, "Base.BookCooking1", 2, "Base.BookFarming2", 1.5, "Base.BookCooking2", 1.5, "Base.BookCooking3", 1.2, "Base.BookCooking4", 0.8, "Base.BookCooking5", 0.6, "Base.Magazine", 10, "Base.Newspaper", 10, "Base.Book", 10, "Base.SheetPaper", 10, "Base.Notebook", 10, } }, }, spiffosstorage = { all = { rolls = 4, items = { "Base.Bread", 7, "Base.Steak", 4, "Base.Burger", 4, "Base.Burger", 4, "Base.Fries", 4, "Base.Fries", 4, "Base.Chicken", 3, "Base.Ham", 3, "Base.Cheese", 4, "Base.Cheese", 4, "Base.Pop", 4, "Base.Pop2", 4, "Base.Pop3", 4, "Base.PopBottle", 3, "Base.Butter", 3, "Base.Egg", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.WaterBottleFull", 3, "Base.Corn", 4, "farming.Bacon", 4, "farming.Bacon", 4, "farming.MayonnaiseFull", 3, "farming.RemouladeFull", 3, } }, }, Spiffoskitchen { fridge = { rolls = 6, items = { "Base.Burger", 4, "Base.Burger", 4, "Base.Fries", 4, "Base.Fries", 4, "Base.Burger", 4, "Base.Burger", 4, "Base.Fries", 4, "Base.Fries", 4, "Base.Bread", 3, "Base.Steak", 3, "Base.Chicken", 3, "Base.Ham", 3, "Base.Cheese", 3, "Base.Cheese", 3, "Base.Pop", 3, "Base.Pop2", 3, "Base.Pop3", 3, "Base.PopBottle", 3, "Base.Butter", 3, "Base.Egg", 3, "farming.Tomato", 3, "farming.Cabbage", 3, "Base.WaterBottleFull", 3, "Base.Corn", 3, "farming.Bacon", 3, "farming.Bacon", 3, "farming.MayonnaiseFull", 3, "farming.RemouladeFull", 3, } }, counter ={ rolls = 6, items = { "Base.Plasticbag", 3, "Base.Plasticbag", 3, "Base.Garbagebag", 3, "Base.Tote", 1, "Base.Tote", 1, "Base.Tote", 1, "Base.KitchenKnife", 5, "Base.WhiskeyFull", 3, "Base.TinnedSoup", 4, "Base.TinnedBeans", 4, "Base.RollingPin", 7, "Base.Chocolate", 4, "Base.TinOpener", 3, "Base.Pot", 3, "Base.ButterKnife", 10, "Base.Spoon", 10, "Base.Spoon", 10, "Base.Fork", 10, "Base.Fork", 10, "Base.Bowl", 3, "Base.DishCloth", 3, "Base.Kettle", 3, "Base.Coffee", 3, "Base.Sugar", 3, "Base.Teabag", 3, "Base.TunaTin", 3, "Base.Flour", 3, "Base.PeanutButter", 3, "Base.Pan", 9, "Base.RoastingPan", 3, "Base.Popcorn", 3, "Base.Crisps2", 4, "Base.Crisps3", 4, "Base.Crisps", 4, } }, }, Kitchen_crepe { fridge = { rolls = 6, items = {"Base.Bread", 5,"Base.Steak", 3,"Base.Chicken", 3, "Base.Ham", 3,"Base.Salmon", 3,"Base.Cheese", 4,"Base.Broccoli", 4, "Base.Flour", 6, "Base.Flour", 6, "Base.Sugar", 6, "Base.Sugar", 6,"Base.Pie", 3,"Base.Peas", 4,"Base.PopBottle", 3,"Base.Butter", 3,"Base.Egg", 5, "Base.Egg", 5, "Base.Banana", 3,"Base.Onion", 3,"Base.Lemon", 3,"farming.Milk", 7, "farming.Milk", 7,"Base.WaterBottleFull", 3, "Base.Corn", 4, "Base.Eggplant", 4, "Base.Leek", 4, "Base.Grapes", 4, "farming.Bacon", 4, "Base.Butter", 3, } }, counter ={ rolls = 6, items = { "Base.Plasticbag", 3, "Base.Plasticbag", 3, "Base.Plasticbag", 3, "Base.Tote", 1, "Base.Tote", 1, "Base.Tote", 1, "Base.KitchenKnife", 5, "Base.WhiskeyFull", 3, "Base.TinnedSoup", 4, "Base.TinnedBeans", 4, "Base.RollingPin", 7, "Base.Chocolate", 4, "Base.TinOpener", 3, "Base.Pot", 3, "Base.ButterKnife", 10, "Base.ButterKnife", 10, "Base.Spoon", 10, "Base.Spoon", 10, "Base.Fork", 10, "Base.Bowl", 3, "Base.DishCloth", 3, "Base.Kettle", 3, "Base.Coffee", 3, "Base.Sugar", 3, "Base.Teabag", 3, "Base.TunaTin", 3, "Base.Flour", 3, "Base.PeanutButter", 3, "Base.Pan", 9, "Base.RoastingPan", 3, "Base.Popcorn", 3, "Base.Crisps2", 4, "Base.Crisps3", 4, "Base.Crisps", 4, } }, }, Plazastore1 { counter ={rolls = 1,items = {"Base.Magazine", 2,"Base.Newspaper", 2,"Base.Book", 2,"Base.SheetPaper", 2,"Base.Notebook", 2,"Base.Pen", 2,"Base.Pencil", 2,}},}, Garagestorage { all ={ rolls = 2, items = { "Base.NailsBox", 1, "Base.DuctTape", 2, "Base.Glue", 2, "Base.Scotchtape", 2, "Base.Twine", 2, "Base.Woodglue", 2, "Base.Rope", 2, "Base.Nails", 3, "Base.Nails", 3, "Base.Nails", 3, "Base.Nails", 3, "Base.Nails", 3, "Base.Hammer", 10, "Base.Saw", 0.5, "Base.Plank", 1, "Base.Plank", 1, "Base.Screwdriver", 2 } }, }, Bathroom { all ={rolls = 4,items = {"Base.Sheet", 4,"Base.Sheet", 4,"Base.Sheet", 4,"Base.Lipstick", 2,"Base.Razor", 4,"Base.Razor", 4,"Base.BathTowel", 10,"Base.BathTowel", 10,"Base.BathTowel", 10,"Base.Tissue", 3,"Base.Bleach", 5,"Base.Bleach", 5,"Base.Bleach", 5,"Base.Bleach", 5,"Base.Comb", 5, "Base.Toothbrush", 5, "Base.Toothpaste", 5,"Base.DeadRat", 0.5, "Base.Bandaid", 1, "Base.Pills", 1, "Base.PillsBeta", 1, "Base.PillsAntiDep", 1, "Base.PillsSleepingTablets", 1, "Base.PillsVitamins", 1, }},}, Pizzawhirled{wardrobe ={rolls = 2,items = {"Base.Sheet", 3,"Base.DishCloth", 3,"Base.KitchenKnife", 3,"Base.Flour", 3,}},}, Motelbedroom{wardrobe ={rolls = 1,items = {"Base.Sheet", 3,"Base.DishCloth", 3,"Base.Book", 3,}},}, Lobby{counter ={rolls = 1,items = {"Base.Sheet", 3,"Base.DishCloth", 3,"Base.Book", 3,"Base.Pen", 3,"Base.Pencil", 3,"Base.SheetPaper", 2,"Base.Notebook", 2,}},}, Bookstore { all = { rolls = 5, items = { "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.Book", 100, "Base.BookCarpentry1", 1, "Base.BookFarming1", 1, "Base.BookCooking1", 1, "Base.BookCarpentry2", 0.5, "Base.BookFarming2", 0.5, "Base.BookCooking2", 0.5, "Base.BookCarpentry3", 0.4, "Base.BookFarming3", 0.4, "Base.BookCooking3", 0.4, "Base.BookCarpentry4", 0.3, "Base.BookFarming4", 0.3, "Base.BookCooking4", 0.3, "Base.BookCarpentry5", 0.1, "Base.BookFarming5", 0.1, "Base.BookCooking5", 0.1, } } }, Grocers{grocerstand ={rolls = 3,items = {"Base.Carrots", 6,"Base.Apple", 6,"Base.Orange", 6,"Base.Banana", 6,"farming.RedRadish", 6,"farming.Strewberrie", 6,"farming.Tomato", 6,"farming.Cabbage", 6, "Base.Apple", 5, "Base.Orange", 5, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Apple", 5, "Base.Orange", 5, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Apple", 5, "Base.Orange", 5, "Base.Banana", 4, "farming.RedRadish", 4, "farming.Strewberrie", 4, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Corn", 4, "Base.Eggplant", 4, "Base.Leek", 4, "Base.Grapes", 4, }}, smallcrate={rolls = 2,items = {"farming.CarrotBagSeed", 4,"farming.BroccoliBagSeed", 4,"farming.RedRadishBagSeed", 4,"farming.StrewberrieBagSeed", 4,"farming.TomatoBagSeed", 4,"farming.PotatoBagSeed", 4,"farming.CabbageBagSeed", 4,"farming.HandShovel", 4,"farming.Shovel", 3,"farming.WateredCan", 3, "Base.Fertilizer", 3,}}, smallbox={rolls = 1,items = { "farming.CarrotBagSeed", 4, "farming.BroccoliBagSeed", 4, "farming.RedRadishBagSeed", 4, "farming.StrewberrieBagSeed", 4, "farming.TomatoBagSeed", 4, "farming.PotatoBagSeed", 4, "farming.CabbageBagSeed", 4, "farming.HandShovel", 4, "farming.Shovel", 3, "farming.WateredCan", 3, "Base.Fertilizer", 3,}},}, Library { counter ={ rolls = 4, items = { "Base.CardDeck", 1, "Base.Comb", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Book", 2, "Base.SheetPaper", 20, "Base.Notebook", 2, "Base.Pencil", 15, "Base.Pen", 30, "Base.Scissors", 3, "Base.Cigarettes", 1, } }, }, Toolstore { shelves ={ rolls = 5, items = { "Base.NailsBox", 7, "Base.NailsBox", 7, "Base.NailsBox", 7, "Base.ScrewsBox", 7, "Base.ScrewsBox", 7, "Base.ScrewsBox", 7, "Base.DuctTape", 8, "Base.Glue", 8, "Base.Scotchtape", 8, "Base.Twine", 8, "Base.Woodglue", 8, "Base.Rope", 8, "Base.Hammer", 10, "Base.Saw", 7, "Base.Torch", 7, "Base.Battery", 10, "Base.Screwdriver", 7, "Base.Crowbar", 6, "Base.Saw", 6, "Base.Axe", 7, "camping.TentPeg", 7, } }, counter ={ rolls = 2, items = { "Base.NailsBox", 7, "Base.NailsBox", 7, "Base.NailsBox", 7, "Base.ScrewsBox", 7, "Base.ScrewsBox", 7, "Base.ScrewsBox", 7, "Base.DuctTape", 8, "Base.Glue", 8, "Base.Scotchtape", 8, "Base.Twine", 8, "Base.Woodglue", 8, "Base.Rope", 8, "Base.Hammer", 9, "Base.Saw", 7, "Base.Torch", 7, "Base.Battery", 10, "Base.Screwdriver", 7, "Base.Crowbar", 6, "Base.Saw", 6, "Base.Axe", 7, "camping.TentPeg", 7, } }, }, Bar { shelves ={ rolls = 4, items = { "Base.WhiskeyFull", 3, "Base.WhiskeyFull", 3, "Base.WhiskeyFull", 3, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Poolcue", 4, "Base.BaseballBat", 2, "Base.Lighter", 3, "Base.Cigarettes", 3, "Base.Cigarettes", 3, "Base.WaterBottleFull", 4, "Base.Pop", 4, "Base.Pop2", 4, "Base.Pop3", 4, "Base.PopBottle", 4, "Base.Peanuts", 4, "Base.PoolBall", 4, } }, counter ={ rolls = 2, items = { "Base.WhiskeyFull", 3, "Base.WhiskeyFull", 3, "Base.WhiskeyFull", 3, "Base.WhiskeyFull", 3, "Base.Poolcue", 4, "Base.BaseballBat", 2, "Base.Lighter", 3, "Base.Cigarettes", 3, "Base.Cigarettes", 3, "Base.WaterBottleFull", 4, "Base.PopBottle", 4, "Base.Pop", 4, "Base.Pop2", 4, "Base.Pop3", 4, "Base.PopBottle", 4, "Base.Peanuts", 4, "Base.Peanuts", 4, "Base.PoolBall", 4, "Base.PoolBall", 4, } }, bin = { rolls = 1, items = { "Base.WhiskeyEmpty", 2, "Base.WhiskeyEmpty", 2, "Base.WhiskeyEmpty", 2, "Base.PopBottleEmpty", 2, "Base.PopBottleEmpty", 2, "Base.Tissue", 2, "Base.Lighter", 2, "Base.Battery", 2, "Base.Pen", 3, "Base.Pencil", 3, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Socks", 3, "Base.Lollipop", 3, "Base.Cigarettes", 3, "Base.SheetPaper", 3, "Base.WaterBottleEmpty", 3, "Base.Garbagebag", 12, "Base.Garbagebag", 12, "Base.Garbagebag", 12, } }, }, Policestorage locker ={ rolls = 3, items = { "Base.Vest", 4, "Base.Shirt", 4, "Base.Blouse", 4, "Base.Trousers", 4, "Base.Skirt", 4, "Base.Shoes", 4, "Base.Schoolbag", 1, "Base.Shotgun", 3, "Base.Pistol", 3, "Base.Bullets9mm", 2, "Base.ShotgunShells", 2, "Base.NormalHikingBag", 1, "Base.Wallet", 1, "Base.Wallet2", 1, "Base.Wallet3", 1, "Base.Wallet4", 1, "Base.WeddingRing_Man", 1, "Base.WeddingRing_Woman", 1, "Base.Cigarettes", 3, "Base.Lighter", 3, "Base.Purse", 1, "Base.PillsAntiDep", 0.5, }, }, metal_shelves = { rolls = 4, items = { "Base.Shotgun", 3, "Base.ShotgunShells", 10, "Base.ShotgunShells", 10, "Base.Pistol", 3, "Base.Bullets9mm", 10, "Base.Bullets9mm", 10, "Base.Bullets9mm", 10, } }, }, Pharmacy shelves ={ rolls = 5, items = { "Base.PillsVitamins", 50, "Base.Pills", 50, "Base.PillsBeta", 50, "Base.PillsAntiDep", 50, "Base.PillsSleepingTablets", 50, "Base.Bandage",50, "Base.Bandage", 50, "Base.Bandaid", 50, "Base.Bandaid", 50, "Base.Scissors", 20, } }, fridge ={ rolls = 4, items = { "Base.PillsVitamins", 50, "Base.Pills", 50, "Base.PillsBeta", 50, "Base.PillsAntiDep", 50, "Base.PillsSleepingTablets", 50, } }, }, Pharmacystorage counter ={ rolls = 5, items = { "Base.Pills", 50, "Base.PillsBeta", 50, "Base.PillsAntiDep", 50, "Base.PillsSleepingTablets", 50, "Base.PillsVitamins", 50, "Base.Bandage",50, "Base.Bandage", 50, "Base.Bandaid", 50, "Base.Bandaid", 50, "Base.Scissors", 20, } }, }, Gunstore counter ={ rolls = 3, items = { "Base.Shotgun", 3, "Base.ShotgunShellsBox", 10, "Base.ShotgunShellsBox", 10, "Base.Pistol", 3, "Base.BulletsBox", 10, "Base.BulletsBox", 10, "Base.Axe", 3, "Base.KitchenKnife", 5, } }, locker ={ rolls = 3, items = { "Base.Shotgun", 3, "Base.ShotgunShellsBox", 10, "Base.ShotgunShellsBox", 10, "Base.Pistol", 3, "Base.BulletsBox", 10, "Base.BulletsBox", 10, "Base.Axe", 3, } }, }, Gunstorestorage all={ rolls = 3, items = { "Base.Shotgun", 3, "Base.ShotgunShellsBox", 10, "Base.ShotgunShellsBox", 10, "Base.Pistol", 3, "Base.BulletsBox", 10, "Base.BulletsBox", 10, "Base.Axe", 3, } }, }, Mechanic wardrobe ={ rools = 3, items = { "Base.Vest", 4, "Base.Shirt", 4, "Base.Blouse", 4, "Base.Trousers", 4, "Base.Skirt", 4, "Base.Shoes", 4, "Base.Schoolbag", 1, "Base.Wallet", 1, "Base.Wallet2", 1, "Base.Wallet3", 1, "Base.Wallet4", 1, "Base.WeddingRing_Man", 1, "Base.WeddingRing_Woman", 1, "Base.Cigarettes", 3, "Base.Lighter", 3, "Base.PillsAntiDep", 0.5, } }, metal_shelves ={ rools = 3, items = { "Base.Hammer", 4, "Base.Saw", 4, "Base.NailsBox", 2, "Base.Nails", 4, "Base.Nails", 4, "Base.Nails", 4, "Base.Screwdriver", 4, "Base.Sledgehammer", 0.5, "Base.Sheet", 4, "Base.Sheet", 4, "Base.BarbedWire", 3, "Base.PetrolCan", 1, } }, }, Bakery displaycase ={ rolls = 3, items = { "Base.Cupcake", 4, "Base.Cupcake", 4, "Base.Cupcake", 4, "Base.Pancakes", 4, "Base.Pancakes", 4, "Base.Waffles", 4, "Base.Waffles", 4, "Base.Bread", 4, "Base.Bread", 4, "Base.Bread", 4, "Base.CheeseSandwich", 4, "Base.CheeseSandwich", 4, "Base.PeanutButterSandwich", 4, "Base.PeanutButterSandwich", 4, "Base.Pie", 3, "Base.Pie", 3, } }, counter ={ rolls = 3, items = { "Base.Cupcake", 4, "Base.Cupcake", 4, "Base.Cupcake", 4, "Base.Pancakes", 4, "Base.Pancakes", 4, "Base.Waffles", 4, "Base.Waffles", 4, "Base.Bread", 4, "Base.Bread", 4, "Base.Bread", 4, "Base.CheeseSandwich", 4, "Base.CheeseSandwich", 4, "Base.PeanutButterSandwich", 4, "Base.PeanutButterSandwich", 4, "Base.Pie", 3, "Base.PiePumpkin", 3, "Base.PiePumpkin", 3, "Base.Pie", 3, } }, }, Aesthetic counter ={ rolls = 3, items = { "Base.Razor", 4, "Base.Scissors", 7, "Base.BathTowel", 7, "Base.BathTowel", 7, "Base.Comb", 7, "Base.Comb", 7, }, }, }, Clothesstore shelves ={ rolls = 3, items = { "Base.Vest", 5, "Base.Shirt", 5, "Base.Blouse", 5, "Base.Trousers", 5, "Base.Skirt", 7, "Base.Shoes", 7, "Base.Socks", 5, "Base.Belt", 5, "Base.Schoolbag", 3, "Base.Purse", 7, }, }, counter ={ rolls = 3, items = { "Base.Pen", 5, "Base.Pencil", 5, "Base.Book", 5, "Base.Magazine", 1, "Base.Newspaper", 1, "Base.Shirt", 5, "Base.Trousers", 5, "Base.Skirt", 7, "Base.Shoes", 7, "Base.Socks", 5, "Base.Belt", 5, "Base.Tote", 5, "Base.Tote", 5, "Base.Tote", 5, "Base.Tote", 5, }, }, }, Motelroom all ={ rolls = 1, items = { "Base.BathTowel", 80, "Base.Sheet", 80, "Base.Sheet", 40, "Base.Pillow", 80, "Base.Pillow", 80, }, }, }, Motelroomoccupied all ={ rolls = 2, items = { "Base.BathTowel", 30, "Base.Sheet", 30, "Base.Sheet", 20, "Base.Pillow", 30, "Base.Pillow", 30, "Base.WeddingRing_Man", 2, "Base.WeddingRing_Woman", 2, "Base.Wallet", 2, "Base.Locket", 2, "Base.Comb", 2, "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Notebook", 2, "Base.Pencil", 2, "Base.Pen", 2, "Base.Pills", 1, "Base.PillsBeta", 1, "Base.PillsAntiDep", 1, "Base.PillsVitamins", 1, "Base.Pistol", 0.5, "Base.Bullets9mm", 0.1, "Base.Bullets9mm", 0.1, "Base.Plasticbag", 0.5, "Base.Duffelbag", 0.3, "Base.Schoolbag", 0.3, "Base.NormalHikingBag", 0.1, "Base.BigHikingBag", 0.1, }, }, }, empty = { all ={ rolls = 1, items = { "Base.Sheet", 0.5, "Base.Magazine", 0.3, "Base.Newspaper", 0.3, "Base.Pencil", 0.3, "Base.Pen", 0.3, }, }, }, Cafe counter = { rolls = 3, items = { "Base.Cupcake", 4, "Base.Cupcake", 4, "Base.Bread", 4, "Base.Bread", 4, "Base.Pie", 3, "Base.Kettle", 7, "Base.Coffee", 7, "Base.Sugar", 7, "Base.Teabag", 7, "Base.Mugl", 7, "Base.Mugl", 7, "Base.Mugl", 7, }, }, bin = { rolls = 1, items = { "Base.Teabag", 7, "Base.Teabag", 7, "Base.Teabag", 7, "Base.Teabag", 7, "Base.Tissue", 7, "Base.Tissue", 7, "Base.Lollipop", 7, "Base.Garbagebag", 12, }, }, }, Cafekitchen all = { rolls = 3, items = { "Base.Cupcake", 4, "Base.Cupcake", 4, "Base.Bread", 4, "Base.Bread", 4, "Base.Pie", 3, "Base.Kettle", 7, "Base.Coffee", 7, "Base.Sugar", 7, "Base.Teabag", 7, "Base.Mugl", 7, }, }, }, Pizzakitchen fridge = { rolls = 3, items = { "Base.Bread", 4, "Base.Pie", 3, "Base.Egg", 5, "Base.Steak", 3, "Base.Pizza", 5, "Base.Pizza", 5, "Base.Pizza", 5, "Base.Chicken", 3, "Base.Ham", 3, "farming.Bacon", 3, "Base.Cheese", 4, "farming.MayonnaiseFull", 3, "farming.Tomato", 4, "farming.Cabbage", 4, "Base.Eggplant", 4, "Base.Butter", 3, }, }, counter = { rolls = 3, items = { "Base.Flour", 6, "Base.RollingPin", 2, "Base.KitchenKnife", 2, "Base.ButterKnife", 2, }, }, }, Restaurant counter = { rolls = 2, items = { "Base.Book", 4, "Base.Book", 4, "Base.Pen", 4, "Base.Pen", 4, "Base.Pencil", 4, "Base.Pencil", 4, }, }, }, Post counter = { rolls = 2, items = { "Base.Book", 4, "Base.Book", 4, "Base.Pen", 4, "Base.Pen", 4, "Base.Pencil", 4, "Base.Pencil", 4, "Base.Shotgun", 0.2, "Base.ShotgunShells", 0.2, "Base.ShotgunShells", 0.2, "Base.Scissors", 3, "Base.Cigarettes", 1, "Base.Lighter", 1, }, }, }, Poststorage all = { rolls = 3, items = { "Base.Book", 10, "Base.Newspaper", 30, "Base.Newspaper", 20, "Base.Newspaper", 20, "Base.Newspaper", 20, "Base.Magazine", 30, "Base.Magazine", 20, "Base.Magazine", 20, "Base.Magazine", 20, "Base.Journal", 20, "Base.Journal", 20, "Base.Journal", 20, "Base.BookCarpentry1", 1, "Base.BookFarming1", 1, "Base.BookCooking1", 1, "Base.BookCarpentry2", 0.5, "Base.BookFarming2", 0.5, "Base.BookCooking2", 0.5, "Base.BookCarpentry3", 0.3, "Base.BookFarming3", 0.3, "Base.BookCooking3", 0.3, }, }, }, Jatta Pake, bobheckling, srandiny and 1 other 4 Quote Share this post Link to post Share on other sites
Japer 77 Posted February 13, 2014 Posted February 13, 2014 Contined; Restaurantkitchen counter = { rolls = 3, items = { "Base.Mugl", 10, "Base.Cereal", 3, "Base.DeadRat", 0.5, "Base.KitchenKnife", 5, "Base.WhiskeyFull", 3, "Base.TinnedSoup", 4, "Base.TinnedBeans", 4, "Base.RollingPin", 7, "Base.Dogfood", 1, "Base.Chocolate", 4, "Base.TinOpener", 15, "Base.Pot", 10, "Base.Pot", 10, "Base.ButterKnife", 10, "Base.ButterKnife", 10, "Base.Spoon", 20, "Base.Spoon", 20, "Base.Fork", 20, "Base.Fork", 20, "Base.Bowl", 10, "Base.Bowl", 10, "Base.DishCloth", 5, "Base.Kettle", 3, "Base.Coffee", 3, "Base.Sugar", 3, "Base.Teabag", 3, "Base.TunaTin", 3, "Base.Flour", 3, "Base.PeanutButter", 3, "Base.Pan", 9, "Base.RoastingPan", 3, "Base.Popcorn", 3, }, }, }, Generalstore all = { rolls = 5, items = { "Base.Mugl", 2, "Base.KitchenKnife", 1, "Base.TinnedSoup", 1, "Base.TinnedBeans", 1, "Base.RollingPin", 1, "Base.Dogfood", 1, "Base.TinOpener", 2, "Base.Pot", 1, "Base.ButterKnife", 2, "Base.ButterKnife", 2, "Base.Spoon", 2, "Base.Spoon", 2, "Base.Fork", 2, "Base.Fork", 2, "Base.Bowl", 2, "Base.Bowl", 2, "Base.DishCloth", 2, "Base.Kettle", 3, "Base.Coffee", 3, "Base.Sugar", 1, "Base.Teabag", 2, "Base.TunaTin", 1, "Base.Flour", 1, "Base.PeanutButter", 2, "Base.Pan", 2, "Base.RoastingPan", 2, "Base.Popcorn", 2, "Base.Scissors", 2, "Base.Cigarettes", 2, "Base.Lighter", 1, "Base.Pen", 2, "Base.Pencil", 2, }, }, }, Laundry all ={ rolls = 3, items = { "Base.Vest", 5, "Base.Shirt", 5, "Base.Blouse", 5, "Base.Trousers", 5, "Base.Skirt", 7, "Base.Shoes", 7, "Base.Socks", 5, "Base.Belt", 5, "Base.Schoolbag", 3, "Base.Purse", 7, }, }, }, Furniturestore fridge ={ rolls = 0, items = { } }, }, Storageunit all ={ rolls = 3, items = { "Base.Magazine", 2, "Base.Newspaper", 2, "Base.Lighter", 2, "Base.BaseballBat", 5, "Base.Cigarettes", 5, "Base.Cigarettes", 5, "farming.HandShovel", 2, "Base.Vest", 2, "Base.Shirt", 2, "Base.Blouse", 2, "Base.Trousers", 2, "Base.Skirt", 2, "Base.Shoes", 2, "Base.Socks", 2, "camping.CampingTentKit", 0.2, "Base.DishCloth", 2, "Base.Kettle", 3, "farming.HandShovel", 1, "farming.Shovel", 1, "farming.WateredCan", 1, "Base.Paintbrush", 1, "Base.PaintBlue", 1, "Base.PaintBrown", 1, "Base.PaintCyan", 1, "Base.PaintGreen", 1, "Base.PaintGrey", 1, "Base.PaintLightBlue", 1, "Base.PaintLightBrown", 1, "Base.PaintOrange", 1, "Base.PaintPink", 1, "Base.PaintPurple", 1, "Base.PaintTurquoise",1, "Base.PaintWhite", 1, "Base.PaintYellow", 1, "Base.PlasterPowder", 1, "Base.BucketEmpty", 1, }, }, }, Vilhelm 1 Quote Share this post Link to post Share on other sites
Suomiboi 899 Posted April 10, 2014 Posted April 10, 2014 Question: Is it possible to have a room spawn nothing? I'd like to create a room full of containers with nothing in them to toy a bit with the players create balance. If not, this shall be a formal request to have an 'empty' room definition with no loot spawn at all. Thanks! Also could we have this pinned please? Pretty please. Back me up guys n gals! Quote Share this post Link to post Share on other sites
Japer 77 Posted April 10, 2014 Posted April 10, 2014 If you look at Furniturestore it spawns nothing, or you could create a room with say storage boxes and have the room definition that will spawn nothing in said boxes. However I do think each container will still spawn something if it's set to nothing, worth checking out however Quote Share this post Link to post Share on other sites
Suomiboi 899 Posted April 10, 2014 Posted April 10, 2014 ^ That doesn't work. If the room definition doesn't have a said container in it, it will draw from the 'all' room. Thanks anyway. Quote Share this post Link to post Share on other sites