Suomiboi Posted February 6, 2014 Share Posted February 6, 2014 I've been playing the build 23 for a few minutes now and something just gave me the chills big time. I had established a small base in the tavern in south Muldraugh, when I decided I'd go for a longer loot run to mid-Muldraugh. I hadn't left the vicinity of the tavern except to near the police station for a small fight and shouting competition and to the trailers nearby. So I started wandering to the suburbs when I saw an open door. I thought to myself that I must have left it open when I've been looting. But then there was this voice inside my head saying: "I never leave doors open after looting..." I disregarded the door at first, but when I went closer I noticed that the window next to the door was open too. Now I thought that somethings amiss. I NEVER leave windows open after I climb through. It's really a reflex that I turn around and close the window. Then I started looking through the house. The fridge was empty. Ok. I could have been here 'coz it's the first thing I do always. Then I checked the cupboards and found 20 rounds for a pistol and some nails. Now there's no way I could have missed all of them since they were all in different containers. I decided to ignore the whole thing, because it was giving me the creeps to be honest, and pressed on to an area I hadn't been to before. Then I saw this: Spoiler Look at the window. Why?!?! What have I done to deserve such a freakin' scare? I circled around the house a bit until I deared to climb inside through a different window. There was an open door inside the house too. *Scared shitless* The questions are: Am I going insane?, Do I just have a shitty memory? or is this a similar meta-thingy as the gunshots, but a new one? Most importantly:Has somebody been here? I give it to you Dear Watsons: 'When you have eliminated the impossible, whatever remains, however improbable, must be the truth'? NuclearSharkhead 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 6, 2014 Share Posted February 6, 2014 The Truth is out there. PlasticandRage, Sr.Panquesillo, Suomiboi and 4 others 7 Link to comment Share on other sites More sharing options...
Ora Posted February 6, 2014 Share Posted February 6, 2014 Have NPCs been implemented in build 23 or something? Link to comment Share on other sites More sharing options...
BeastlyBean Posted February 6, 2014 Share Posted February 6, 2014 I don't see it, which window and what? Link to comment Share on other sites More sharing options...
Jela331 Posted February 6, 2014 Share Posted February 6, 2014 You can actually put open windows in buildingEd, so that must be the reason why it's open. Case closed. Link to comment Share on other sites More sharing options...
AirborneM4 Posted February 6, 2014 Share Posted February 6, 2014 Looks like Meta events. Link to comment Share on other sites More sharing options...
Suomiboi Posted February 6, 2014 Author Share Posted February 6, 2014 Have NPCs been implemented in build 23 or something?It wasn't me who said it... Also no.I don't see it, which window and what?The one on the left is open, and I didn't open it. You can actually put open windows in buildingEd, so that must be the reason why it's open. Case closed.If someone can go to the same building with the same results then this is it. Looks like Meta events. My guess too. Link to comment Share on other sites More sharing options...
darthdraken Posted February 6, 2014 Share Posted February 6, 2014 Aliens......... Link to comment Share on other sites More sharing options...
Ora Posted February 6, 2014 Share Posted February 6, 2014 Maybe it's something they added to simulate NPCs wandering about and doing what they do before actually adding NPCs? I dunno. Seems like an awful lot of coding to do for a placeholder. Link to comment Share on other sites More sharing options...
PlasticandRage Posted February 6, 2014 Share Posted February 6, 2014 Wasn't Lemmy just dealing with a bug the other day that was causing doors and windows to open and close by themselves? Link to comment Share on other sites More sharing options...
BeastlyBean Posted February 6, 2014 Share Posted February 6, 2014 Yeah I see it, But this is crazy ... Below is from the online map (unused by players) Link to comment Share on other sites More sharing options...
Suomiboi Posted February 6, 2014 Author Share Posted February 6, 2014 Wasn't Lemmy just dealing with a bug the other day that was causing doors and windows to open and close by themselves?Searching only found something about incest. Link to comment Share on other sites More sharing options...
NuclearSharkhead Posted February 6, 2014 Share Posted February 6, 2014 This is such a creepypasta moment I LOVE IT! LeoIvanov and Sr.Panquesillo 2 Link to comment Share on other sites More sharing options...
DareDunk Posted February 6, 2014 Share Posted February 6, 2014 That's was me. Link to comment Share on other sites More sharing options...
Verun Posted February 7, 2014 Share Posted February 7, 2014 Sorry to ask this. Maybe it's because I'm new here... but why the commotion about opened windows and doors? Wouldn't it be very unrealistic to find all windows and doors in the entire town closed?When I see opened windows or doors I think nothing of it. Could be some randomized code that has some doors and windows opened at map creation. Link to comment Share on other sites More sharing options...
Shortbus Posted February 7, 2014 Share Posted February 7, 2014 i don't think there are any open doors or windows though thats what makes finding them open weird and creepy. Link to comment Share on other sites More sharing options...
Suomiboi Posted February 7, 2014 Author Share Posted February 7, 2014 Sorry to ask this. Maybe it's because I'm new here... but why the commotion about opened windows and doors? Wouldn't it be very unrealistic to find all windows and doors. in the entire town closed?When I see opened windows or doors I think nothing of it. Could be some randomized code that has some doors and windows opened at map creation.You are absolutely correct, it wouldn't be realistic to find all windows and doors shut. This post was more of a different way of pondering if that bit of code has been added instead of 'hey devs, is this a feature or a bug?!?' This has never happened before so it's a new feature, and could be a part of something bigger, which could lead to some interesting conclusions as we've seen here. It's also fun to hype things and get some of the more fresher faces thinking that they've added NPCs without telling. Link to comment Share on other sites More sharing options...
Verun Posted February 7, 2014 Share Posted February 7, 2014 Heheh, ok. I couldn't have known Btw, great umbrella mod, you did. Link to comment Share on other sites More sharing options...
Suomiboi Posted February 7, 2014 Author Share Posted February 7, 2014 Oh, thanks! I should update it a bit but I suck with lua so it's going to take a long time to get there :S Link to comment Share on other sites More sharing options...
Eliijahh Posted February 7, 2014 Share Posted February 7, 2014 Actually something like this happened to me as well. I found some dead zombies in a kitchen and a couple of windows were open. Link to comment Share on other sites More sharing options...
AirborneM4 Posted February 7, 2014 Share Posted February 7, 2014 There's a entity going around and opening windows, just imagine a haunting-type movie in PZ. All the windows and doors open up and there's a big *WOOSH* of air as things start flying out of the cupboards. Link to comment Share on other sites More sharing options...
Jatta Pake Posted February 7, 2014 Share Posted February 7, 2014 Theory - Could NPCs be in the game but currently only "virtual"? Like how zombies outside your area are "virtual" but still move around the map according to meta game events? You can't see the zombies until you move close enough to the area to have them be "streamed in" to your game. Maybe the switch to "stream in" NPCs is not on yet? This would mean you would only find evidence of their actions but never see them. So NPC's might now fully "exist" in the virtual world. The only question would be the extent of the virtual NPCs abilities. Evidence suggests they can loot and kill zombies (cool!). I wonder if they can build fortifications too. It will be interesting to see if anyone stumbles upon an existing safe house. Link to comment Share on other sites More sharing options...
rorschach Posted February 7, 2014 Share Posted February 7, 2014 If you have the Erosion mod installed, then one of the things it does over time is pops open doors and break windows (among many other cool features). It's well worth checking out. Link to comment Share on other sites More sharing options...
Guest Posted February 7, 2014 Share Posted February 7, 2014 (edited) Death Edited March 21, 2021 by Red Storm 58 Link to comment Share on other sites More sharing options...
SpaceJunk Posted February 7, 2014 Share Posted February 7, 2014 I think we'll know for sure when we see random windows with sheets on them.It's one of the things I loved in the old version. Link to comment Share on other sites More sharing options...
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