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Placed items glitch on double tile objects.


Kappatao

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When you place an item now, it's possible to cause parts of the item to dissapear if you place it on a tile boarder for a multi tile object e.g. a table. Attached is an example with makeup and a mirror on a table.

image.png.590612697a33bafa37066eac5992c7f7.png

 

To reproduce this, place the item on 1 tile, overlapping the other. In this picture they're placed on the bright tile, overlapping the dark one. It's interesting to note, if I place them on the dark tile overlapping the light one, they display correctly.

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This can possibly related to change that when multiple 3d objects are placed on tile, they are rended as texture snapshot instead of 3d object

This greatly improved performance for our warehouse where we stockpiled over 1000 planks - we had like 10 fps before, now we have around 40

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On 5/27/2022 at 5:15 PM, SonicSonedit said:

This can possibly related to change that when multiple 3d objects are placed on tile, they are rended as texture snapshot instead of 3d object

This greatly improved performance for our warehouse where we stockpiled over 1000 planks - we had like 10 fps before, now we have around 40

Oh it's definately related to that. Hopefully it can be fixed.

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