UdderlyEvelyn Posted May 19, 2022 Share Posted May 19, 2022 (edited) I'm no expert on PZ internals, but what appears to be the two errors that caused the disconnects: ERROR: General , 1652993924460> 9,952,611,057> java.lang.NullPointerException: Cannot invoke "fmod.FMODSoundBuffer.pull(long)" because "zombie.core.raknet.VoiceManager.FMODReceiveBuffer" is null ERROR: General , 1652915822116> 9,874,508,713> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getAllowRandomTint of non-table: null at KahluaThread.tableget line:1689. [6:52 PM] The first error is from console/log_2.txt, the second is from console/log_5.txt in Logs.zip generated by the game. I'd love to post that but the 4MB limit is quite small, I can't even upload the relevant files, so hopefully you'll be OK with a Mediafire link: http://www.mediafire.com/file/94glnp9n7dl8ghk/logs.zip Edited May 20, 2022 by UdderlyEvelyn Moved version tag to front. Link to comment Share on other sites More sharing options...
Beard Posted May 20, 2022 Share Posted May 20, 2022 Seems to be related to the voice chat, try going to your Steam Library > Right click Project Zomboid > Properties > Set Launch Options > Type -novoip > Start the game and see if that prevents the disconnects? Additionally, are perhaps any players in your group using the voice chat? Link to comment Share on other sites More sharing options...
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