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A reason to play on PVP servers: Faction Territories


P_menta

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Competitiveness fuels many games out there, I believe the servers would be more populated if we gave players more ways to compete while surviving the zombie apocalypse.
 

I believe that an excellent way to provide this would be the possibility for factions to claim for themselves, zones/neighborhoods within cities, just for pure cosmetic/psychological effect, just a visual marking on the minimap with the colors of the faction would be good.

It doesn't have to be something that gives them benefits, just that they have a clear zone to call their own.

 

One idea would be to show the safehouse zone on the map, with the faction color, so factions could spread out in a region forming a territory.

Orange or white if the player has no faction...


 

The factions, of good or bad nature, could control who can peacefully loot in the region, for example:

They could also conquer territories from enemy factions.
Faction A, residing in Muldraugh, has a custom of killing anyone who enters their zone. Faction B, which disapproves of this behavior, attacks and conquers zones from Muldraugh, with the aim of making the game easier for the rest of the server.

There are many interaction scenarios that can be created this way and I believe it would greatly encourage players who like to play in groups on PVE/PVP servers.

imagem_2022-04-28_173826050.png

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  • 2 months later...
On 4/28/2022 at 9:40 PM, P_menta said:

It doesn't have to be something that gives them benefits, just that they have a clear zone to call their own.

Bad idea. We only need a shared map to put signs and split information in fraction. Why pvp shuld be treated diffrent? They can put signs on ground and on map for now we dont have option to share it other than mod. 

There is no reason to claim anything if u dont have any profit from it. 

On 4/28/2022 at 9:40 PM, P_menta said:

Faction A, residing in Muldraugh, has a custom of killing anyone who enters their zone. Faction B, which disapproves of this behavior, attacks and conquers zones from Muldraugh, with the aim of making the game easier for the rest of the server.

Or meaby no. If u wanna check it urself to there and if they start to shoot u will know. Puting stuff like that on automatic will break immersion. 

 

On 4/28/2022 at 9:40 PM, P_menta said:

One idea would be to show the safehouse zone on the map, with the faction color, so factions could spread out in a region forming a territory.

Orange or white if the player has no faction...

They can use same outfit or same acesories or diy clothes (there is mod for that) and put signs on ground or make new markings. 

Edited by duh7
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