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Cranking up the corpse sickness


WrittenInBlood

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I'd like to make it catch from even a single corpse around, making body disposal a must. Yet I couldn't find the relevant scripts. 

Anybody tried this? Guess it should be possible, as there are mods to prevent the sickness (masks etc.)... Can it be done by files edition?

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  • 4 weeks later...

Hey, if anybody needs to know, there's "Working Masks" mod by evoc, which makes various face and head gear protect against corpse sickness. There's one single multiplier that you can change, and it makes exactly what I wanted. Open mod file and look for a line:

 

deltaSicknessLevel - ((bodyDamage:getInfectionGrowthRate() * (2 + Math.round(bodyDamage:getPoisonLevel() / 10.0))) * gameTimeMultiplier)

 

And edit "10" to any number you like. I made it 2, and with about 30-40 corpses around, I was dead in 7h, instead of just catching the sickness after 13h. Yay! Guess I'll make it even lower XD

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