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Miscellaneous Map Elevator Issues


Rokem

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The elevator in the military base has a duplicate IsoObject fixtures_escalators_01_56.

Map Coordinates: 5542x12501x0

 

image.thumb.png.b3ae63f7afd383dee09cb94b76d72419.png

 

There is no way to see the elevator when it is in this position as the elevator doors and elevator button do not render like normal doors using the cutaway system. This example can be found at the prison.

Map Coordinates: 7698x11873x0

 

image.thumb.png.9b91ffcf50c2cc3bbe77a16cfad70ee8.png

 

This is what it looks like from the other side.

image.thumb.png.7278ababadc995f95477d2ae6927938c.png

 

Here's another example at Finnegan's Research Group.
Map Coordinates: 13602x1705x0 (also z=1 and z=2).

image.thumb.png.b5479136e7b2f0d3a730e5e7c2150d5e.png

 

A solution to this issue would be to make the elevators render like doors and light switches. Even if they are not useable in the current game at the moment, there are mods that have implemented elevator functionality, so this would be a useful thing to have more easily visible.

 

BONUS ISSUE: A sink on the 2nd floor of science building at LSU is mounted backwards on the wall.

Map Coordinates: 12399x2289x1

 

image.png.5565cfb17a47822cd3a75e43b9753631.png

Edited by Rokem
Added map coordinates.
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