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Help needed with overriding specific loot containers 2, electric boogaloo.


NightScale5755

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Hey fellas. I've been metaphorically bashing my head against a rock again. So, I've got code that works perfectly fine in Singleplayer, and used to work in Multiplayer a few updates ago.
Unfortunately, something changed. And I can't seem to fix it for the life of me.

For the custom loot zones:
STR_Zones.lua

 

For the other related stuff

STR_ProceduralDistributions.lua

 

STR_Distributions.lua

 

Any and all help would be greatly appreciated. Thanks for reading.

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