Modin Posted March 25, 2022 Share Posted March 25, 2022 (edited) In-game voice is awesome for immersion. I tried it a bit with my friend and we went back to discord because of walkie-talkies not working. I would suggest: - Reducing voice range to one third of what it is by default - you can do this yourself but I'd like the default setting to be the most realistic. - Making walls, closed windows/doors, different floors, all muffle sound to a certain degree. Would be awesome if I had to roll down my window to hear my friend outside my car. - Making walkie-talkies and radios actually work, that would be insane. They would need to be usable a bit more easily though (with 2-handed weapons, with a hotkey). Maybe attach them to your belt. - Making it so you can't talk while sleeping - and you hear everything muffled I also wanted to add making voice attract zombies but... that doesn't seem feasible. Edited March 25, 2022 by Modin Link to comment Share on other sites More sharing options...
Milove Posted March 25, 2022 Share Posted March 25, 2022 1 hour ago, Modin said: - Making walkie-talkies and radios actually work, that would be insane. Hi! Walkie-talkies in the game can already transmit VOIP. Various walkie-talkies can transmit singhal to strictly defined distances, this should be taken into account. Of course, an ordinary radio does not have a transmitter - which means that there is no possibility of voice transmission either, only listening. And yes, I agree with all the other suggestions, that would be great. (To talk to a friend on the radio you need: 1. You need to be in the radius of the signal of your walkie-talkies. 2. You need to tune in to the same frequency with your ally's walkie-talkie. 3. You need to hold the radio in your primary/secondary hand. 4. You need to speak in VOIP) Link to comment Share on other sites More sharing options...
Modin Posted March 27, 2022 Author Share Posted March 27, 2022 Huh, I tried with my friend and although shouting and text carried over, voice didn't. We took 2 walkie-talkies (not the same kind, one was a toys-r-us and the other was a better one), we tuned into the same frequency, shouting and text carried over so it worked fine, but voice didn't. We still could not hear each other from more than ~50 meters away. We tried it about a month ago I think. Has the latest patch fixed it? Link to comment Share on other sites More sharing options...
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