Ranchonok Posted February 4, 2022 Posted February 4, 2022 Hello everyone! How in -debug mode I can get the speed of my character and display it on the screen. I am trying to do like this: function CheckSpeed() local player = getSpecificPlayer(0); print(player.CurrentSpeed); end Events.OnTick.Add(CheckSpeed); but it doesn't work and return nil Thank you
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