CaptKaspar Posted February 1, 2022 Share Posted February 1, 2022 (edited) Our characters move at different speeds depending on the zoom level. I tested this for both running and driving a car. I had a character drive the same distance in the same car repeatedly at the different levels of zoom. I also did tests while running. Our characters move a fixed distance over a longer period of time at further out levels of zoom. The decrease in speed is first measurable after zooming out 3 levels and decreases are linear after that. Fully zoomed out my character drives 3x slower than when zoomed in. Is this intentional? Hosting and Client Specs: Windows 10 i5-9600k 3.7ghz 32gb of RAM Nvidia GTX Titan 12gb Samsung EVO 970 NVMe Edited February 1, 2022 by CaptKaspar Link to comment Share on other sites More sharing options...
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