b133d_4_u Posted May 6, 2014 Share Posted May 6, 2014 the modloader doesnt work for me except for the Apocalypse+ and Craft Helper mods,so i usually just copy to the media.im sure thats the problem,right? Link to comment Share on other sites More sharing options...
Crashboombam Posted May 8, 2014 Share Posted May 8, 2014 Can you find pipes if you add the mod onto an old map? Link to comment Share on other sites More sharing options...
Kyun Posted May 8, 2014 Author Share Posted May 8, 2014 You may find pipes in containers you have not opened yet. Others got their items choosed at random (with some probability) the first time you opened them. Link to comment Share on other sites More sharing options...
Darrien Posted May 18, 2014 Share Posted May 18, 2014 So I am getting this error now on the server console WaterPipe.areConnected : SHOULD NEVER HAPPEN !WaterPipe.areConnected : TWO ITEMS ON SAME SQUAREWaterPipe.areConnected : SHOULD NEVER HAPPEN !WaterPipe.areConnected : TWO ITEMS ON SAME SQUARE The question is how do I find out which tile that is. Link to comment Share on other sites More sharing options...
syfy Posted May 20, 2014 Share Posted May 20, 2014 i have no idea what i'm doing wrong here. i've gone into the steam/steamapps/common/projectzomboid folder and tried to place it there. it wants me to over write 22 files, when the OP clearly say only 2 files to overwrite. for MP use. is anyone else running into this? Link to comment Share on other sites More sharing options...
Darrien Posted May 21, 2014 Share Posted May 21, 2014 So tried to remove all the Garden houses to see which tile it is and getting this error when trying to move 2 garden hose tiles. attempted index: x of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: onPickUp -- file: zpipe.lua line # 168function: pickUp -- file: waterPipesCommands.lua line # 8function: OnClientCommand -- file: waterPipesCommands.lua line # 24attempted index: x of non-table: null---------------------------------STACK TRACE-----------------------------------------function: onPickUp -- file: zpipe.lua line # 168function: pickUp -- file: waterPipesCommands.lua line # 8function: OnClientCommand -- file: waterPipesCommands.lua line # 24 Link to comment Share on other sites More sharing options...
wsensor Posted May 22, 2014 Share Posted May 22, 2014 Maybe make your own custom water barrels for this mod? (This way you don't have to overwrite certain files and it can be customized more.) Link to comment Share on other sites More sharing options...
tobi-wan-kenobi Posted June 1, 2014 Share Posted June 1, 2014 I'd love to use your mod, it looks like a great improvement over the vanilla farming. However, I have the same issue described by others earlier: On the Steam build 26, I do find stuff like water hoses (i.e. the mod is loaded and basically does "something"), but:In the "Build" context menu, I do not see any options related to "Garden Hoses"I cannot build rain barrels anymore, even when I have all required ingredients (the text shows up white, but when I click it for building, the transparent placement barrel does not occur - looks like the click on the menu item never does anything)For the record, to rule out any issues with updates / upgrading from the Demo to the Full version, I de-installed the game, manually removed all folders (in Steam, as well as in my user profile) and re-installed build 26 directly - no luck I'm very grateful for any help! Link to comment Share on other sites More sharing options...
tobi-wan-kenobi Posted June 1, 2014 Share Posted June 1, 2014 Hi, maybe this information helps: In "waterPipes/media/lua/server/BuildingObjects/RainCollectorBarrel.lua", I added the following line at the top (at line 5): require "BuildingObjects/ISBuildingObject" Now, there's no more Lua/Java exceptions when initializing, and I can place rain barrels again. I've not been able to test the irrigation facilities, however (I don't see any menu entries, but that might also be because I am missing ingredients, at the moment). Link to comment Share on other sites More sharing options...
PunishmentPanda Posted July 23, 2014 Share Posted July 23, 2014 does this work with build 27? Link to comment Share on other sites More sharing options...
blindcoder Posted September 5, 2014 Share Posted September 5, 2014 I have patched this to work with Build 28. You can download it here:https://oc.anderdonau.de/public.php?service=files&t=02cfc27b12f88ade327261b5e496177d nasKo and Petra 2 Link to comment Share on other sites More sharing options...
Hydromancerx Posted September 8, 2014 Share Posted September 8, 2014 Yay! Thank you blindcoder! Link to comment Share on other sites More sharing options...
Rekkur Posted September 8, 2014 Share Posted September 8, 2014 I cant build rain collectors. Im having the same trouble as Tobi wan kenobi was having, i can see the rain collector in the build menu but nothing happens when i click it.i tried adding that code in he suggested in a later post, but im not sure if im doing it right. Link to comment Share on other sites More sharing options...
blindcoder Posted September 8, 2014 Share Posted September 8, 2014 I cant build rain collectors. Im having the same trouble as Tobi wan kenobi was having, i can see the rain collector in the build menu but nothing happens when i click it.i tried adding that code in he suggested in a later post, but im not sure if im doing it right. Rain Collectors should be part of the base game by now and unaffected by this mod. If you have trouble with them, it should be reported in the PZ Support forum. Link to comment Share on other sites More sharing options...
Rekkur Posted September 8, 2014 Share Posted September 8, 2014 I cant build rain collectors. Im having the same trouble as Tobi wan kenobi was having, i can see the rain collector in the build menu but nothing happens when i click it.i tried adding that code in he suggested in a later post, but im not sure if im doing it right. Rain Collectors should be part of the base game by now and unaffected by this mod. If you have trouble with them, it should be reported in the PZ Support forum. They were working before i installed this mod, so its probably this mod braking the rain collectors Wasteland 1 Link to comment Share on other sites More sharing options...
blindcoder Posted September 9, 2014 Share Posted September 9, 2014 Hm... I'll look at it in the evening. Link to comment Share on other sites More sharing options...
Wasteland Posted September 9, 2014 Share Posted September 9, 2014 Hm... I'll look at it in the evening. Same issue as by Rekkur and Tobi wan kenobi.Can see in build list but can't build. Link to comment Share on other sites More sharing options...
blindcoder Posted September 9, 2014 Share Posted September 9, 2014 I just tested it right now and I can build rain collector barrels just fine.Can you please try building a rain collector barrel and then send me the console.txt from your Users\<Username>\Zomboid directory? Link to comment Share on other sites More sharing options...
projecttemp Posted September 10, 2014 Share Posted September 10, 2014 This mod does not work for me on build 28. I can enter the menu and select the hose type i want to place, but when i click on a spot to place it, nothing happen. The sprite just get stuck on that plot of land. What does work is that it will auto equip it to my secondary. Once i left click or right click somewhere else, the sprite disappeared. Then i can't do anything except to build something or sleep. (This might be a bug i have for something else since after i use sledgehammer on anything this will also happen. Link to comment Share on other sites More sharing options...
blindcoder Posted September 11, 2014 Share Posted September 11, 2014 This mod does not work for me on build 28. I can enter the menu and select the hose type i want to place, but when i click on a spot to place it, nothing happen. The sprite just get stuck on that plot of land. What does work is that it will auto equip it to my secondary. Once i left click or right click somewhere else, the sprite disappeared. Then i can't do anything except to build something or sleep. (This might be a bug i have for something else since after i use sledgehammer on anything this will also happen. Hi. Please try this version, it works with build 28.3 for me: https://oc.anderdonau.de/public.php?service=files&t=02cfc27b12f88ade327261b5e496177d Link to comment Share on other sites More sharing options...
projecttemp Posted September 11, 2014 Share Posted September 11, 2014 Ok, i figure out why it didn't work(i need a hammer ><). Now once i placed them it seems to water the plant for a short while then it get stuck and do nothing. This is how i placed it Link to comment Share on other sites More sharing options...
Wasteland Posted September 11, 2014 Share Posted September 11, 2014 Dunno if it means something to you, but still was not able to build a barrel - same as before, i can choose it in menu, i got all needed skills and items but just nothing happens on click. Also, i turned off all mods except irrigation - same result, so no conflicts possible STACK TRACE function: onCreateBarrel -- file: ISBuildManu.lua line # 627function: onMouseUp -- file: ISContextMenu.lua line # 78 Link to comment Share on other sites More sharing options...
projecttemp Posted September 12, 2014 Share Posted September 12, 2014 Dunno if it means something to you, but still was not able to build a barrel - same as before, i can choose it in menu, i got all needed skills and items but just nothing happens on click. Also, i turned off all mods except irrigation - same result, so no conflicts possible STACK TRACE function: onCreateBarrel -- file: ISBuildManu.lua line # 627function: onMouseUp -- file: ISContextMenu.lua line # 78 Have you try making a new world? Also the water code does not work and the problem lies in this line for _, plant in ipairs(planting[id]) do print(">>I AM IN PART A-4"); plant.waterLvl = plant.waterLvl + 1; if plant.waterLvl > 100 then plant.waterLvl = 100; end plant.lastWaterHour = basicFarming.hoursElapsed; print(">>Last water timed = " .. plant.lastWaterHour); -- for debug, plant grow every 2 hours -- if plant.nbOfGrow <= 7 then -- growPlant(plant, basicFarming.playerData["planting:" .. plant.id .. ":nextGrowing"], false); -- end if fertilizer and plant.state ~= "plow" and plant:isAlive() then if plant.fertilizer < 4 then plant.fertilizer = plant.fertilizer + 1; plant.nextGrowing = plant.nextGrowing - 20; if plant.nextGrowing < 1 then plant.nextGrowing = 1; end else -- too much fertilizer and our plant die ! basicFarming.rottenThis(plant); end end basicFarming.saveData(plant) endin waterPlant function. It would appear that planting[] is empty for some reason Edit: Also the water is being deducted form the barrel as well, just the plant aren't being watered Link to comment Share on other sites More sharing options...
Wasteland Posted September 12, 2014 Share Posted September 12, 2014 Dunno if it means something to you, but still was not able to build a barrel - same as before, i can choose it in menu, i got all needed skills and items but just nothing happens on click. Also, i turned off all mods except irrigation - same result, so no conflicts possible STACK TRACE function: onCreateBarrel -- file: ISBuildManu.lua line # 627function: onMouseUp -- file: ISContextMenu.lua line # 78 Have you try making a new world? Also the water code does not work and the problem lies in this line for _, plant in ipairs(planting[id]) do print(">>I AM IN PART A-4"); plant.waterLvl = plant.waterLvl + 1; if plant.waterLvl > 100 then plant.waterLvl = 100; end plant.lastWaterHour = basicFarming.hoursElapsed; print(">>Last water timed = " .. plant.lastWaterHour); -- for debug, plant grow every 2 hours -- if plant.nbOfGrow <= 7 then -- growPlant(plant, basicFarming.playerData["planting:" .. plant.id .. ":nextGrowing"], false); -- end if fertilizer and plant.state ~= "plow" and plant:isAlive() then if plant.fertilizer < 4 then plant.fertilizer = plant.fertilizer + 1; plant.nextGrowing = plant.nextGrowing - 20; if plant.nextGrowing < 1 then plant.nextGrowing = 1; end else -- too much fertilizer and our plant die ! basicFarming.rottenThis(plant); end end basicFarming.saveData(plant) endin waterPlant function. It would appear that planting[] is empty for some reason Edit: Also the water is being deducted form the barrel as well, just the plant aren't being watered Sure, i restart the world before every new try. Link to comment Share on other sites More sharing options...
blindcoder Posted September 12, 2014 Share Posted September 12, 2014 Dunno if it means something to you, but still was not able to build a barrel - same as before, i can choose it in menu, i got all needed skills and items but just nothing happens on click. Also, i turned off all mods except irrigation - same result, so no conflicts possible STACK TRACE function: onCreateBarrel -- file: ISBuildManu.lua line # 627function: onMouseUp -- file: ISContextMenu.lua line # 78 Also the water code does not work and the problem lies in this line for _, plant in ipairs(planting[id]) do print(">>I AM IN PART A-4"); plant.waterLvl = plant.waterLvl + 1; if plant.waterLvl > 100 then plant.waterLvl = 100; end plant.lastWaterHour = basicFarming.hoursElapsed; print(">>Last water timed = " .. plant.lastWaterHour); -- for debug, plant grow every 2 hours -- if plant.nbOfGrow <= 7 then -- growPlant(plant, basicFarming.playerData["planting:" .. plant.id .. ":nextGrowing"], false); -- end if fertilizer and plant.state ~= "plow" and plant:isAlive() then if plant.fertilizer < 4 then plant.fertilizer = plant.fertilizer + 1; plant.nextGrowing = plant.nextGrowing - 20; if plant.nextGrowing < 1 then plant.nextGrowing = 1; end else -- too much fertilizer and our plant die ! basicFarming.rottenThis(plant); end end basicFarming.saveData(plant) endin waterPlant function. I have no idea where that file is. It is neither in the waterPipes mod, nor in the base game:[05:29:03][blindcoder@flora:~/Zomboid/mods/waterPipes]$ grep "I AM IN PART A-4" . -R[05:29:06][ret:1][blindcoder@flora:~/Zomboid/mods/waterPipes]$[05:29:08][blindcoder@flora:~]$ cd .local/share/Steam/SteamApps/common/ProjectZomboid/[05:29:15][blindcoder@flora:~/.local/share/Steam/SteamApps/common/ProjectZomboid]$ grep "I AM IN PART A-4" . -R[05:29:21][ret:1][blindcoder@flora:~/.local/share/Steam/SteamApps/common/ProjectZomboid]$Also, the files dko112 mentioned are not part of waterPipes mod:[05:31:13][blindcoder@flora:~/Zomboid/mods/waterPipes]$ find . -name ISBuildMenu.lua[05:31:30][blindcoder@flora:~/Zomboid/mods/waterPipes]$ find . -name ISContextMenu.lua[05:31:38][blindcoder@flora:~/Zomboid/mods/waterPipes]$ Link to comment Share on other sites More sharing options...
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