NCrawler Posted January 13, 2014 Share Posted January 13, 2014 Is there a way to get/set an item's condition in script, or can you call Lua functions from the scripting used in the game? Edit: nevermind, I see that it is, looking at the recipe code in the Lua folder... Link to comment Share on other sites More sharing options...
RoboMat Posted January 13, 2014 Share Posted January 13, 2014 You can use getCondition() to check the item's condition via lua. Moved to correct section. Link to comment Share on other sites More sharing options...
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