First off hi I'm new ^.^ I love PZ and it just might be the most freaking stable alpha or otherwise game out there, I see bug reports everywhere but never had one (well except the ones I'm about to say lol) so kudos to everyone involved your game is awesome and I'm happy with the price I paid and the content I got.
Now after the long winded opening......
1. Sledge hammers, I've heard they can break walls and furniture. I cannot break pre existing walls (only hit them twice but since made no sound I figured wouldn't work) and furniture (IE chairs, crates, beds) neither of which has worked so what is the deal? Or perhaps I missed something (highly possible lol
2. Sandbox options, I believe zombies are basically walking objects lol they arnt scary or anything they just are stupid and the only way their going to kill you is swarm you. With that in mind I've set the options around trying to see how this worked, but I also tried for a WD approach with everyone is infected, no disease mortality, and instant reanimate. I got bit and my health said zombified and it killed me so what's the deal? How can I turn off infections for poops and giggles also if I set power and water shut off to highest it says 0-5 years and they shut off in under a week, is it broken?
3. Nails, other than finding 5 every 30 buildings is there another way to get these? Lol their impossible to get I've only had about 50 of them in a game (9 day survival with days set to 12 hour)
4. Loot rarity and zombie corpses, does loot rarity set for corpses, boxes/shelfs/cabinets, or both? Furthermore what items can be found on zombies? (I know of clothes, pen, pencil, all readable items and writable ones, axe, and I think I found a few utensils on one)
5. Will there be a way to increase strength permanently in the future? (Realistically it's possible because lugging around 16 pounds or more of crap will make you heck stronger.
Sorry for the long amount of babbling thanks for any responses
Question
Sooner535
First off hi I'm new ^.^ I love PZ and it just might be the most freaking stable alpha or otherwise game out there, I see bug reports everywhere but never had one (well except the ones I'm about to say lol) so kudos to everyone involved your game is awesome and I'm happy with the price I paid and the content I got.
Now after the long winded opening......
1. Sledge hammers, I've heard they can break walls and furniture. I cannot break pre existing walls (only hit them twice but since made no sound I figured wouldn't work) and furniture (IE chairs, crates, beds) neither of which has worked so what is the deal? Or perhaps I missed something (highly possible lol
2. Sandbox options, I believe zombies are basically walking objects lol they arnt scary or anything they just are stupid and the only way their going to kill you is swarm you. With that in mind I've set the options around trying to see how this worked, but I also tried for a WD approach with everyone is infected, no disease mortality, and instant reanimate. I got bit and my health said zombified and it killed me so what's the deal? How can I turn off infections for poops and giggles also if I set power and water shut off to highest it says 0-5 years and they shut off in under a week, is it broken?
3. Nails, other than finding 5 every 30 buildings is there another way to get these? Lol their impossible to get I've only had about 50 of them in a game (9 day survival with days set to 12 hour)
4. Loot rarity and zombie corpses, does loot rarity set for corpses, boxes/shelfs/cabinets, or both? Furthermore what items can be found on zombies? (I know of clothes, pen, pencil, all readable items and writable ones, axe, and I think I found a few utensils on one)
5. Will there be a way to increase strength permanently in the future? (Realistically it's possible because lugging around 16 pounds or more of crap will make you heck stronger.
Sorry for the long amount of babbling thanks for any responses
Link to comment
Share on other sites
5 answers to this question
Recommended Posts
Archived
This topic is now archived and is closed to further replies.