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Xunzul

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They're called flashback arresters.... There's virtually no risk of explosion when dealing with fuel gas. Canisters can rupture & explode through pressure. Lines can leak burning gas. None of those things are related to the hookup though. For the most part, modern gas cylinders are idiot proof. 

 

I didn't mean the cylinder exploding, really. I meant the lines coming out of the hookup, or the forge itself. All can be explosive if handled wrong, especially with cobbled together home made bits (such as a blowdrier for a bellows, which I've seen done before). Gas tanks are fairly tough, and the failsafe mechanisms fairly reliable (I used to work at a place that handled natural gas and kerosene, so I have a decent amount of experience myself), but that doesn't mean your average person can fit it all together in such a way that it all works, not to mention in a way that doesn't injure them.

 

I hope you can see the difference between cocking up a set of drawers (which, as I already pointed out, is almost completely safe and the materials are everywhere) versus cocking up a dangerous forging procedure with very easily potentially deadly forces involved, and once again how common the materials are for one versus the other.

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I provide to you, proof a rudementary smelting forge is possible with basic knowledge and cobbled together supplies; Exhibit A
And now, I give you a simple Blacksmithing forge; Exhibit B

 

With the right instructions [e.g. Skill Books] and every day equipment, the average person (yeah, even YOU) can make a smelter, a forge, and perform simple blacksmithing. Homemade nails, hinges, and even blades are possible, and other very simple metal parts, and that's it. Anything more complex would be highly unlikely, unecessary, and completely riduculous in this game setting.

 

However, any type of mining is certainly out of the question. It's far more realistic in this game world to be salvaging parts and equipment, and scavenging scrap metal. Just forget mining; it ain't gonna happen.

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In order to complete my trade I had to build a functional spit. This included building the burner itself. This was just a Y shaped pipe join with two 45 degree joints coming off of a central pipe. This was capped on the "arms" with a gas fitting welded on the end of the central pipe & heaps of 1/8th holes drilled into the "arms"....

I was horrified at the idea initially but as it turns out "worst case scenario" involved the gas inside the burner igniting at which point the flashback arrester would would stop gas flow at the connection between the line & the burner, a god almighty BANG & your burner rupturing at the seams or the space in-between the holes. No, significant, explosions or burning gas shooting across the room....

Its one of those deals like the safety of an aircraft vs driving to the airport. Setting up gas fittings is actually safer than handling the gas bottle itself as that's where the majority of accidents occur.

As for materials, once again :P, everything bar the ladle is fairly common & I'm sure there would be a way around that too

 

EDIT:

Same as Oxy-Accetayne torches.... they scare the shit out of you at first but your failing to realize that they've been used & refined for best part of 100 years & now the gas fittings are as safe as houses

 

And back on the knowledge argument..... Its Hicksville Kentucky.... it would be a safe bet that 75% of the population of Muldragh would be DIY "Specialists"..... We all know the type of guy I'm talking about. They know just enough to take a crack at everything regardless of the fact they have no specific qualifications

 

As for the game mechanics, it wouldn't be a matter of "crafting" a furnace out of cobblestone & a campfire (if you get the reference :P) It would require a couple of bags of cement (buckets of wet cement), some gas fittings, & level 3 or 4 masonry skill.... at which point you could rightclick the furnace & cast a "crude axe head" (for example) out of scrap metal if you had fabricating level 3 & a LPG cylinder

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I provide to you, proof a rudementary smelting forge is possible with basic knowledge and cobbled together supplies; Exhibit A

And now, I give you a simple Blacksmithing forge; Exhibit B

 

With the right instructions [e.g. Skill Books] and every day equipment, the average person (yeah, even YOU) can make a smelter, a forge, and perform simple blacksmithing. Homemade nails, hinges, and even blades are possible, and other very simple metal parts, and that's it. Anything more complex would be highly unlikely, unecessary, and completely riduculous in this game setting.

 

However, any type of mining is certainly out of the question. It's far more realistic in this game world to be salvaging parts and equipment, and scavenging scrap metal. Just forget mining; it ain't gonna happen.

 

A looks like a massive deathtrap. Even if those rocks don't explode into shrapnel, that hairdryer bellows thing is going to melt and release liquid metal.

 

I'm not even going to comment on the second one.

 

 

One thing people seem to be forgetting is that making one would be a huge amount of effect, let alone smelting anything. Would you really have enough time to fiddle around with one? And would the things you produce be worth your time?

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A looks like a massive deathtrap. Even if those rocks don't explode into shrapnel, that hairdryer bellows thing is going to melt and release liquid metal.

 

I'm not even going to comment on the second one.

 

The metal is in the can & there is far too little of it too dangerous.... I spose if it got hot enough the bricks could explode, happens often enough in house fires

 

Second one is for smithing, just a bed to hold & fan hot coals so you can heat your iron/steel hot enough to work easily

 

What else are you gonna do with your time during the zombie apocalypse :)

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A looks like a massive deathtrap. Even if those rocks don't explode into shrapnel, that hairdryer bellows thing is going to melt and release liquid metal.

 

I'm not even going to comment on the second one.

 

The metal is in the can & there is far too little of it too dangerous.... I spose if it got hot enough the bricks could explode, happens often enough in house fires

 

Second one is for smithing, just a bed to hold & fan hot coals so you can heat your iron/steel hot enough to work easily

 

What else are you gonna do with your time during the zombie apocalypse :)

 

 

Farm, sharpen your weapons, repair stuff, sow clothing, repair fortifications, organize water, keep your friends from going crazy, prepare food, build walls, keep zeds away from your fort, loot, rest, heal people. I could go on and on.

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Farm, sharpen your weapons, repair stuff, sow clothing, repair fortifications, organize water, keep your friends from going crazy, prepare food, build walls, keep zeds away from your fort, loot, rest, heal people. I could go on and on.

 

True, though that's one of the things I like about the game though.... There's SO much stuff you CAN do that there's virtually no chance of getting it all done in one playthrough, adding to the longevity of the game

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Farm, sharpen your weapons, repair stuff, sow clothing, repair fortifications, organize water, keep your friends from going crazy, prepare food, build walls, keep zeds away from your fort, loot, rest, heal people. I could go on and on.

 

True, though that's one of the things I like about the game though.... There's SO much stuff you CAN do that there's virtually no chance of getting it all done in one playthrough, adding to the longevity of the game

 

 

Yeah, can't wait for more survival stuff to be added. (I know fishing is coming up)

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I provide to you, proof a rudementary smelting forge is possible with basic knowledge and cobbled together supplies; Exhibit A

And now, I give you a simple Blacksmithing forge; Exhibit B

 

With the right instructions [e.g. Skill Books] and every day equipment, the average person (yeah, even YOU) can make a smelter, a forge, and perform simple blacksmithing. Homemade nails, hinges, and even blades are possible, and other very simple metal parts, and that's it. Anything more complex would be highly unlikely, unecessary, and completely riduculous in this game setting.

 

However, any type of mining is certainly out of the question. It's far more realistic in this game world to be salvaging parts and equipment, and scavenging scrap metal. Just forget mining; it ain't gonna happen.

 

Something you can make with common items != basic/common knowledge. While I suppose you could learn this sort of information from a skill books, one has to argue, what books would have this information? The internet is a wonderful place where you can learn to do anything and has just about everything, but I doubt books would provide knowledge for something that is this risky.

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Something you can make with common items != basic/common knowledge. While I suppose you could learn this sort of information from a skill books, one has to argue, what books would have this information? The internet is a wonderful place where you can learn to do anything and has just about everything, but I doubt books would provide knowledge for something that is this risky.

 

I don't think the gas ones are THAT risky, let alone one that works on coal & a hairdryer. The "crucible" is made out of a 500g can. Saying that "furnace" is risky is about as accurate as saying welding is risky..... Nevermind the fact that, that "furnace" would be good for exactly fuck & or all :)

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Why do I see children arguing. There is no reason to argue  and there is no reason to use such flawed logic as bases for your arguments. Instead of trying to use the "realistic" approach logic you should think if the idea would be feasible and fun to implement and play with. I am a bit disappointed and worried  to see even moderators acting in such a manner and I would advise to any that do not understand what responsibility that position entitles to use a dex or google and seek out the meaning of a moderator.

 

Here are a few fun facts:

 

1. Building a two storey building is no small feet and it is definitely much more challenging then building a furnace. You would understand that with some basic architectural knowledge; the same thing could be said for a wooden fence that will be able to withstand the force of half a dozen people trying to push it down and certainly, even if you have the knowledge to make it you wouldn't be able to make it in a few hours in the manner depicted in the game.

2. There are very, and I mean very few windows in this days that you can force your way through just by trying to pull on them. Even if you have the right tools for the job, you would still be spending a good amount of time on them (that is if you would exclude breaking the glass).

3. Basic high school physics class knowledge would help you fiddle and repair most common electronics. You could even build a pump that would provide you with water from either your water tanks or wells provided you have a motor (if i understood correctly and the zone that the game takes place in is a rural area there should be wells)

4. Basic high school knowledge chemistry would provide you with enough knowledge of the most common metals.(it would provide someone with the knowledge to make much more interesting things, but I wouldn't want to mention what because I know there are some kids around that would eagerly try them and possible hurt themselves; also you will be able to find quite a few ingredients and tools at your local school if they have a chemistry laboratory class).

5. There is no reason to assume that all the useful people with advance knowledge would die off leaving the common "moron" to defend for himself. Actually it is more plausible to think that people with a very wide skill set would have survived long enough to see so many people become zombies, and the probability of that person to have advance knowledge in some areas would be quite high.

6. Books contain much more knowledge and details then google could provide you with, you just need to get around opening one to figure that out. 

7. Nails in a baseball bat will not make it a more deadly weapon, in fact it would create much more inconvenience for the user of that bat when fighting multiple opponents. It is also quite a feet succeeding in getting those nails in the bat in the manner depicted in the game.

 

There would be much more to add but I will leave it just at that for the sake of the people that "love" to read. :)

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Something you can make with common items != basic/common knowledge. While I suppose you could learn this sort of information from a skill books, one has to argue, what books would have this information? The internet is a wonderful place where you can learn to do anything and has just about everything, but I doubt books would provide knowledge for something that is this risky.

 

I don't think the gas ones are THAT risky, let alone one that works on coal & a hairdryer. The "crucible" is made out of a 500g can. Saying that "furnace" is risky is about as accurate as saying welding is risky..... Nevermind the fact that, that "furnace" would be good for exactly fuck & or all :)

 

 

I've seen that before. I even specifically referenced that build (hairdryer and all) in my last post if you'd bothered to read it =\

 

The problem with those is that they will barely keep tin hot enough to melt. There's a thick, solid coating over the top because that setup can't even keep it hot enough to stay liquid, not to mention hot enough to have time to cast it. And again- THAT'S TIN. Try hammering in a tin nail, and get back to me. Go on, I'll wait.

 

Do me a huge favor and read over this quick list of metal melting points. Go on, once again, I'll wait. http://www.engineeringtoolbox.com/melting-temperature-metals-d_860.html

 

Yes, tin is almost a power of 5 lower melting point than any usable metal. Not sure how much more evidence I need to throw forward as to how silly this is, but I keep getting more and more suspicious that some people in this conversation have caught a bad case of internet-know-it-all fever. It's not as easy as you think it is.

 

Edit: Laughing out loud right now, the link provided as "Example B" so smugly lists that there are approximately 4000 hobby and professional blacksmiths registered in the U.S. Granted, there could be plenty of people who aren't registered, but even assuming 1000x the number of registered people were unregistered, that still means chances are there isn't a single one in Muldraugh, KY. This thread is practically digging its own grave for me. It also mentions they had a professional metalworker involved, specialty parts that had to be delivered, and special coal. Oh, and specific welding equipment. And special kiln cement. And instructions.

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Something you can make with common items != basic/common knowledge. While I suppose you could learn this sort of information from a skill books, one has to argue, what books would have this information? The internet is a wonderful place where you can learn to do anything and has just about everything, but I doubt books would provide knowledge for something that is this risky.

 

I don't think the gas ones are THAT risky, let alone one that works on coal & a hairdryer. The "crucible" is made out of a 500g can. Saying that "furnace" is risky is about as accurate as saying welding is risky..... Nevermind the fact that, that "furnace" would be good for exactly fuck & or all :)

 

 

I've seen that before. I even specifically referenced that build (hairdryer and all) in my last post if you'd bothered to read it =\

 

The problem with those is that they will barely keep tin hot enough to melt. There's a thick, solid coating over the top because that setup can't even keep it hot enough to stay liquid, not to mention hot enough to have time to cast it. And again- THAT'S TIN. Try hammering in a tin nail, and get back to me. Go on, I'll wait.

 

Do me a huge favor and read over this quick list of metal melting points. Go on, once again, I'll wait. http://www.engineeringtoolbox.com/melting-temperature-metals-d_860.html

 

Yes, tin is almost a power of 5 lower melting point than any usable metal. Not sure how much more evidence I need to throw forward as to how silly this is, but I keep getting more and more suspicious that some people in this conversation have caught a bad case of internet-know-it-all fever. It's not as easy as you think it is.

 

Edit: Laughing out loud right now, the link provided as "Example B" so smugly lists that there are approximately 4000 hobby and professional blacksmiths registered in the U.S. Granted, there could be plenty of people who aren't registered, but even assuming 1000x the number of registered people were unregistered, that still means chances are there isn't a single one in Muldraugh, KY. This thread is practically digging its own grave for me. It also mentions they had a professional metalworker involved, specialty parts that had to be delivered, and special coal. Oh, and specific welding equipment. And special kiln cement. And instructions.

 

 

I don't understand how that was a response to my post :huh:

 

I don't think the gas ones are THAT risky, let alone one that works on coal & a hairdryer. The "crucible" is made out of a 500g can. Saying that "furnace" is risky is about as accurate as saying welding is risky..... Nevermind the fact that, that "furnace" would be good for exactly fuck & or all :)

 

It is as easy as I think it is but that's because I've been trained to fabricate & have some (though little) experience in casting....

I'm going to leave my argument at the DIY gas furnace video I posted & cry Hicks & Rednecks actually do that kind of thing :P

Like I said in another, similar, topic.... After I finish a couple of drawings & update/expand NecroForge, I'll make a Fabricating/Masonry mod & leave it at that :)

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Do me a huge favor and read over this quick list of metal melting points. Go on, once again, I'll wait. http://www.engineeringtoolbox.com/melting-temperature-metals-d_860.html

 

 

 

<In his mind> there is no way a home made furnace could reach those degrees, just no way --> argument won <In his mind>

 

What you are pointing out just shows how little you know about working with metals because if you knew better you would understand that the chart that you linked lists the melting point of each metal. In other words, the point at which a metal turns to liquid and any good smith will tell you that he doesn't need to raise temperature that high in order to mold metal into what he wants, not that he couldn't. Melting metal is used when casting and it would be a different technique then forging.

 

Just to add to this, please don't try to drag me into this discussions because I am not arguing neither for or against implementing the system in this game. I am just showing you how flawed your arguments would be in the face of logic and knowledge. :) Cheers

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<In his mind> there is no way a home made furnace could reach those degrees, just no way --> argument won <In his mind>

 

What you pointing  out just shows how little you know about working with metals because if you knew better you would understand that the chart that you linked to lists the melting point of each metal. In other words, the point at which a metal turns to liquid and any good smith will tell you that he doesn't need to raise temperature that high in order to mold metal into what he wants, not that he couldn't. Melting metal is used when casting and it would be a different technique then forging.

 

Just to add to this, please don't try to drag me into this discussions because I am not arguing neither for or against implementing the system in this game. I am just showing you how flawed your arguments would be in the face of logic and knowledge. :) Cheers

 

:huh:

We are DISCUSSING both casting & forging

But yes your right, Iron for example can be worked cold. However working metal at any temperature will change the grain structure of the metal you are working. Fixing this requires annealing which is a controlled decrease in temperature, it doesn't need to be melting point but still pretty high.

I'm working from trade knowledge & cant be bothered looking up annealing temperatures  ;)

thx for your input :)

 

EDIT:

Sorry, got ahead of myself. By changing the grain structure I mean, compacting the grain structure which makes the metal hard & brittle

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Why do I see children arguing. There is no reason to argue  and there is no reason to use such flawed logic as bases for your arguments. Instead of trying to use the "realistic" approach logic you should think if the idea would be feasible and fun to implement and play with. I am a bit disappointed and worried  to see even moderators acting in such a manner and I would advise to any that do not understand what responsibility that position entitles to use a dex or google and seek out the meaning of a moderator.

 

Here are a few fun facts:

 

1. Building a two storey building is no small feet and it is definitely much more challenging then building a furnace. You would understand that with some basic architectural knowledge; the same thing could be said for a wooden fence that will be able to withstand the force of half a dozen people trying to push it down and certainly, even if you have the knowledge to make it you wouldn't be able to make it in a few hours in the manner depicted in the game.

2. There are very, and I mean very few windows in this days that you can force your way through just by trying to pull on them. Even if you have the right tools for the job, you would still be spending a good amount of time on them (that is if you would exclude breaking the glass).

3. Basic high school physics class knowledge would help you fiddle and repair most common electronics. You could even build a pump that would provide you with water from either your water tanks or wells provided you have a motor (if i understood correctly and the zone that the game takes place in is a rural area there should be wells)

4. Basic high school knowledge chemistry would provide you with enough knowledge of the most common metals.(it would provide someone with the knowledge to make much more interesting things, but I wouldn't want to mention what because I know there are some kids around that would eagerly try them and possible hurt themselves; also you will be able to find quite a few ingredients and tools at your local school if they have a chemistry laboratory class).

5. There is no reason to assume that all the useful people with advance knowledge would die off leaving the common "moron" to defend for himself. Actually it is more plausible to think that people with a very wide skill set would have survived long enough to see so many people become zombies, and the probability of that person to have advance knowledge in some areas would be quite high.

6. Books contain much more knowledge and details then google could provide you with, you just need to get around opening one to figure that out. 

7. Nails in a baseball bat will not make it a more deadly weapon, in fact it would create much more inconvenience for the user of that bat when fighting multiple opponents. It is also quite a feet succeeding in getting those nails in the bat in the manner depicted in the game.

 

 

 

I'm not even going to bother fully responding to such an arrogant post.

 

The game is in alpha, everything most be assumed to be a placeholder. Things will change and be expanded. 

The game aims to be realistic, but not a simulator. I don't care if you think metalworking would be fun, going by your logic we could introduce flying dinosaurs that shoot lasers. They would be fun.

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I'm not even going to bother fully responding to such an arrogant post.

 

The game is in alpha, everything most be assumed to be a placeholder. Things will change and be expanded. 

The game aims to be realistic, but not a simulator. I don't care if you think metalworking would be fun, going by your logic we could introduce flying dinosaurs that shoot lasers. They would be fun.

 

No, no, no, no...... NO..... I mean yes he's being arrogant :P

 

I'll entertain the discussion about weather or not an average Joe would know HOW to make a furnace because that's the only relevant argument here. The materials PROBABLY would be in Muldraugh, probably not the ladle but I'm pretty sure casting one out of the same refractory concrete would do the job.

"Metalworking" is a different kettle of fish. GMAW (MIG) welding is the easiest thing on the planet & there would DEFINITELY be MIG welders & ArgoShield in Muldraugh

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@Fj45

Ah the good old stubborn people that cling to their beliefs and ignorance. If you would take the time to get rid of that stubbornness and read again what I posted you might find meaning in the reason I pointed out what I pointed out in the manner that I did.

I also fail to see how that post might be arrogant because I do not claim anything in it, I just point what would be obvious things. But I do want to mention that flying dinosaurs that shoot lasers sound rather tempting.  :oops:

 

@ExcentriCreation

I can see that you have very good knowledge about the subject :)

O, and by that post I didn't mean to exclude casting from your discussion, I was just making sure that some people that have less knowledge on the subjects understand that there are differences between the two.

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Just to add to this, please don't try to drag me into this discussions because I am not arguing neither for or against implementing the system in this game. I am just showing you how flawed your arguments would be in the face of logic and knowledge. :) Cheers

 

You're being rather insulting to people in this thread, and rather ad hominem in you're responses. You're going to get dragged into this because of that. You can't expect people to ignore someone who slings mud at them then goes "I'm not part of this, so you can't touch me."

 

 

I think the general problem with this thread (and many others that stem from suggestions) is basically what people think Project Zomboid is/will be about. Is it the realistic survival game? Or is it the zombie survival game that takes liberties with certain aspects of realism or there about. I've always maintained the belief that the game has always been focused on realism, giving way to unrealistic ideas when it presents a deeper working for the game, but can still be called within the realms of the realistic.

 

In a way I don't really think a consensus could ever be reached, because the two sides have different beliefs on what the game is/going to be. Which brings us to this point of circulation. I think this thread is starting to lose it's civility somewhat, and seems to be going downhill the longer it gets drawn out. 

 

I'm still firm in my belief that it shouldn't be in the game (with the exceptions I mentioned in my previous post.)

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Here my argument again :)

 

Let me explain a thing...

 

You talk about the common people, so... what i think about it when i compare to project zomboid are..... "Zombies". Let me know if i mistake... who survive in that apocaliptic world ? Smart and intelligent people, or those who are toughness? The zombies are virulents, the zombies move as an army, a man no matter how strong, will die if fight them without mind in open space only with brute force.

 

Here the point,"the survivor", is not common, not anymore in zomboid world, cos the commons are all those who turned in zombies.

 

You people doing the mistake to compare common people to you and you are unawares to what you saying. All of us are common people from the one who know forging, the one who know fishing, the one who know cooking and the one who know how to build a family...

 

If a kid or at last the average of 10-20 aged youngs, compare itself to adults who made his/her life... he just say the commons are his generation not the adult generation... and he does not know what awaits him in the next future life.

 

Im not a special human, i define myself common, and i know how to work plastic, wood, metals, gardening, cooking etc etc... but im not a professional, just an amateur with hobbies, and something i learned was thanks to some jobs i do.

 

You want to live as a common in planet zomboid? Then, that's impossibile, cos you can only die as a common there.

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@Connall 

I do not see how calling someone childish would consist as a insult because I would argue that I was referring to the irresponsible and immature way of responding.  

I also did not say "I'm not part of this, so you can't touch me." ;if you would have payed more attention to what I said you would understand that I was referring to the for or against arguments. As stated before I am on neither side, but if you find any flaws in my arguments you are welcomed to debate me on them but again, not in a childish and stubborn manner.

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Here my argument again :)

 

Let me explain a thing...

 

You talk about the common people, so... what i think about it when i compare to project zomboid are..... "Zombies". Let me know if i mistake... who survive in that apocaliptic world ? Smart and intelligent people, or those who are toughness? The zombies are virulents, the zombies move as an army, a man no matter how strong, will die if fight them without mind in open space only with brute force.

 

Here the point,"the survivor", is not common, not anymore in zomboid world, cos the commons are all those who turned in zombies.

 

You people doing the mistake to compare common people to you and you are unawares to what you saying. All of us are common people from the one who know forging, the one who know fishing, the one who know cooking and the one who know how to build a family...

 

If a kid or at last the average of 10-20 aged youngs, compare itself to adults who made his/her life... he just say the commons are his generation not the adult generation... and he does not know what awaits him in the next future life.

 

Im not a special human, i define myself common, and i know how to work plastic, wood, metals, gardening, cooking etc etc... but im not a professional, just an amateur with hobbies, and something i learned was thanks to some jobs i do.

 

You want to live as a common in planet zomboid? Then, that's impossibile, cos you can only die as a common there.

 

You don't need to be smart and intelligent to be a survivor to be fair, you can just have strength and cunning. That allows you to survive. When we talk about the common human, we're kind of talking about this sort of majority of people and what their common knowledge would be. I guess a better way of saying it, is that it's less about common people and more about common knowledge. I consider my knowledge and computers specialised because it's above what the average person would know. I consider your knowledge special because I don't know anything about it, but you took the time to learn it and turn it into your hobby.

 

It's not a majority who has this knowledge it's the select few (well technically many) who seek out this knowledge and turn it into their hobby who would know about this. So maybe on top of a profession, maybe we could have some sort of hobby trait that endows people with this knowledge.

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I answer you reporting here my edit:

 

Edit:

 

Just to add to this, please don't try to drag me into this discussions because I am not arguing neither for or against implementing the system in this game. I am just showing you how flawed your arguments would be in the face of logic and knowledge. :) Cheers

 

You're being rather insulting to people in this thread, and rather ad hominem in you're responses. You're going to get dragged into this because of that. You can't expect people to ignore someone who slings mud at them then goes "I'm not part of this, so you can't touch me."

 

 

For those who have the knowledge and know things, listen the words "is impossibile" from who don't know things, sometime, someone take it as an insult to the intelligence and human evolution. I also find it hard sometimes not to insult ignorance, but why this happens? Is the same ignorance that tries to discredit what I am and what I do and it makes me angry. So i think there should be more respect here to people who know. Think before talk and saying the averege common people is stupid... even if it's true i was thinking that people was the zombies on project zomboid not the survivors. ^_-

 

So Connrad, in project zomboid the majority who are? The survivors or the zombies?

 

Edit: correct some mistakes(not all), sorry for my bad english... i don't learn it at school but by my own and i don't use translators.

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Its obvious we're not going to agree here.... I think common knowledge for the kind of person who lives in Hicksville, Kentucky is more relevant. Lets face it, the game IS NOT about a city slicker who wakes up one day in the middle of nowhere with zombies running around....

But I digress.... Spose occupation based would be agreeable :)

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I answer you reporting here my edit:

 

Edit:

 

Just to add to this, please don't try to drag me into this discussions because I am not arguing neither for or against implementing the system in this game. I am just showing you how flawed your arguments would be in the face of logic and knowledge. :) Cheers

 

You're being rather insulting to people in this thread, and rather ad hominem in you're responses. You're going to get dragged into this because of that. You can't expect people to ignore someone who slings mud at them then goes "I'm not part of this, so you can't touch me."

 

 

For those who have the knowledge and know things, listen the words "is impossibile" from who don't know think, sometime take it as an insult to the intelligence and human evolution. I also I find it hard sometimes not to insult ignorance, but why this happens is the same ignorance that tries to discredit what I am and what I do and it makes me angry. So i think there should be more respect here to people who know and think before talk and saying the averege common people is stupid... even if it's true i was thinking that people was the zombies on project zomboid not the survivors. ^_-

 

So Connrad, in project zomboid the majority who are? The survivors or the zombies?

 

Edit: correct some mistakes(not all), sorry for my bad english... i don't learn it at school but by my own and i don't use translators.

 

The majority are zombies, but that's not the point.

 

I'm going round in circles here. I'm not insulting or degrading or doing anything to insult your knowledge of the subject you clearly have at hand. You may be a professional or some great hobbyist regarding this subject. That's fine. I don't know the subject the hand, because I lack knowledge of it. This is my point. I lack knowledge. People in this thread lack knowledge of this sort of thing, this is NOT common knowledge. This is a learned and specialised subject. If the apocalypse were to happen right now, I would still lack the knowledge to build a furnace, because it's not common knowledge. I have not learned it.

 

I'm not here debating metal melting points, how easy it is to build a furnace or any of that. I'm not here to argue of what you may have knowledge here. I'm here arguing that building a furnace is not common knowledge so every survivor should would not know how to build one, or assemble it correctly. Zombies may be the majority but that doesn't mean the people who are left as survivors are some sort of geniuses. There will be idiots among them who got lucky. There will be people who are strong and ruthless people and that's how they survived.

 

This is just tiring now. I've reiterated my previous points again. They're there in my previous post, as was the appeal to reach middle ground. 

 

 

Its obvious we're not going to agree here.... I think common knowledge for the kind of person who lives in Hicksville, Kentucky is more relevant. Lets face it, the game IS NOT about a city slicker who wakes up one day in the middle of nowhere with zombies running around....

But I digress.... Spose occupation based would be agreeable :)

 

Okay, this I actually understand and is a fair point. I am very much a city person so my knowledge with differ from that of a person who lives in the countryside. So to be fair people there could understand all this, but being in a different culture I just don't understand it.

 

If not occupation based, it would be great if PZ introduced a sort of hobby choice, allowing you an expanded knowledge in a certain field beyond your proffesion. Would allow for an interesting mix and match dynamic.

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