Jump to content

Multiplayer disconnects: Cannot invoke "zombie.iso.IsoGridSquare.getX()" because "this.square" is null


Shakesbeere

Recommended Posts

Hey everyone,

 

We're playing Project Zomboid 41 with 4-5 people on a dedicated server. For almost 2 weeks it has gone rather smooth, up until the last 2 days.

Now we've been experiencing disconnects when in larger towns. 3 of us have disconnected various times both on foot and driving. It has happened quite a few times in a row (and is quite hard when fighting off a horde of zombies or driving over the highway near Muldraugh).

 

The following client-side error causes the disconnect:

Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoGridSquare.getX()" because "this.square" is null at IsoObject.getX line:3026..

 

Is anyone familiar with what could cause this error? Could it be related to the server running out of resources when dealing with all the entities in a larger town?

 

Thank you in advance,

Edited by Shakesbeere
Link to comment
Share on other sites

  • 4 weeks later...
  • 2 weeks later...
  • 8 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...