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Graphically Fat Characters And Zombies


FeFe

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There's not much to explain, bodies shouldn't just be traits. Fat zombies have reduced mobility, make more noise (which may attract more zombies to you), can break wooden fences but cannot go through small windows, the same should be true for the player, but him could not jump high fences.
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Edited by FeFe
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  • 2 weeks later...

I'd imagine they'd use morph targets for fat and thin variants and have it scale along to suit the character's current levels of chubbiness. They could do the same with strength and height too. I wouldn't rule it out happening later down the road, so long as it doesn't hammer performance that is.

Edited by gromit
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  • 1 year later...
On 1/18/2022 at 6:59 PM, gromit said:

I'd imagine they'd use morph targets for fat and thin variants and have it scale along to suit the character's current levels of chubbiness. They could do the same with strength and height too. I wouldn't rule it out happening later down the road, so long as it doesn't hammer performance that is.

That's not at all how the models work, sadly...

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