vladgroom Posted January 4, 2022 Share Posted January 4, 2022 (edited) Due to the peculiarity of my map, objects such as cabinets and shelves are located outside the rooms (that is, buildings that have rooms with an indicator for spawn loot). Tell me, is there an opportunity to make a script that allows you to create an area in which containers will be filled with prescribed items? Edited January 4, 2022 by vladgroom need Link to comment Share on other sites More sharing options...
Felony XIXI Posted January 7, 2022 Share Posted January 7, 2022 This is also something I'd like to know... I tried making rooms without walls and floors using the room id's to spawn in certain loot, which worked, a little. But unfortunately when I stood by the crate that was in the invisible room, the world goes dark which breaks immersion and looks weird, so had to abandon that idea. Would be helpful to know how it's done. Link to comment Share on other sites More sharing options...
Ciber Ninja Posted January 7, 2022 Share Posted January 7, 2022 I think there might be a way to create room objects the same way you create foraging zone objects. Link to comment Share on other sites More sharing options...
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