Denke Posted January 3, 2022 Share Posted January 3, 2022 Hello, New to the game and all, however I felt that I'd throw in my hat into the mix, just in case if someone gets some sort of inspiration from it. So, here's the idea: Sanity. As a negative trait(because if this was for everyone, it'd be quite the nuisance), the idea is that you're a "mentally questionable" individual, who has a very impressionable mind. With a literal apocalypse occurring, it is detrimental that you not only keep yourself alive, but keep your head intact, as well. The concept would be drawing inspiration from how sanity works in some other games, such as "Don't Starve", or "The Forest". The player is obviously much more impacted by unhappiness, boredom, and panic, which all play a part in determining the "Sanity" of the player. "Sanity" by itself could be its own system that relies and uses all of the previous mentioned to calculate itself, with its own moodles and effects(or by worsening already-existing effects). If you cannot keep all in check, the status progresses into a state of disarray, with negative effects such as possibly hearing things that aren't there, a much more severe state of panic, and possibly seeing things that don't exist. An extreme could potentially be inflicting accidental damage to yourself, while hitting objects or shooting weapons, or maybe even running/sprinting. The intention is to add on another challenge to the game, that could immerse the player in a much more drastic manner. Especially considering how much a zombie-apocalypse would affect someone mentally in a realistic scenario, I see this concept quite viable, and just another layer to make the game that much more unique. I won't indulge into going too specific into how I think this mechanic should go, as I want to leave it up to interpretation. Feedback is very much appreciated! IdkWtfImDoingHelp and getstoopid 1 1 Link to comment Share on other sites More sharing options...
Badgzerz Posted January 3, 2022 Share Posted January 3, 2022 Your character wakes up into a nightmare and plays out until they die and you then wake up with your world untouched. frantzo 1 Link to comment Share on other sites More sharing options...
Irken Empire Posted January 3, 2022 Share Posted January 3, 2022 Ehh it's debatable, if it's not over 10+ points and you have to tolerate things like this whenever a bottle of ketchup makes you depressed than I'm out. Link to comment Share on other sites More sharing options...
PoshRocketeer Posted January 5, 2022 Share Posted January 5, 2022 Wind sounds already sound suspiciously like zombie groans and moans, it seems very intentional and I think that's a representation of how the apocalypse takes a toll on people. Link to comment Share on other sites More sharing options...
FramedCactus750 Posted February 1, 2022 Share Posted February 1, 2022 Insanity was a feature in the early builds of this game and the devs probably will rework and add this feature back in the future. Axezombie 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now