Windfly Posted December 30, 2021 Share Posted December 30, 2021 Like in media\lua\shared\Foraging\forageSystem.lua There are a bunch of defination variables for forageSystem: forageSystem = { isInitialised = false, -- definition tables itemDefs = {}, -- item table catDefs = {}, -- category definitions zoneDefs = {}, -- zone definitions -- forage system loot tables lootTables = {}, -- the loot table - see generateLootTable for structure lootTableMonth = nil, -- used to keep the loot table in line with the game date -- maxIconsPerZone = 2000, -- sandbox settings -- (Abundance Settings) NatureAbundance = { -75, -50, 0, 50, 100 }, -- bonus percent density per zone OtherLoot = { -75, -50, 0, 50, 100 }, -- bonus percent density per zone } Can you make a file to overwrite some of these variables, but not overwriting the entire file? Because that would be a lot of problems when future updates come up. Link to comment Share on other sites More sharing options...
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