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"Paranoid" trait or feeling


SENTINEL59

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Adding the "Paranoid" trait would allow the player, when creating his character, to receive 6 points to choose a good trait or even 8.

 

This trait would make the character, as it says, paranoid, making he/she see and hear things that are not there like hearing a zombie knocking on the door, and even seeing the animation. The player can also hear a zombie behind him but there's nothing, hearing breaking windows, cars turning on, and so on...

 

 

Instead of being a bad character trait, it could be instead a feeling that the player develops after spending 7 days anxious, or even less. And once you become paranoid, it's hard to remove it.

Edited by SENTINEL59
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  • 2 weeks later...

This was actually a thing wayyyy back in one of the first versions I played nearly 10 years ago, some "cabin fever" like paranoia that would make you hear zombies banging on doors and windows (and maybe see as well if I remember right), hope this comes back somehow with the scared/anxious/depressed moodles.

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