jimmy5322hk Posted February 13, 2014 Share Posted February 13, 2014 Don't know if this has been reported: The second floor of this building is not reachable. http://pzmap.crash-override.net/#0.8114185846951425,0.13042131655570166,171.11111111111117 Link to comment Share on other sites More sharing options...
rorschach Posted February 13, 2014 Share Posted February 13, 2014 Don't know if this has been reported: The second floor of this building is not reachable. http://pzmap.crash-override.net/#0.8114185846951425,0.13042131655570166,171.11111111111117 Yes, it has been reported here:http://theindiestone.com/forums/index.php/topic/3659-map-specific-problems/?p=75161 Link to comment Share on other sites More sharing options...
keviebear Posted February 13, 2014 Share Posted February 13, 2014 just finished my first play through and the first thing i noticed is that when you sleep your health bar INCREASES i got infected via scratch and was dying (my body status said zombified) and i was pushing for a few more hours using my food supply but then i ran out so i decided to sleep (die in relative peace) so i took some sleeping pills and bam fell asleep only to find my health bar full! then i just used the sleeping pills to extend my life for 2 days (i think) by the time i ran out supplies to heal i jumped out a window Link to comment Share on other sites More sharing options...
Ecn Posted February 13, 2014 Share Posted February 13, 2014 Just to be clear, those who were in safemode previously are going to have to continue to use safemode -- if normal mode results in a black screen and UI showing up, there's nothing to be done to "fix" it for now. =/How do you get into safe mode though? Previously either the Compatibility Mode/Normal Mode popped up - or launcher was there, now I see neither. Right clicking on a game would normally show "Launch in SAFE Mode" in the contextual menu, but I don't see that for PZ. Right now, it's necessary to run the game through the bat files in %ProgramFIles(x86)%\Steam\SteamApps\Common\ProjectZomboid or add a -safemode flag to the launch options of the game, within Steam (Game Library => [right click] Project Zomboid -> Properties. There'll be a button with Set Launch Options -- add -safemode).The launcher was temporarily removed due to it failing to work in some cases. Awesome, thank you! Link to comment Share on other sites More sharing options...
Bartender Posted February 13, 2014 Share Posted February 13, 2014 Having tons of fun with the new patch, really stable no crashes or anything. Wish they'd fix the carpentry walls being wierd and invisible. Link to comment Share on other sites More sharing options...
keviebear Posted February 13, 2014 Share Posted February 13, 2014 oh and how i got scratched, a zombie ambushed me from a tree and it got hold of me and for some reason i cant shove it down and when i tried to sprint away (WHILE IT WASN'T DOING ANYTHING) it attacked the air and i got scratched (cause you know logic). I think its a bug but it could be game design also i crash when i die (but then again my laptops not that great) Link to comment Share on other sites More sharing options...
Massivekills Posted February 14, 2014 Share Posted February 14, 2014 This version seems to be optimised pretty nicely, getting a nice stable 30fps out of it, didnt try 60 though.Awesome as always. Link to comment Share on other sites More sharing options...
mikrometer Posted February 14, 2014 Share Posted February 14, 2014 yes a very awesome and stable build. i love it! can't wait for multiplayer. you guy's have my coming back on this site every day hoping it's mondoiday! Link to comment Share on other sites More sharing options...
syfy Posted February 14, 2014 Share Posted February 14, 2014 not so sure i like this build. impossible to push a zombie back, phantom bites from a zombie that was a good 7 or 8 feet away from me, have yet to make it across the street to get out of the house i spawn in since i keep getting dropped into a house with a horde around it. i keep asking myself just what is it about getting killed that fast that is supposed to be fun. on the plus side, very stable so far, running 1680X1050 at 60FPS, which is great Link to comment Share on other sites More sharing options...
Peemore Posted February 14, 2014 Share Posted February 14, 2014 not so sure i like this build. impossible to push a zombie back, phantom bites from a zombie that was a good 7 or 8 feet away from me, have yet to make it across the street to get out of the house i spawn in since i keep getting dropped into a house with a horde around it. i keep asking myself just what is it about getting killed that fast that is supposed to be fun. on the plus side, very stable so far, running 1680X1050 at 60FPS, which is great You haven't even made it across the street from your house yet? Bro, if you're having that hard of a time I suggest going into sandbox mode and lowering the zombie density. Link to comment Share on other sites More sharing options...
syfy Posted February 14, 2014 Share Posted February 14, 2014 a post belittling me is not welcome at all. keep it to yourself. if i spawn in Muldraugh it's just fine. but West Point is driving me nuts, as it always does. (i swear the zombie per square foot ratio is jacked up in West Point since it's a smaller place) Link to comment Share on other sites More sharing options...
Kirrus Posted February 14, 2014 Share Posted February 14, 2014 not so sure i like this build. impossible to push a zombie back, phantom bites from a zombie that was a good 7 or 8 feet away from me, have yet to make it across the street to get out of the house i spawn in since i keep getting dropped into a house with a horde around it. i keep asking myself just what is it about getting killed that fast that is supposed to be fun. on the plus side, very stable so far, running 1680X1050 at 60FPS, which is great You haven't even made it across the street from your house yet? Bro, if you're having that hard of a time I suggest going into sandbox mode and lowering the zombie density. a post belittling me is not welcome at all. keep it to yourself. if i spawn in Muldraugh it's just fine. but West Point is driving me nuts, as it always does. (i swear the zombie per square foot ratio is jacked up in West Point since it's a smaller place) Ahem. This is where I point out that everyone should Be Lovely, Or Else. Link to comment Share on other sites More sharing options...
Ontogenesis Posted February 14, 2014 Share Posted February 14, 2014 West point is a more dense high loot area, so it does have a higher density of zombies. Better off doing raids into town but having the safehouse on the outskirts Link to comment Share on other sites More sharing options...
rorschach Posted February 14, 2014 Share Posted February 14, 2014 just finished my first play through and the first thing i noticed is that when you sleep your health bar INCREASES i got infected via scratch and was dying (my body status said zombified) and i was pushing for a few more hours using my food supply but then i ran out so i decided to sleep (die in relative peace) so i took some sleeping pills and bam fell asleep only to find my health bar full! then i just used the sleeping pills to extend my life for 2 days (i think) by the time i ran out supplies to heal i jumped out a window How many ways can you die in PZ? Let us count the ways... zombification from bite or scratchbeing torn apart by a hordefalling from a great heightpoisoning due to rotten foodcommon coldbleachpainkiller overdosestarvationburning to death in a fire I'm sure I missed one or two, anyone care to mention any others? Link to comment Share on other sites More sharing options...
Invader Jim Posted February 14, 2014 Share Posted February 14, 2014 West point is a more dense high loot area, so it does have a higher density of zombies. Better off doing raids into town but having the safehouse on the outskirts I like West Point. Muldraugh is an easy start. Now that I have played the game a lot and consider myself to be very competent it feels like Muldraugh is too easy. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 14, 2014 Share Posted February 14, 2014 not so sure i like this build. impossible to push a zombie back, phantom bites from a zombie that was a good 7 or 8 feet away from me, have yet to make it across the street to get out of the house i spawn in since i keep getting dropped into a house with a horde around it. i keep asking myself just what is it about getting killed that fast that is supposed to be fun. on the plus side, very stable so far, running 1680X1050 at 60FPS, which is greatMight want to try locking it to 45 if you're having problems with zombies phantom-biting you.I've never seen it happen in-game myself, but it sounds similar to Kevie's situation above. Link to comment Share on other sites More sharing options...
keviebear Posted February 14, 2014 Share Posted February 14, 2014 looks like the "phantom attacks' only happen when they grab hold of you and in the middle of the animations of zombie biting, you try to sprint away, since the only two times it happened to me (one i was a at least 7 feet away from it and another where i was out side its wingspan by a few inches) it was because i shoved a zombie (forcing it to reset its animation) and tried to run thinking it was safe. so if the game states the zombie is still holding me even when it was clearly pushed back and has no hold of you, adding anims that clearly show where or not you can run would fix it (i think) Link to comment Share on other sites More sharing options...
Diana Posted February 14, 2014 Share Posted February 14, 2014 There is no cold (moodles have no effect whatsoever), overdosing or even fire in the current build.But yeah, I finally have playable frames-per-second. I'm ecstatic. Link to comment Share on other sites More sharing options...
elvendertig Posted February 15, 2014 Share Posted February 15, 2014 yes a very awesome and stable build. i love it! can't wait for multiplayer. you guy's have my coming back on this site every day hoping it's mondoiday!Mondoid's are on monday, sorry to spoil. Kidlonewolf 1 Link to comment Share on other sites More sharing options...
dida55 Posted February 15, 2014 Share Posted February 15, 2014 Any updates to OS X? Link to comment Share on other sites More sharing options...
Sieben Posted February 15, 2014 Share Posted February 15, 2014 just finished my first play through and the first thing i noticed is that when you sleep your health bar INCREASES i got infected via scratch and was dying (my body status said zombified) and i was pushing for a few more hours using my food supply but then i ran out so i decided to sleep (die in relative peace) so i took some sleeping pills and bam fell asleep only to find my health bar full! then i just used the sleeping pills to extend my life for 2 days (i think) by the time i ran out supplies to heal i jumped out a window How many ways can you die in PZ? Let us count the ways... zombification from bite or scratchbeing torn apart by a hordefalling from a great heightpoisoning due to rotten foodcommon coldbleachpainkiller overdosestarvationburning to death in a fire I'm sure I missed one or two, anyone care to mention any others? Maybe: Die of thirst, bleed to death Edit: If cars added I hope for death by accident (alcohol on wheel) Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 15, 2014 Share Posted February 15, 2014 Any updates to OS X?Maybe, maybe not.Go give it a shot. Link to comment Share on other sites More sharing options...
The End Posted February 15, 2014 Share Posted February 15, 2014 Any info on todays update (11,8mb)? Can't find any info, anywhere... Link to comment Share on other sites More sharing options...
lemmy101 Posted February 15, 2014 Share Posted February 15, 2014 Others will need to post details, but general bug fixes like saves not saving into directory sometimes, window manager fixes etc. Link to comment Share on other sites More sharing options...
harakka Posted February 15, 2014 Share Posted February 15, 2014 Since this apparently migrated into beta, a mod might want to edit 1st post to remove the IWBMS reference. Link to comment Share on other sites More sharing options...
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