Matherodin Posted February 6, 2014 Share Posted February 6, 2014 The survival game saved in C\Users\Zomboid\Survival (somehow i don't play sandbox much ). I will make a new game in different modes to see if it happenes again. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 6, 2014 Share Posted February 6, 2014 The survival game saved in C\Users\Zomboid\Survival (somehow i don't play sandbox much ). I will make a new game in different modes to see if it happenes again.Might also depend on what you're calling them -- there have been a few errors like that due to having spaces in odd places, or special characters like \ or /.Since I just noticed you're writing your directories with /, do you happen to be on Linux or Mac? Link to comment Share on other sites More sharing options...
Matherodin Posted February 6, 2014 Share Posted February 6, 2014 Oh that / was my mistake . I am playing on windows 64 bit. I have made some new games, and now the game correctly makes a savegame folder. Strange....... Maybe it was a hickup after updating to build 23. In survivalmode i made 3 new characters: 1 with timestamp, 1 with name Iwbs2, and a game with Iwbs 3. Maybe it was the use of a space that did that. Now it has an underscore where it should. As a sidequestion: is the console.txt rewritten every time? Or is the info from previous start ups still stored somewhere. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 6, 2014 Share Posted February 6, 2014 It's rewritten every time for now, as those files can get pretty big in a hurry. Link to comment Share on other sites More sharing options...
Matherodin Posted February 6, 2014 Share Posted February 6, 2014 I made a game in sandbox now to test it. Game didn't make a folder. Used the timestamp as a name. Here is a screenshot: http://i.imgur.com/5q695Rk.jpg After creating the second and third game, its correctly making the new save folders. Seems like it only happened on creating the first save in a gamemode. Another thing that i noticed, is that after deleting a savegame withing PZ, the folder itself isn't completely removed. Only 1 file remains: map_ver.bin. Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted February 6, 2014 Share Posted February 6, 2014 Problemreport for build 23: I get the blackscreen-problem again, the one, where the inventroy is visible but not the world.Worked with the compatibility-mode, but the launchermenu is gone for me. my spec are shown below. Help me please . Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 6, 2014 Share Posted February 6, 2014 I made a game in sandbox now to test it. Game didn't make a folder. Used the timestamp as a name. Here is a screenshot: http://i.imgur.com/5q695Rk.jpg After creating the second and third game, its correctly making the new save folders. Seems like it only happened on creating the first save in a gamemode. Another thing that i noticed, is that after deleting a savegame withing PZ, the folder itself isn't completely removed. Only 1 file remains: map_ver.bin.Aye, it's one of the bugs we fought was fixed last night. It should only occur when there's no files in the save directory, but once there are, it'll correctly make folders. The weird part is it doesn't always happen -- testing it on my end correctly creates the folders every time (for now).Chock it up to the directory kraken.Will let them know.Problemreport for build 23: I get the blackscreen-problem again, the one, where the inventroy is visible but not the world.Worked with the compatibility-mode, but the launchermenu is gone for me. my spec are shown below. Help me please .http://theindiestone.com/forums/index.php/topic/5449-garbled-screen/?p=73423The launcher was temporarily removed, as it was causing a bit of trouble for a bunch of people. It'll be back, but until then, it must be manual. (Note, ProjectZomboid32.bat is missing the -safemode flag). Link to comment Share on other sites More sharing options...
Matherodin Posted February 6, 2014 Share Posted February 6, 2014 Ah i see . Thanks for the help enigma! Link to comment Share on other sites More sharing options...
Trink_Reiniger Posted February 6, 2014 Share Posted February 6, 2014 http://theindiestone...screen/?p=73423The launcher was temporarily removed, as it was causing a bit of trouble for a bunch of people. It'll be back, but until then, it must be manual. (Note, ProjectZomboid32.bat is missing the -safemode flag).thx. Link to comment Share on other sites More sharing options...
Freakyweakywoo Posted February 6, 2014 Share Posted February 6, 2014 Okay, so I hit play, the main menu screen sometimes loads, sometimes half of it is black, sometimes it looks good. If I go to menu or Survival I get a box with nothing it in, no options and I can't see my old saves nor can I pick a new game map as it is all blank, also the main screen flickers black ever few seconds. I just randomly clicked in the box and it loaded an old save, inventory screens are there, but game world is blank. Oh well it was always like that, trying compatability mode I find there isn't one anymore. I had to edit the .bin to add safemode for 32bit version. Now it is running, it is running really well, before I was stuck on lowest lighting, now I can run it on high and it is smoother than ever. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted February 6, 2014 Share Posted February 6, 2014 Okay, so I hit play, the main menu screen sometimes loads, sometimes half of it is black, sometimes it looks good. If I go to menu or Survival I get a box with nothing it in, no options and I can't see my old saves nor can I pick a new game map as it is all blank, also the main screen flickers black ever few seconds. I just randomly clicked in the box and it loaded an old save, inventory screens are there, but game world is blank. Oh well it was always like that, trying compatability mode I find there isn't one anymore. I had to edit the .bin to add safemode for 32bit version. Now it is running, it is running really well, before I was stuck on lowest lighting, now I can run it on high and it is smoother than ever.For compatibility mode:http://theindiestone...screen/?p=73423The launcher was temporarily removed, as it was causing a bit of trouble for a bunch of people. It'll be back, but until then, it must be manual. (Note, ProjectZomboid32.bat is missing the -safemode flag). For the misbehaving menu, please (backup) and delete the contents of %username%\zomboid (C:\users\EG\zomboid). Link to comment Share on other sites More sharing options...
Doitindabutt Posted February 6, 2014 Share Posted February 6, 2014 Holy Santa Claus Shit!! Who is a happy man.......this guy. ..................Awww but no I'm still at work !!! beelees, Matherodin and MadDan 3 Link to comment Share on other sites More sharing options...
MadDan Posted February 6, 2014 Share Posted February 6, 2014 AHHH! *KISSES EVERYONE* My framerate is 60FPS now, running completely smooth. Thank you! Link to comment Share on other sites More sharing options...
Waib Posted February 6, 2014 Share Posted February 6, 2014 woooooooooooooooooooooooooooooo!!!!! so incredibly smooth!! i made it to 4 hours before my brains were eaten by the neighbours that followed me home. Link to comment Share on other sites More sharing options...
MadDan Posted February 6, 2014 Share Posted February 6, 2014 There's a small annoyance for me, it's whenever I open a container some of the items are open and I have to click the arrow to bring them back up. Grr. Here's an example: http://gyazo.com/1fcea5e0cfb8ee6b6a7cba8248cd3fcb Again, very small but a bit annoying when in a rush since a lot of items in the same container make it look messy. Link to comment Share on other sites More sharing options...
dida55 Posted February 6, 2014 Share Posted February 6, 2014 It doesn't even start running on my Macbook. A message appears saying that it failed to launch, this is what I get in console:2014.02.06. 21:00:52,982 steam[29632]: spawn_via_launchd() failed, errno=22 label=com.projectzomboid.10768 path=/Users/user/Library/Application Support/Steam/SteamApps/common/ProjectZomboid/Project Zomboid.app/Contents/MacOS/JavaApplicationStub flags=0 Link to comment Share on other sites More sharing options...
Rathlord Posted February 6, 2014 Share Posted February 6, 2014 Dida what version of OS X are you using? PZ is going to be requiring at least OS X 10.7 now as it's been brought up to Java 7 compliance. It's unfortunate, but a step we needed to take. Not sure if that's your problem or not. Link to comment Share on other sites More sharing options...
dida55 Posted February 6, 2014 Share Posted February 6, 2014 Dida what version of OS X are you using? PZ is going to be requiring at least OS X 10.7 now as it's been brought up to Java 7 compliance. It's unfortunate, but a step we needed to take. Not sure if that's your problem or not.Latest.The game experience didn't get much worse tbh xD (sarcasm) Link to comment Share on other sites More sharing options...
Rathlord Posted February 6, 2014 Share Posted February 6, 2014 One moment, I'm looking into it. dida55 1 Link to comment Share on other sites More sharing options...
Rathlord Posted February 6, 2014 Share Posted February 6, 2014 In your info.plist file, you should see a list looking like this:<string>-Djava.library.path=/$APP_ROOT/Contents/Java</string> <string>-noverify</string> <string>-XX:+UseNUMA</string> <string>-XX:+AggressiveOpts</string> <string>-XX:+TieredCompilation</string> <string>-XX:Tier2CompileThreshold=70000</string> <string>-XX:CompileThreshold=1500</string> <string>-Xms768m</string> <string>-Xmx1024m</string> <string>-XX:+UseAdaptiveSizePolicy</string> <string>-XX:GCTimeRatio=50</string> <string>-XX:MaxGCPauseMillis=20</string>Skip the first two lines, then remove all the rest and see if it works. Should look like this afterwords:<string>-Djava.library.path=/$APP_ROOT/Contents/Java</string><string>-noverify</string> Link to comment Share on other sites More sharing options...
Rathlord Posted February 6, 2014 Share Posted February 6, 2014 Just to be clear- you mean the latest as in 10.9 Mavericks, right? Peemore and EnigmaGrey 2 Link to comment Share on other sites More sharing options...
dida55 Posted February 6, 2014 Share Posted February 6, 2014 Just to be clear- you mean the latest as in 10.9 Mavericks, right?Yes, but I also have all kinds of Java crap installed, like... java 1.6, 7, 8 beta, etc. We were trying to solve the Java 7 problem for weeks in the past (if you remember), attempting to force PZ use that instead of 1.6, but it always ended up using Java 6 and when I removed Java 6, it didn't launch with 7.Doesn't work with the above changes. Link to comment Share on other sites More sharing options...
harakka Posted February 6, 2014 Share Posted February 6, 2014 Just to be clear- you mean the latest as in 10.9 Mavericks, right?Yes, but I also have all kinds of Java crap installed, like... java 1.6, 7, 8 beta, etc. We were trying to solve the Java 7 problem for weeks in the past (if you remember), attempting to force PZ use that instead of 1.6, but it always ended up using Java 6 and when I removed Java 6, it didn't launch with 7.Doesn't work with the above changes. Have you changed hardware since then? From what I can remember, the crux of your problem was that you didn't couldn't upgrade from 10.6, and thus had no way of installing a newer officially supported Java package. Link to comment Share on other sites More sharing options...
beelees Posted February 6, 2014 Share Posted February 6, 2014 *Does the happy dance!* Link to comment Share on other sites More sharing options...
dida55 Posted February 6, 2014 Share Posted February 6, 2014 Just to be clear- you mean the latest as in 10.9 Mavericks, right?Yes, but I also have all kinds of Java crap installed, like... java 1.6, 7, 8 beta, etc. We were trying to solve the Java 7 problem for weeks in the past (if you remember), attempting to force PZ use that instead of 1.6, but it always ended up using Java 6 and when I removed Java 6, it didn't launch with 7.Doesn't work with the above changes. Have you changed hardware since then? From what I can remember, the crux of your problem was that you didn't couldn't upgrade from 10.6, and thus had no way of installing a newer officially supported Java package. My machine never had 10.6 installed (when I bought it, it had Lion). Link to comment Share on other sites More sharing options...
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