kinyoshi Posted August 1, 2013 Posted August 1, 2013 (edited) Yes, I want to be able to kill a survivor, cut his (or her to be fair to both sexes) head off and jab it onto a spike and set the spike into the ground... Oh, and with zombies too.. Edit: When an npc survivor sees this spike, depending on if it's a zombie or a human, will know if the area is friendly. Human head means not friendly, zombie head is friendly. Zombies will eat either head off of the spike if they find it, eventually cutting their head off from eating the spike, killing them. Edited August 1, 2013 by kinyoshi
Eckyman Posted August 1, 2013 Posted August 1, 2013 Can I make a necklace of NPC ears and walk around like Dolph Lundgren in Universal Soldier? Wave it at NPC's and tell them "I'm all ears" kinyoshi 1
kinyoshi Posted August 1, 2013 Author Posted August 1, 2013 Can I make a necklace of NPC ears and walk around like Dolph Lundgren in Universal Soldier? Wave it at NPC's and tell them "I'm all ears" LOL, that would be funny.
magnum2016 Posted August 1, 2013 Posted August 1, 2013 Even though it is nasty i love this idea they could also be decoys for zombies
Brandon354 Posted August 1, 2013 Posted August 1, 2013 Rathlord made a post about mental health so if that is implemented perhaps this could contribute to insanity, surely continually cutting off your comrades heads can't be healthy for the mind.
Kajin Posted August 1, 2013 Posted August 1, 2013 Yeah, my first thought on seeing a head on a pike would likely be "someone around here isn't right in the head, I should just leave..."
k12314 Posted August 1, 2013 Posted August 1, 2013 Oh I would love this. Set up a big-ass raider camp and put people's heads on pikes all over the place and shoot any bastard that hangs around. Lovely.
kinyoshi Posted August 2, 2013 Author Posted August 2, 2013 Can I make a necklace of NPC ears and walk around like Dolph Lundgren in Universal Soldier? Wave it at NPC's and tell them "I'm all ears" Wish granted. One Zombie Ear Necklace Mod. Find it in the mods section.
Jawface Posted August 2, 2013 Posted August 2, 2013 how wold u know wether its survivor head or zombie head?
kinyoshi Posted August 2, 2013 Author Posted August 2, 2013 how wold u know wether its survivor head or zombie head? The texture of it could look human or zombiefied.
Eckyman Posted August 2, 2013 Posted August 2, 2013 Wish granted. One Zombie Ear Necklace Mod. Find it in the mods section. Awesome! Thanks bud =)
nasKo Posted August 2, 2013 Posted August 2, 2013 This would be a feature that would be implemented at a later point, I can imagine.I like the idea.It doesn't really come with that much value to gameplay, though, so I'd say add it when the game is more fleshed out and separating extremities is in the game. Also, I don't think NPCs would be able to tell if it's the head of a Zombie or a "normal" dead person in 90% of the cases?! I'd like to have it. Even if only for...decorative reasons...
Brandon354 Posted August 2, 2013 Posted August 2, 2013 I'm not putting a rotting, smelly head near my house that could attract the wrong people (regardless of their intentions being friend or foe) but if you want to I don't see why not.
k12314 Posted August 2, 2013 Posted August 2, 2013 This would be a feature that would be implemented at a later point, I can imagine.I like the idea.It doesn't really come with that much value to gameplay, though, so I'd say add it when the game is more fleshed out and separating extremities is in the game. Also, I don't think NPCs would be able to tell if it's the head of a Zombie or a "normal" dead person in 90% of the cases?! I'd like to have it. Even if only for...decorative reasons... Well before the human head starts to rot, you could tell. I mean the zombies are fucking green and all slimy and chunks are missing, whereas a human who hasn't been munched on looks... Human. However maybe there could be a "rot" mechanic where heads slowly decay and just sorta go away over time. Zombies are already rotten, human heads are normal. So human heads rot away slower than zombie heads, and once a human head starts to rot, it changes to a zombie head texture.
DirectorPr Posted August 2, 2013 Posted August 2, 2013 Well before the human head starts to rot, you could tell. I mean the zombies are fucking green and all slimy and chunks are missing, whereas a human who hasn't been munched on looks... Human. However maybe there could be a "rot" mechanic where heads slowly decay and just sorta go away over time. Zombies are already rotten, human heads are normal. So human heads rot away slower than zombie heads, and once a human head starts to rot, it changes to a zombie head texture.Well there is that pickling mod...
k12314 Posted August 4, 2013 Posted August 4, 2013 Well there is that pickling mod... I want a Pickled Heads mod, or a Pickling mechanic added to an existing Cannibalism mod.
nuget102 Posted August 29, 2013 Posted August 29, 2013 Rathlord made a post about mental health so if that is implemented perhaps this could contribute to insanity, surely continually cutting off your comrades heads can't be healthy for the mind.perhaps you can get a trait that's something like "already insane" so cutting off heads doesn't affect you, or something like Psychopath I dunno.
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