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JoshTehG4m3r

Job Suggestions

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Just list any job ideas, outline the traits etc, who knows some might make it into the game or be modded into it.

personal idea: Weatherman- special trait: the character comments on the weather, "should be a little chilly today", or "looks like its going to rain soon" etc.

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Engineer - Advanced building/crafting recipes?

 

 

Be more specific,  there are many types of engineers.

 

 

Burglar is planned.

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here's a list of all current and planned proffessions pulled right from the game folders Proffession Lua cript file, meaning already planned by the devs.
 

Professions =
{
    PoliceOfficer = {
        rare = 1,
    },
    ParkRanger = {
        rare = 2,
    },
    ConstructionWorker = {
    },
    MilitarySoldier = {
        rare = 2,
    },
    MilitaryOfficer = {
        rare = 3,
    },
    SecurityGuard = {
    },
    FireOfficer = {
        rare = 1,
    },
    Salesperson = {
    },
    ITWorker = {
    },
    OfficeWorker = {
    },
    Unemployed = {
    },
    TruckDriver = {
    },
    Farmer = {
    },
    Cashier = {
    },
    ShopClerk = {
    },
    FastFoodCook = {
    },
    Cook = {
        rare = 2,
    },
    Chef = {
        rare = 3,
    },
    Burglar = {
        rare = 1,
    },
    Drugdealer = {
        rare = 1,
    },
    Nurse = {
        rare = 1,
    },
    Doctor = {
        rare = 2,
    },
    Waiter = {
    },
    CustomerService = {
    },
    Janitor = {
    },
    Secretary = {
    },
    Bookkeeper = {
    },
    Accountant = {
    },
    Teacher = {
    },
 
}

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here's a list of all current and planned proffessions pulled right from the game folders Proffession Lua cript file, meaning already planned by the devs.

 

Professions =
{
    PoliceOfficer = {
        rare = 1,
    },
    ParkRanger = {
        rare = 2,
    },
    ConstructionWorker = {
    },
    MilitarySoldier = {
        rare = 2,
    },
    MilitaryOfficer = {
        rare = 3,
    },
    SecurityGuard = {
    },
    FireOfficer = {
        rare = 1,
    },
    Salesperson = {
    },
    ITWorker = {
    },
    OfficeWorker = {
    },
    Unemployed = {
    },
    TruckDriver = {
    },
    Farmer = {
    },
    Cashier = {
    },
    ShopClerk = {
    },
    FastFoodCook = {
    },
    Cook = {
        rare = 2,
    },
    Chef = {
        rare = 3,
    },
    Burglar = {
        rare = 1,
    },
    Drugdealer = {
        rare = 1,
    },
    Nurse = {
        rare = 1,
    },
    Doctor = {
        rare = 2,
    },
    Waiter = {
    },
    CustomerService = {
    },
    Janitor = {
    },
    Secretary = {
    },
    Bookkeeper = {
    },
    Accountant = {
    },
    Teacher = {
    },
 
}

 

 

 

Remember, the wiki has a list of planned occupations here: http://pzwiki.net/wiki/Occupation

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Dont always Trust the Wiki myself so i thought id add it in the way that people see what the the Devs themselves have so far put into it. :P

 

Couldn't you have just checked?

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Enforcer - Like a cop, but with a more colorful past

Thug - Like a fireman, but with a bat

Homeless - like the forest agent for being effected by the environment, + make the recipie Rat on a Spit (Dead Rat + wooden stick + fire) :P

Mechanic - not to sure about the side skill

Paramedic / EMT - drugs are more effective maybe

Horticulturist - able to eek out more food from crops, identify crop problems earlier

Yard Service Worker - Does not scratch as easily, able to fell trees easier

Couier - Does not tire from sprinting as quickly

Hunter / Trapper - able to craft and deploy traps.  If there was a level to the skill, level 1 would be snares for small animals

Fisherman - able to craft poles, find bait and catch fish (from a body of water)

Machinist - not sure about the side skill

 

Some of these might not be a job, but something the person is just good at.  For instance, they could be classified as an IT Worker but are an avid fly fisherman.  When Z Day rolls around, the fisherman holds the useful traits.  OR a secretary could have grown up in a hunting/trapping family environment.  Etc

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There's also another topic for this exact same subject here. And another similar here. Let's rather use one of those. Also @nokinobu use the spoiler tags with long repetitive posts like this:

 

[spoiler]Your text here[/spoiler]

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Dont always Trust the Wiki myself so i thought id add it in the way that people see what the the Devs themselves have so far put into it. :P

 

:cry:

 

You hurt my feelings man...

 

Understandably they're are a few out of date pages, but working as quickly as possible. Honest!

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Dont always Trust the Wiki myself so i thought id add it in the way that people see what the the Devs themselves have so far put into it. :P

 

:cry:

 

You hurt my feelings man...

 

Understandably they're are a few out of date pages, but working as quickly as possible. Honest!

 

 

Its like saying Wikipedia is untrustworthy. Just use common bloody sense.

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Dont always Trust the Wiki myself so i thought id add it in the way that people see what the the Devs themselves have so far put into it. :P

 

:cry:

 

You hurt my feelings man...

 

Understandably they're are a few out of date pages, but working as quickly as possible. Honest!

 

 

Its like saying Wikipedia is untrustworthy. Just use common bloody sense.

 

 

Meh, the wiki is getting better but it's still not in the best shape it could be in. 

 

Also regarding that job listing I should point out, that file has been around for a long time. Longer than I can remember, so they may be planned occupations or scrapped occupations. I think that file popped up as soon as Occupations was introduced.

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