Jump to content

Extra Panic when Fast Forwarding


TedHead

Recommended Posts

I created an Agoraphobic character with a bunch of other traits that also add on to the panic factor.  I've survived long enough that if I play at normal speed it's not a problem.  Generally.  I think as time goes on, panic decreases naturally as a game mechanic.  Your character is becoming desensitized, essentially, which is cool.

However, if you fast forward in conditions that would cause you to panic, it goes up RAPIDLY.  I'm guessing there's a mismatch in the aforementioned panic reduction mechanic and the panic gaining mechanic of the traits when you speed up time, namely the panic is added much faster than the reduction is applied.  One is sped up, the other is not, in other words.

Increasing the speed, even 2x, will cause the highest state of panic almost instantaneously.  Putting it back on normal speed, it'll fade fairly quickly.  So it seems that is the only difference, and I think it's a bug.  I know there's some other weird stuff with fast forwarding.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...