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Barricading Windows


Corvid Crusader

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  Hello, everyone.
After screwing around in debug mode and having fun like we do, I came across a curious situation.
I'm sure most of us really like barricading windows and what not, however this weird.

You are able to hit zombies through constructed windows that are partially barricaded
(2 Planks on each side or barred windows)
however,
when the player barricades a pre-existing structure in this manner (Such as a house window) zombies cannot be targetted/hit on the other side.
I have tried crowbarring the windowpane out of pre-existing structures as well, but this not only doesn't work but prevents the window from being barricaded at all.


Was this an oversight, a bug or something put in for balancing? (To add incentive to carpentry I guess idk)
I'm unsure but I just wanted to put my thoughts here to see what anyone thinks about this.

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