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[suggestion] [sandbox option] peak population decline over time


hromamk

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So zombie respawn from realism pov is explainable as zombie wandering within town + outsiders, but over time it makes sense that less outsiders will wonder in, so the peak population should also decline.

Add a "lowest population peak" option.

Zombies should only respawn up to current lowest population peak, which starts at "population multiplier", then gradually getting to "high peak" in "population peak day" time, after the "population peak day" it should only be looking at the scaling with "erosion speed" from "high peak" down to "lowest population peak" - as roads get overgrown zombie population thinning out and spreading out, more zombies stuck and withered away in rivers and lakes and more overgrown forests or deserts, etc..

 

for example:

erosion speed: 10 years

low peak: 0.1

high peak: 2

population multiplier: 1

population peak day: 6 months

 

So zombies will spawn (up to) population multiplier of 2 (at the rate of "respawn multiplier" every "respawn hours"), until time has reached 6 months, in 5 years it will be 0.94.

Also it could just have its own timer to scale against, instead of erosion speed.

 

 

 

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