PePePePePeil Posted August 18, 2021 Share Posted August 18, 2021 As the title says, I would like to extend the above two attributes. I want to realize a situation where "the player cannot be seen by the zombies, but sound-playable". Invisible can be achieved with Vanilla's GhostMode and InvisibleMode, but the latest vanilla codes are silent. I also checked the Java implementation, but I thought it was impossible to "make an invisible but sound-playable". (SoundEmitter return 0L with no sound whenever Ghost/Invisible mode on) For example, GhostMode: Invisible & no sound InvisibleMode: Invisible & sound-playable. please consider to extend it like above. Best regards. Link to comment Share on other sites More sharing options...
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