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Req: Back Rig that can carry 2 weapons


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Hello everyone, I am trying to adjust this mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2023314777&searchtext=katana

 

I want to make it so that I can wear back rig with backpack and also that it allows me to put any

2 weapons on it for example I want to carry two rifles on my back, I had some success in editing

it and managed to make it work so I can have 2 weapons but it causes tons of red errors, is there

anyone here so kind and with more modding knowledge to try and look into it, I think it would be

super cool to be able to carry two weapons of any kind on your back.

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I solved problem with not being able to equip bag with back rig by moving back rig onto  BodyLocation = Neck:

it is probably really bad way to do this but it works.

 

Edited bodylocation:

    item BackRig
    {
        Weight    =    0.2,
        Type    =    Clothing,
        DisplayName    =    Back Rig,
        IconsForTexture = ChestRig_Gray;ChestRig_Green;ChestRig_Tan,
        BodyLocation = Neck,
        ClothingItem = BackRig,
        AttachmentsProvided = Back2,
        ColorRed = 254,
        ColorGreen = 254,
        ColorBlue = 254,
    } 

 

 

 

bb.JPG.1088b4703fa7a4bb8f83b668f32ed325.JPG

 

So now both guns are visible on the back and it works great when there is no backpack

 

but when I add backpack then only 1 weapon is visible on the back, even tho you can see

that there are 2 weapons on the hotbar

w2.thumb.JPG.0c500326326518606c6d0332af933ed1.JPG

 

If I equip katana instead of second gun, katana will be visible.

w3.thumb.JPG.3b13e17fe8f188e3bd8e05672de4dde0.JPG

 

Anyone got idea how to adjust this to work and show both weapons under backpack..

I tried to mess with BackRigAndCalfSheath_ models_items.txt

Adjusting offsets and rotate but with no success, probably because I have no Idea what 

I am doing :D... can someone help me out please.

 

 

 model MaleBody
    {
        mesh = Skinned/MaleBody,

        attachment calf_sheath
        {
            offset = -0.0400 0.0600 -0.0100,
            rotate = 0.0000 2.0000 -100.0000,
            bone = Bip01_R_Calf,
        }

        attachment rifle_back
        {
            offset = -0.1670 -0.0840 -0.2130,
            rotate = -175.0000 34.0000 -100.0000,
            bone = Bip01_Spine1,
        }

        attachment rifle_back2
        {
            offset = 0.0080 0.1020 0.0610,
            rotate = -124.0000 191.0000 0.0000,
            bone = Bip01_BackPack,
        }
        attachment blade_back2
        {
            offset = -0.0020 0.1190 0.1550,
            rotate = -121.0000 180.0000 0.0000,
            bone = Bip01_BackPack,
        }
    }
}

 

 

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