ATPHHe Posted August 5, 2021 Share Posted August 5, 2021 (edited) Someone using one of my mods tells me they are getting a Java error in Build 41.53. The mod being used is Customizable Zombies. After about 10-15 minutes of them playing the game in West Point, a crash occurs and kicks them back to the main menu. Testing the mod on my own PC and the mod runs fine for me. No crashes have occurred in my game which makes it very confusing for me. My mod changes zombie speeds and toggles on or off crawlers based on the settings. The error seems related to Broken Fences. Here is the Java error. Also, with permission they allowed me to upload their console.txt file. It will be attached to the very bottom. The error occurs on Line 7294. ERROR: General , 1628108154417> DebugLogStream.printException> Stack trace: java.lang.IllegalArgumentException: invalid direction at zombie.iso.BrokenFences.addDebrisObject(BrokenFences.java:414) at zombie.iso.BrokenFences.destroyFence(BrokenFences.java:262) at zombie.iso.IsoObject.Thump(IsoObject.java:5377) at zombie.ai.states.ThumpState.execute(ThumpState.java:76) at zombie.ai.StateMachine.update(StateMachine.java:200) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9710) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9355) at zombie.characters.IsoZombie.updateInternal(IsoZombie.java:2289) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.characters.IsoZombie.update(IsoZombie.java:2001) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:69) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:149) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2862) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5626) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5572) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3175) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3113) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1612) at zombie.gameStates.IngameState.update(IngameState.java:1319) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:285) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:726) at zombie.GameWindow.run_ez(GameWindow.java:642) at zombie.GameWindow.mainThread(GameWindow.java:471) at java.base/java.lang.Thread.run(Unknown Source) console.txt Edited August 7, 2021 by ATPHHe updated title and description Link to comment Share on other sites More sharing options...
EasyPickins Posted August 7, 2021 Share Posted August 7, 2021 This error happens when a fence is broken by a zombie that isn't facing exactly north, south, east or west (it's at an angle). I think it can only happen when a crawling zombie breaks a fence, since standing zombies would climb over the fence. ATPHHe 1 Link to comment Share on other sites More sharing options...
Pandorea Posted August 9, 2021 Share Posted August 9, 2021 Should be fixed with the next update. ATPHHe 1 Link to comment Share on other sites More sharing options...
francogp Posted September 26, 2021 Share Posted September 26, 2021 (edited) On 8/9/2021 at 11:53 AM, Pandorea said: Should be fixed with the next update. problem continues on 41.54 Edited September 26, 2021 by francogp Link to comment Share on other sites More sharing options...
Pandorea Posted September 27, 2021 Share Posted September 27, 2021 On 9/26/2021 at 1:46 AM, francogp said: problem continues on 41.54 Are you using any mods? Link to comment Share on other sites More sharing options...
francogp Posted October 5, 2021 Share Posted October 5, 2021 (edited) On 9/27/2021 at 8:50 AM, Pandorea said: Are you using any mods? yes, but can be reproduced without mods. I use a mod to ensure some crawling zombies, and that trigger the issue a lot. Edited October 5, 2021 by francogp Pandorea 1 Link to comment Share on other sites More sharing options...
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