Tchernobill Posted July 25, 2021 Share Posted July 25, 2021 Hi, I want to interact with dead zombie inventory. Decompiling IsoDeadBody and IsoZombie lead me to a dead end (but infortunately not to the dead corpse). Ideally I wanna do something like function MyFunction(theNewlyCreatedIsoDeadBodyInstance) --my fancy stuff end Events.OnIsoDeadBodyCreation.Add(MyFunction); Do you know how to get the equivalent of that ? Do you know how to access the collections of existing instances of IsoDeadBody ? I have trying doing my fancy stuff with the Zombie at it's death time (OnZombieDead / OnCharacterDeath) but I meet two problems: - I get no access to invisible objects (I only get attached objects and clothing). I want the other objects. - Modifications I apply on clothing are not applied on the dead body (reload corrects this as well as any item transfer with the body, but I am unable to force the refresh) Thanx for reading me Link to comment Share on other sites More sharing options...
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