Thuztor Posted December 10, 2013 Share Posted December 10, 2013 Where is Thuztor ! Amazing work Here I am! No panic! I get a list from turbotutone. Suomiboi, Shivster and Walther 3 Link to comment Share on other sites More sharing options...
dred Posted December 10, 2013 Share Posted December 10, 2013 Speaking of sprites - what you need exactly? Something like this? Link to comment Share on other sites More sharing options...
turbotutone Posted December 11, 2013 Author Share Posted December 11, 2013 "The list" has been delivered, we shall soon find out if he is up to the daunting task or decides to opt out after a mere glimpse at it Speaking of sprites - what you need exactly? Something like this?growth.pngasphalt.pngCrackedAsphalt.png That is somewhat the idea yes, but very roughly ^^ Link to comment Share on other sites More sharing options...
Thuztor Posted December 11, 2013 Share Posted December 11, 2013 Ah, that are only about 100 tiles! No problem! Now I play a little bit: "Life After People" Cykodelik and Stormy 2 Link to comment Share on other sites More sharing options...
dred Posted December 11, 2013 Share Posted December 11, 2013 dred, on 10 Dec 2013 - 8:00 PM, said:Speaking of sprites - what you need exactly? Something like this?growth.pngasphalt.pngCrackedAsphalt.png That is somewhat the idea yes, but very roughly ^^Yes indeed:D I put it on only to make an example. Link to comment Share on other sites More sharing options...
turbotutone Posted December 11, 2013 Author Share Posted December 11, 2013 Updated the main topic, happy to announce Thutzor is spriting the mod! @Dred: I see , as mentioned above Thutzor is in charge of the sprites, so you can always pm him if youre good at making sprites, perhaps he can use help. But thats entirely up to him. Link to comment Share on other sites More sharing options...
Shivster Posted December 12, 2013 Share Posted December 12, 2013 ........................................ OMG this mod i cant put into words how great this will be. I can't wait. It will make crawlers even more of a threat. Amazing work so far! Link to comment Share on other sites More sharing options...
turbotutone Posted December 17, 2013 Author Share Posted December 17, 2013 Thanks Been working on the nature objects under the new system, ill post some screens, you will also see some cracks in the screenshots but they are just placeholders, im still working on their spawning rules. Screenshots: Suomiboi, Stormy, dred and 5 others 8 Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 17, 2013 Share Posted December 17, 2013 Awesomness level over Spiffo. Nah kidding, but still Over 9000 Wiggins and Gammlernoob 2 Link to comment Share on other sites More sharing options...
RoboMat Posted December 17, 2013 Share Posted December 17, 2013 This is exactly what I have been missing in the vanilla game so far It gives the whole world a S.T.A.L.K.E.R. feel if you know what I mean. I love it. Truly awesome work! Wiggins and Realmkeeper 2 Link to comment Share on other sites More sharing options...
Doublebrain Posted December 21, 2013 Share Posted December 21, 2013 New screenies look pretty cool, but I wonder if there will still be some grass-stuff on the streets? I liked the overgrown streets pretty much. Link to comment Share on other sites More sharing options...
turbotutone Posted December 21, 2013 Author Share Posted December 21, 2013 New screenies look pretty cool, but I wonder if there will still be some grass-stuff on the streets? I liked the overgrown streets pretty much. Most certainly but there will be new grass for the streets made by Thutzor, imagine grass growing from cracks and that kind of stuff. Also ive been working on the progression yesterday and so far that seems to work nicely. To give you all a impression of that i let the system take a screenshot every 10 levels of erosion: Note: there is a flaw in the screenshots, the objects that evolve simply spawn over the existing objects at the moment, gonna fix that so they remove the old object first. Progression Screenshots:Level 0:Level 10:Level 20:Level 30:Level 40:Level 50:Level 60:Level 70:Level 80:Level 90:Level 100: (accidentally opened inventory, sorry about that ) And lastly, for RoboMat, a Stalkerish screen that has a bit of a pripyat feel: Greets,Turbo RoboMat and harakka 2 Link to comment Share on other sites More sharing options...
RoboMat Posted December 21, 2013 Share Posted December 21, 2013 How long does it take to get to level 100 at the moment? And lastly, for RoboMat, a Stalkerish screen that has a bit of a pripyat feel: Weeee ... S.T.A.L.K.E.R. mod coming soon (ETA 2017) Link to comment Share on other sites More sharing options...
Yorny1 Posted December 22, 2013 Share Posted December 22, 2013 This is wonderful, I never though someone would think about that, well congrats, btw when does this mod gonna be release ? Link to comment Share on other sites More sharing options...
Rathlord Posted December 22, 2013 Share Posted December 22, 2013 I have a weird question for you- could this be used to put snow on the ground and on buildings using the same formulas? Link to comment Share on other sites More sharing options...
syfy Posted December 22, 2013 Share Posted December 22, 2013 this is a great mod you are working on, but i notice one thing in particular... everything is too alive. it's all green and looking like it still has sprinklers on a timer taking care of it.is it possible to make it look more wild, with dying bushes that have turned yellow, trees that have lost their leaves, grass that has turned yellow from lack of water......... more like a ghost town from the wild west. of course, i don't even know if this is possible with the current game, just a thought. Link to comment Share on other sites More sharing options...
Rathlord Posted December 22, 2013 Share Posted December 22, 2013 Plant life in Kentucky thrives without human intervention. Nature has fended for itself for millennia without sprinkler systems, and it certainly can again. Wiggins 1 Link to comment Share on other sites More sharing options...
syfy Posted December 22, 2013 Share Posted December 22, 2013 i don't know about Kentucky. i live in Utah, and the things i mentioned are exactly what happens here, and what would happen. of course, this is also a desert state, with heavy snow fall, so i may have a skewered view of what other states have happen there Link to comment Share on other sites More sharing options...
turbotutone Posted December 22, 2013 Author Share Posted December 22, 2013 How long does it take to get to level 100 at the moment? At the moment about 5 minutes but thats a test setting obviously. The whole timer right now can be set from mere seconds real life time to for example 10 years or more ingame time, the definate settings are still undecided. This is wonderful, I never though someone would think about that, well congrats, btw when does this mod gonna be release ? Thanks i hope to release a test version asap, its coming close but theres a few things on the roadmap i still have to realise. I have a weird question for you- could this be used to put snow on the ground and on buildings using the same formulas?I guess technically yes, it would need some adjustments here and there (for example snow would need "border" tiles) but it should be possible. What exactly do you have in mind if i may ask? this is a great mod you are working on, but i notice one thing in particular... everything is too alive. it's all green and looking like it still has sprinklers on a timer taking care of it.is it possible to make it look more wild, with dying bushes that have turned yellow, trees that have lost their leaves, grass that has turned yellow from lack of water......... more like a ghost town from the wild west. of course, i don't even know if this is possible with the current game, just a thought.Well, at the moment im using a selection of nature objects the game offers... ive did some testing last week and in earlier versions i used all objects there were. However using all those objects resulted in a mish mash that wasnt pleasing for the eye imo. So i trimmed the collection of nature objects to those that look rather plain (excluding most dead stuff), i do plan to bring back some more deadish plants but limit their spawn chance a bit. Also RobertJohnson added custom color info a while ago to the java functions and i plan to experiment with that as well to bring some more slight color variations.As Rathlord pointed out, nature doesnt go dead unless its living on bad soil or in bad climates, so considering the region where PZ takes place the vibrance of nature would be allright i guess. Perhaps regions with different qualities of soil would be an option, but that would be something for a todo list else a release will never come Link to comment Share on other sites More sharing options...
Rathlord Posted December 22, 2013 Share Posted December 22, 2013 I have a weird question for you- could this be used to put snow on the ground and on buildings using the same formulas?I guess technically yes, it would need some adjustments here and there (for example snow would need "border" tiles) but it should be possible. What exactly do you have in mind if i may ask? I was thinking a neat addition/side project/other project would be to add snow textures and have tiles turn to snow tiles (same properties and things in them, but replaced with identical tiles covered in snow). Needn't really have much of a game impact (because Kentucky doesn't typically get enough accumulation to do much), but it would be neat to see the game world that way. Link to comment Share on other sites More sharing options...
Thuztor Posted December 23, 2013 Share Posted December 23, 2013 Snow? I wanted to start a year ago. I can thus begin to wrap everything in a nice white.However, as a side project to the erosion. Link to comment Share on other sites More sharing options...
turbotutone Posted December 23, 2013 Author Share Posted December 23, 2013 sure, i think its feasable someway, so i can look into codewise when erosion itself is done. Link to comment Share on other sites More sharing options...
Lightning Flash Posted December 23, 2013 Share Posted December 23, 2013 Once I get a good computer and the game, I'm getting this mod once complete, and I will re-enact the hell out of The Last of Us in sandbox mode. Good work, mate! Can't wait to see more! Link to comment Share on other sites More sharing options...
Viceroy Posted December 24, 2013 Share Posted December 24, 2013 This mod concept rules and I think it will be a GLORIOUS addition. TAKE MY MONEY!!! lol Link to comment Share on other sites More sharing options...
turbotutone Posted December 25, 2013 Author Share Posted December 25, 2013 Thanks, and also merry christmas everyone Probably not much coding time the next few days, but i managed to put togheter a little video with ingame footage tonight. Added to main post. Link to comment Share on other sites More sharing options...
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