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Build 41 large amount of dead(lying down) bodies cause large amount of stress gain


Tober6fire

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Hello there First time posting and I'm not quite sure if this is a bug or an intended effect. My character has been receiving a large amount of stress gain constantly due to the high pop area that I decided to spawn and make my start. It got so bad that I decided to remove the smoker trait to see specifically what was causing it. after removing a large amount of zombie's leaving only their dead bodies I went and read a book and some newspapers to get rid of the stress affect. When I went outside of the house and started loading stuff into the car I noticed my stress came back quite quickly even though there was no zombie's in the area. I did a little digging to see how stress gets triggered and its due to being around a large amount of zombie's. Yet the only zombies around are their dead bodies. So is it intended that their dead bodies still give you stress or is it a bug?   

Edited by Tober6fire
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  • Tober6fire changed the title to Build 41 large amount of dead(lying down) bodies cause large amount of stress gain

Yep I did I forgot that the hemophobic trait causing me to be stressed if I have blood on my character. I do still wonder if zombie corpses give you a slight stress gain depending on how many there are. if it isn't a thing in the game I wonder if considering the implications it has for being implemented and whether or not it makes it more or les realistic. Maybe as an additional negative trait. 

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No, corpses don't give you stress. They do make you queasy and sick after a while if you're lingering too long too close to big corpse piles.

 

I think the flies SFX is the indicator for the "disease counter" slowly ticking up.

Edited by Zork
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