sweetcandyflip Posted November 26, 2013 Share Posted November 26, 2013 Hey Guys, i recently started playing Project Zomboid and i love the game. Right now i have an established Safe House with a small Farm and water barrels to survive. It wasnt easy to come that far into the game but it was a lot of learning by doing, which made it a unique experience. But right now i´m getting a little bored cause there isnt not much left to do now. So i started to try out every way to start a splitscreen game .(Dont worry that wont be another when do you release Coop Thread).I really just dont like the way the screen gets split. And this is where i came up with 2 ideas for the upcoming feature: Partially Splitscreen:I wanted to know if its possible to add, a splitscreen based on how far the players are from each other. Like player 2 moves out of screen so he gets a splitscreen (like in most sidescreen jumpn runs). I think that would be the best situation because usually you will try to stay together anyway. Full Splitscreen (Dual Monitor)- As i have 2 Screen for my computer i came up with the idea to make the splitscreen able to use both screen (each for 1 player). I made the thread with a poll cause i wanna know your feedback for my suggestions and i would love to see a dev posting here. best regards Michael PS: If there was already someone else posting this idea am sry, but i did a lot of background checks to get splitscreen running. Link to comment Share on other sites More sharing options...
Erik Posted November 26, 2013 Share Posted November 26, 2013 Im guessing you will be on the same place beacause of how the sounds work with 1 computer. nvm im pretty sure you can have a speaker each for each character. Link to comment Share on other sites More sharing options...
Rathlord Posted November 26, 2013 Share Posted November 26, 2013 The first one I've seen in only a handful of games and is quite hard to implement smoothly- probably not within the scope of this dev team. The second one would be nice, though. Link to comment Share on other sites More sharing options...
Fj45 Posted November 27, 2013 Share Posted November 27, 2013 The first one I've seen in only a handful of games and is quite hard to implement smoothly- probably not within the scope of this dev team. The second one would be nice, though. I think one of the Lego games did a great job on the first one. Link to comment Share on other sites More sharing options...
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