GnarlyChipmunk Posted November 26, 2013 Share Posted November 26, 2013 What if while you were looting a house when you hear a plane/helicopter fly over when you hear a parashoot. And some where in that general area you could find a crate either full of medicine, weapons, or food that was dropped from it. Maybe while you were looting or wandering through a street. When you see a survivor limping or holding his stomach and you could try to save him or shoot him to take his stuff. That Npc can be wearing a certain set of clothing that designates what he drops like if hes military looking he could drop a gun or something. Or a random event like a group of survivors holding out in a building getting over run and you could leave them to die(come back later and take their stuff) or help them and they will give you something in return? Yeah, that's it. Link to comment Share on other sites More sharing options...
Fj45 Posted November 26, 2013 Share Posted November 26, 2013 Nope, Devs have said that airdrops will never happen, please read this- http://theindiestone.com/forums/index.php/topic/192-commonly-suggested-suggestions-read-before-posting/ Your other suggestions will be part of the randomized "metagame" Link to comment Share on other sites More sharing options...
TinnedEpic Posted November 26, 2013 Share Posted November 26, 2013 Well I'm not personally a fan of helicopter or plane drops for the main reason 'why are they dropping supplies in the middle of nowhere?' It makes no sense, there is no military presence and I very much doubt that the military is going to drop valuable supplies into a town on the off chance there are survivors who offer no solid defense what so ever. In terms of your items dropping of npc's, this will be a part of the game eventually. NPC's will drop whatever they are carrying on them at the time. Eg if a NPC is barricading their safehouse they'll probably have nails, planks and a hammer on them. If their holding a shotgun you can be sure that they will drop a shotgun. But yeah clothing won't be an indicator as NPC's will store and carry items like a regular player. Link to comment Share on other sites More sharing options...
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