veryfineart Posted May 11, 2021 Share Posted May 11, 2021 I feel as if the different skill types for different weapons, such as spears and axes are good. though segregating Long and short types of weapon is a bit to far and adds pointless grinding into the mix. For example. the Hammer and sledgehammer. If you are a level 8 in Short blunt, Able to reliably kill zombies in 1 or 2 shots with a Hammer, frying pan ect. If you get a Hammer that is somewhat heavier and has a longer handle, None of that training with shorter hammers applies to hammers the game defines as "long". Beating something to death with a Blunt object that is 15 inches long should not be an entirely different skill to beating someone to death with a blunt object that is 30 inches long. Think of it like if the Developers decided to split up shotguns and Pistols into different skills. They are different, But the end result and the way that the result of An object going into A Zombie's face at high speed is exactly the same. Merging them back into a single skill would help saves some minor headaches with modded weapons in the future. Would a 19 inch club count as short while a 20 inch club count as long? TL:DR Would beating something to death with a 20 inch club vs a 23 inch club really be so disconnected in transferable skills as electrical engineering and fishing? Link to comment Share on other sites More sharing options...
Burger_Time Posted May 11, 2021 Share Posted May 11, 2021 1 hour ago, veryfineart said: TL:DR Would beating something to death with a 20 inch club vs a 23 inch club really be so disconnected in transferable skills as electrical engineering and fishing? No. But would beating someone with a 20 cm 1kg hammer be different from beating someone with a meter long 10 kg sledgehammer? Yeah, quite a bit. Link to comment Share on other sites More sharing options...
Kappatao Posted May 12, 2021 Share Posted May 12, 2021 I don't think they should be merged back into one skill line, but it would make sense (IMO) to get a bonus in the opposite skill tree once you reach a certain level. e.g. level short blunt to 8, and you get a 2x multiplyer to long blunt xp (and vice versa). grammarsalad and turkler 2 Link to comment Share on other sites More sharing options...
Faalagorn Posted May 16, 2021 Share Posted May 16, 2021 While I agree the grind is real and would love some mechanic to back up what @Kappataosaid, or some way to easier train the skills, short and long blades are also hugely different, especially with jaw stabs. Link to comment Share on other sites More sharing options...
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