terig78 Posted April 24, 2021 Share Posted April 24, 2021 I understand that i can make custom spawns with ZombieZoneDefintion.lua ZombiesZoneDefinition.MyOffice = { toSpawn = 3, chanceToSpawn = 100, OfficeWorkerSkirt = { name="OfficeWorkerSkirt", toSpawn=100, gender="female", mandatory="true", }, OfficeWorker = { name="OfficeWorker", toSpawn=75, gender="male", beardStyles="null:80", mandatory="true", }, }; Anyone know where im going wrong sometimes they dont spawn or there is just a few? is there a hard cap on zombie spawns or am i going crazy? Link to comment Share on other sites More sharing options...
terig78 Posted April 28, 2021 Author Share Posted April 28, 2021 Theres a lua command addZombiesInOutfit(x,y,z,amount, nil, nil) But im not sure what to place in the last two parameters to make them spawn with clothing? Link to comment Share on other sites More sharing options...
terig78 Posted April 29, 2021 Author Share Posted April 29, 2021 spawnHorde = function() addZombiesInOutfit(x, y, z, amount, "OfficeWorker", nil) addZombiesInOutfit(x, y, z, amount, "OfficeWorkerSkirt", nil) end Events.LoadGridsquare.Add(spawnHorde) Still not sure what the 6th perameter is though Link to comment Share on other sites More sharing options...
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