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Crafting Tables - to reduce Recipe Saturation in Crafting


ZombieHunter

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One of things which really irks me is the GUI for crafting.

It's just massive and not in a good way because of all the redundancy ( unpacking an item is "crafting "  )

 

Crafting Tables - which can be made or found in garages of houses \ industries \ etc would help clean up alot of the crafting GUI.

Especially if you had specific recipes for benches and improved efficiency recipes for said tables.

 

For example player with a log + Saw can only make 2 planks for 1 log.

If you use a Carpenter Bench you make 5 planks for 1 log. 

 

 

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That's the thing, you really don't each individual item to have its own recipes.

You can use a Smarter Efficient system by using simple tag ( backend ) 

 

For example any item tagged as "packed" automatically gets an unpack option.

While items tagged with: packable 

 

have an option to be "packed"

a separate line added to packquantity - to determine how many.

 

This would cut down heavily on recipe lists. 

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