ZedHead Posted December 18, 2014 Author Share Posted December 18, 2014 Hey there people of the forums I just wanted to give a little dev update on NF it has been so long since I've done one of these. As of recent I have been adding in some of PZ's new items and it has occurred to me that the UI has been a placeholder since the first release back in December of 2013. This being I've decided to give it a refurbished look that it deserves but I'm blocked by a mental wall. Now before I get into this anymore I know this may not seem toO important to NF but it does in-fact define it's look severely and I would like to improve upon it. As of now I have a base box set up for the buttons and still need fourteen pics to fill the blank bases. I need a standalone spawn button that doesn't need a base box and thirteen others that need a new icon in the box to define their section/type of item. I've already completed the favorite button (including the add/minus fav), options, and the all icon. So please give some suggestions for the fourteen I need to fill if you can. Link to comment Share on other sites More sharing options...
LandMineHare Posted December 26, 2014 Share Posted December 26, 2014 Honestly, I think it looks fine the way ti is now, really. But I'd prefer it would grow up, not down, or at least an option so if I anchor it at the bottom it won't shrink up into the middle of my screen. Link to comment Share on other sites More sharing options...
ZedHead Posted December 29, 2014 Author Share Posted December 29, 2014 Honestly, I think it looks fine the way it is now, really. But I'd prefer it would grow up, not down, or at least an option so if I anchor it at the bottom it won't shrink up into the middle of my screen. Funny you should mention the window issue (or at least that's what I assume you're saying). The button to force the window to stay pinned open is missing the sprite same goes for the x button that closes it. They're still there but invisible due to the missing pics so I'll see if I can get those to show up again. Link to comment Share on other sites More sharing options...
ZedHead Posted December 31, 2014 Author Share Posted December 31, 2014 I've finished up the new buttons and I think they're an improvement... I have yet t update since I'm currently adding in the new items. Link to comment Share on other sites More sharing options...
EasyPickins Posted December 31, 2014 Share Posted December 31, 2014 Great to see this being worked on again, I use it all the time when debugging.It already has the nicest-looking ui compared to any other part of the game. ZedHead 1 Link to comment Share on other sites More sharing options...
ZedHead Posted December 31, 2014 Author Share Posted December 31, 2014 Great to see this being worked on again, I use it all the time when debugging.It already has the nicest-looking ui compared to any other part of the game. Aww thanks, I really wish I could call it being worked on but really it's just me slapping on new paint and adding supports to the thing yet it still has the old engine under the hood if you know what I mean. I lack any real talent for coding so it's only a matter of time NF dies again. Link to comment Share on other sites More sharing options...
Plamos Posted January 1, 2015 Share Posted January 1, 2015 when the mod will be available for the build 30.12? I love this mod, honestly. Link to comment Share on other sites More sharing options...
nasKo Posted January 2, 2015 Share Posted January 2, 2015 Indeed, good to see this being "back" So useful for testing (and girlfriends) ZedHead 1 Link to comment Share on other sites More sharing options...
ZedHead Posted January 2, 2015 Author Share Posted January 2, 2015 NF has been updated... "New Year, and a new look", NecroList.lua, & ui - 1/2/15Updated NecroList with new medical items and other stuffRevamped UI buttons, a new look for the new yearUpdated description with some silly stuff and real info about the mod(This may not be a big update but it's something to keep the mod breathing) - Out with the OLD in with the NEW! - nasKo 1 Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 5, 2015 Share Posted January 5, 2015 This is so usefull for me too.. eaglescout666, ZedHead and Viceroy 3 Link to comment Share on other sites More sharing options...
Captain_kiwii Posted June 20, 2015 Share Posted June 20, 2015 Hi, my friend and I are playing on our private server, and we were wondering how to use this mod? it doesn't seem towork on our 32.3 build (on our server).Any help please? Link to comment Share on other sites More sharing options...
syfy Posted June 20, 2015 Share Posted June 20, 2015 Hi, my friend and I are playing on our private server, and we were wondering how to use this mod? it doesn't seem towork on our 32.3 build (on our server).Any help please? not meant to be used on a server at all Link to comment Share on other sites More sharing options...
Captain_kiwii Posted June 21, 2015 Share Posted June 21, 2015 ok thank you Link to comment Share on other sites More sharing options...
Bozak Posted July 4, 2015 Share Posted July 4, 2015 Hi, my friend and I are playing on our private server, and we were wondering how to use this mod? it doesn't seem towork on our 32.3 build (on our server).Any help please? not meant to be used on a server at all It does not work for me at all i Opened he Zip File and put the folder in The Zomboid Directory and go and activate the mod But it does not Show How do i activate? Link to comment Share on other sites More sharing options...
Svarog Posted July 4, 2015 Share Posted July 4, 2015 It does not work for me at all i Opened he Zip File and put the folder in The Zomboid Directory and go and activate the mod But it does not Show How do i activate?In Windows you put the mod folder in C:\Users\YOURUSERNAME\Zomboid\modsThen you can activate the mod by clicking the "Mods" in main menu and double clicking on the mod. Link to comment Share on other sites More sharing options...
Bozak Posted July 4, 2015 Share Posted July 4, 2015 It does not work for me at all i Opened he Zip File and put the folder in The Zomboid Directory and go and activate the mod But it does not Show How do i activate?In Windows you put the mod folder in C:\Users\YOURUSERNAME\Zomboid\modsThen you can activate the mod by clicking the "Mods" in main menu and double clicking on the mod. Yes I Did that I have Build 32.16 And when i go ingame How do i activate it in game? Link to comment Share on other sites More sharing options...
Svarog Posted July 4, 2015 Share Posted July 4, 2015 snipEither by pressing "~" key Above "Tab" or clicking the NF icon in the lower right of your screen in-game. Link to comment Share on other sites More sharing options...
Hadrix Posted July 12, 2015 Share Posted July 12, 2015 Hello, I'm here to ask if the NecroList is going to be updated for the build 31 and 32s new items. I see its a WIP in the main thread but i didn't see much input from the creator. So if someone could confirm that it's getting updated, that'd be great. Link to comment Share on other sites More sharing options...
Svarog Posted July 12, 2015 Share Posted July 12, 2015 Hello, I'm here to ask if the NecroList is going to be updated for the build 31 and 32s new items. I see its a WIP in the main thread but i didn't see much input from the creator. So if someone could confirm that it's getting updated, that'd be great.I wouldn't really count on it, the creators seem to have abandoned to project long ago and since the mod is on lockdown the community members can't keep it up to date, personally I'd love to do so since I keep it up to date for myself anyway but I really can't share it. Keeping the mod up to date is not hard but it is time consuming, if anyone wants help, PM me and I can walk you through the process. Link to comment Share on other sites More sharing options...
ZedHead Posted July 13, 2015 Author Share Posted July 13, 2015 NF has been updated... (sorta) "The Legacy", NecroForge modding rights - 7/12/15Updated mod permissions/rights(This is likely my final words about NF and therefore I see it fit to let the mod be passed on to a select few that ask and show some promise to the mod's future) Permissions list -Svarog Petra 1 Link to comment Share on other sites More sharing options...
Svarog Posted July 13, 2015 Share Posted July 13, 2015 Well, in a unexpected turn, it is with great honor that I take the responsibility for keeping NecroForge up to date.The Download Link for a version up-to-date with Build 32 can be found here: MediaFire Download Hadrix, Petra, wintermuteai1 and 1 other 4 Link to comment Share on other sites More sharing options...
Hadrix Posted July 13, 2015 Share Posted July 13, 2015 Well, in a unexpected turn, it is with great honor that I take the responsibility for keeping NecroForge up to date.The Download Link for a version up-to-date with Build 32 can be found here: MediaFire DownloadItems you may have missed:Padlock, Padlock key ("KeyPadlock" and "Padlock" are the ids)First Aid Kit ("FirstAidKit" is the id) ------------------------------------------- ALREADY THERE I WAS JUST STUPID EDIT: Rushed writing that without saying thank you for your work and for keeping the List updated EDIT: Also Charcoal is missing a texture, just has a blue circle with a questionmark instead of its picture. Link to comment Share on other sites More sharing options...
Svarog Posted July 13, 2015 Share Posted July 13, 2015 I once tried to add keys and padlocks but when spawned keys were broken and padlocks didn't work I'll re-add padlocks but idk if they will work or if they are an MP only item and can only be used there. Link to comment Share on other sites More sharing options...
Hadrix Posted July 13, 2015 Share Posted July 13, 2015 Well no rush, its not like i use padlocks that much. Link to comment Share on other sites More sharing options...
nasKo Posted July 13, 2015 Share Posted July 13, 2015 If you want the thread author changed to Svarog so he can edit the OP, report the post so a mod can take care of it. ZedHead 1 Link to comment Share on other sites More sharing options...
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