Jump to content

Extra Weapons Mod


tommysticks

Recommended Posts

I have the newest version of the mod. Im on 64 Win7. No problem man, im glad to give any feedback. I understand it is an ungrateful task to make a mod for an alpha with all those frequent updates and what not. Actually I tried a couple of other weapon mods (the most popular ones) and have the same hard-to-hit problem with them. Melee weapons work just fine. Maybe the problem is in my system.

Link to comment
Share on other sites

  • 2 weeks later...

On the PZ server sub reddit there is some discussion about what mods to add and yours has cropped up. We have had to remove Hydrocraft because the creator insists that older versions are not used or distributed, the latest of which has wrecked our server requiring a restart.

 

If we were to add this, I'm assuming the only issue would be when a new build of PZ comes out, you would have to update some files?

Link to comment
Share on other sites

  • 3 weeks later...

Love the mod , i use it with hydrocraft (yes i know some of it is already in hydro) .. The 3d models are working for me in the current IWBUMS 323.27.

 

Great mod and i hope you keep updating it ( i like all the new guns and bows etc plus is the rolling pin model yours or part of hydro..

Link to comment
Share on other sites

Love the mod , i use it with hydrocraft (yes i know some of it is already in hydro) .. The 3d models are working for me in the current IWBUMS 323.27.

 

Great mod and i hope you keep updating it ( i like all the new guns and bows etc plus is the rolling pin model yours or part of hydro..

Thanks!

 

All of my models and content in this mod are my own =)

If anything shows up in anyone else's mods they have borrowed it from mine, that's not to say that they didn't create their own models.

Link to comment
Share on other sites

Hello, I start a new multiplayer server and console is spamming the stacktrace

function: fillContainer -- file: ItemPicker.lua line # 62you're in room : bedroom-------------------------------------------------------------attempted index: HasTrait of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 98java.lang.RuntimeException: attempted index: HasTrait of non-table: null        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)        at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)        at zombie.Lua.Event.trigger(Event.java:37)        at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:141)        at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:150)        at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:1823)        at sun.reflect.GeneratedMethodAccessor51.invoke(Unknown Source)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)        at java.lang.reflect.Method.invoke(Method.java:606)        at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)        at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)        at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:55)        at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)        at zombie.LoadGridsquarePerformanceWorkaround$ItemPicker.checkObject(LoadGridsquarePerformanceWorkaround.java:438)        at zombie.LoadGridsquarePerformanceWorkaround.LoadGridsquare(LoadGridsquarePerformanceWorkaround.java:48)        at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:1023)        at zombie.network.ServerMap$ServerCell.RecalcAll2(ServerMap.java:303)        at zombie.network.ServerMap$ServerCell.Load2(ServerMap.java:180)        at zombie.network.ServerMap.preupdate(ServerMap.java:679)        at zombie.network.GameServer.main(GameServer.java:539)-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 98you're in room : bedroom-------------------------------------------------------------attempted index: HasTrait of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 62java.lang.RuntimeException: attempted index: HasTrait of non-table: null        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)        at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)        at zombie.Lua.Event.trigger(Event.java:37)        at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:141)        at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:150)        at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:1823)        at sun.reflect.GeneratedMethodAccessor51.invoke(Unknown Source)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)        at java.lang.reflect.Method.invoke(Method.java:606)        at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)        at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)        at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:55)        at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)        at zombie.LoadGridsquarePerformanceWorkaround$ItemPicker.checkObject(LoadGridsquarePerformanceWorkaround.java:438)        at zombie.LoadGridsquarePerformanceWorkaround.LoadGridsquare(LoadGridsquarePerformanceWorkaround.java:48)        at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:1023)        at zombie.network.ServerMap$ServerCell.RecalcAll2(ServerMap.java:303)        at zombie.network.ServerMap$ServerCell.Load2(ServerMap.java:180)        at zombie.network.ServerMap.preupdate(ServerMap.java:679)        at zombie.network.GameServer.main(GameServer.java:539)-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 62you're in room : bedroom-------------------------------------------------------------attempted index: HasTrait of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 62java.lang.RuntimeException: attempted index: HasTrait of non-table: null        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)        at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)        at zombie.Lua.Event.trigger(Event.java:37)        at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:141)        at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:150)        at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:1823)        at sun.reflect.GeneratedMethodAccessor51.invoke(Unknown Source)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)        at java.lang.reflect.Method.invoke(Method.java:606)        at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)        at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)        at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:55)        at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)        at zombie.LoadGridsquarePerformanceWorkaround$ItemPicker.checkObject(LoadGridsquarePerformanceWorkaround.java:438)        at zombie.LoadGridsquarePerformanceWorkaround.LoadGridsquare(LoadGridsquarePerformanceWorkaround.java:48)        at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:1023)        at zombie.network.ServerMap$ServerCell.RecalcAll2(ServerMap.java:303)        at zombie.network.ServerMap$ServerCell.Load2(ServerMap.java:180)        at zombie.network.ServerMap.preupdate(ServerMap.java:679)        at zombie.network.GameServer.main(GameServer.java:539)-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 62you're in room : bathroom-------------------------------------------------------------attempted index: HasTrait of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 98java.lang.RuntimeException: attempted index: HasTrait of non-table: null        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)        at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)        at zombie.Lua.Event.trigger(Event.java:37)        at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:141)        at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:150)        at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:1823)        at sun.reflect.GeneratedMethodAccessor51.invoke(Unknown Source)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)        at java.lang.reflect.Method.invoke(Method.java:606)        at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)        at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)        at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:55)        at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)        at zombie.LoadGridsquarePerformanceWorkaround$ItemPicker.checkObject(LoadGridsquarePerformanceWorkaround.java:438)        at zombie.LoadGridsquarePerformanceWorkaround.LoadGridsquare(LoadGridsquarePerformanceWorkaround.java:48)        at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:1023)        at zombie.network.ServerMap$ServerCell.RecalcAll2(ServerMap.java:303)        at zombie.network.ServerMap$ServerCell.Load2(ServerMap.java:180)        at zombie.network.ServerMap.preupdate(ServerMap.java:679)        at zombie.network.GameServer.main(GameServer.java:539)-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 98you're in room : bathroom-------------------------------------------------------------attempted index: HasTrait of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 98java.lang.RuntimeException: attempted index: HasTrait of non-table: null        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)        at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)        at zombie.Lua.Event.trigger(Event.java:37)        at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:141)        at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:150)        at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:1823)        at sun.reflect.GeneratedMethodAccessor51.invoke(Unknown Source)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)        at java.lang.reflect.Method.invoke(Method.java:606)        at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)        at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)        at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:55)        at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)        at zombie.LoadGridsquarePerformanceWorkaround$ItemPicker.checkObject(LoadGridsquarePerformanceWorkaround.java:438)        at zombie.LoadGridsquarePerformanceWorkaround.LoadGridsquare(LoadGridsquarePerformanceWorkaround.java:48)        at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:1023)        at zombie.network.ServerMap$ServerCell.RecalcAll2(ServerMap.java:303)        at zombie.network.ServerMap$ServerCell.Load2(ServerMap.java:180)        at zombie.network.ServerMap.preupdate(ServerMap.java:679)        at zombie.network.GameServer.main(GameServer.java:539)-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: fillContainerType -- file: ItemPicker.lua line # 117function: addStuff -- file: addStuff.lua line # 54Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3649cc72function: fillContainer -- file: ItemPicker.lua line # 98loaded2=[]finish loading cell 154,145 ms=194.38237Disconnected player admin

Seems like loot spawn when enter the building and killed a zombie

 

java.lang.RuntimeException: attempted index: HasTrait of non-table: null

 

PS: I Hate null....

 

EDIT:

Server Version 32.27

Client Version 32.27

Dedicate Server, Windows Server 2008 R2

Java: Java SE build 1.7.0_67-b01 (64 bit)

         Java HotSpot 64-Bit Server VM(build 24.65-b04,mixed mode)

Edited by SNIPER722
Link to comment
Share on other sites

unfortunately I still have same issue as before.

loaded2=[]finish loading cell 154,145 ms=13.238194This here's a zombeh!-------------------------------------------------------------attempted index: HasTrait of non-table: null-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: addStuff -- file: addStuff.lua line # 27Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@891dc701function: fillContainer -- file: ItemPicker.lua line # 41java.lang.RuntimeException: attempted index: HasTrait of non-table: null        at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:623)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)        at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)        at zombie.Lua.Event.trigger(Event.java:37)        at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:141)        at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:150)        at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:1823)        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)        at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)        at java.lang.reflect.Method.invoke(Method.java:606)        at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61)        at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199)        at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:55)        at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:983)        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)        at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)        at zombie.Lua.LuaManager.fillContainer(LuaManager.java:930)        at zombie.network.GameServer.requestItemsForContainer(GameServer.java:3986)        at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1713)        at zombie.network.GameServer.main(GameServer.java:558)-----------------------------------------STACK TRACE-----------------------------------------function: rollItem -- file: ItemPicker.lua line # 145function: addStuff -- file: addStuff.lua line # 27Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@891dc701function: fillContainer -- file: ItemPicker.lua line # 41

Also during server startup

Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.Cannot load "Base.bullets_bbs" item. Make sure all mods used in save are installed.
Link to comment
Share on other sites

It's been updated, I don't know if this'll fix the problems. I don't have any experience with servers, but I'm not getting any errors on single player. I removed all of the items that are no longer used, which was the only thing that was causing me errors.

 

Please let me know if the problem persists.

Link to comment
Share on other sites

Hello Exact the same issue with the log i post previously.

 

It is absolute fine in single player and only have issue with multiplayer server.

 

You can start a Server in the game directory( a script called ProjectZomboidServer.bat).

(It will create a folder names Zomboid in at same directory with your My Docunment folder (usually C:\users\Username\))

 

Maybe add some null handle in the code ?

Also it might be during the register of the item to the table that spawn loot during the zombie creation in multiplayer.

 

Info:

ItemPicker.lua line # 78

ItemPicker.lua line # 117

ItemPicker.lua line # 145

addStuff.lua line #56

Link to comment
Share on other sites

Gunna drop a bomb on this one, Tommy. But its your mod that is causing it. I dont know if its the outdated 3dModelloader ... But Iam guessing its a combination of that and your mod. When I save and load back into my save.... My clothes are all glitched out. Like really wack. I have other mods that add books... and new traits... and the ORMtn gun mod. When I have those activated minus yours its fine. When I throw on yours... My clothes go all weird. You might have an idea about what is going on?

Link to comment
Share on other sites

Gunna drop a bomb on this one, Tommy. But its your mod that is causing it. I dont know if its the outdated 3dModelloader ... But Iam guessing its a combination of that and your mod. When I save and load back into my save.... My clothes are all glitched out. Like really wack. I have other mods that add books... and new traits... and the ORMtn gun mod. When I have those activated minus yours its fine. When I throw on yours... My clothes go all weird. You might have an idea about what is going on?

 

EDIT: The weapons show up. So that isnt the failing point. I dont know what is going on.

Link to comment
Share on other sites

  • 2 months later...

Shame your mod does not work online, well it did for a breif moment, a group of 4 was all excited for this mod.

 

We even found a few round of .22 an even a metal baseball bat.

 

And then nothing you can tell the mod has stopped working because we have raided to police stations and one gun shop and nothing.

 

Hope you have time to fix the problem. As zomboid weapons arn't the best.

Link to comment
Share on other sites

  • 2 months later...
  • 3 weeks later...

Not sure if its only me, BUT the AK 47, MP5, and custom pistols besides the .38 special don't have sound? everything works right besides that. if this isn't a bug on my end could you add the default sounds to the guns so they have atleast some sound?

and if this is a problem on my end is there a special folder the sounds need to be added to? the guns show up and shoot fine. all the artwork is there but no sounds for the guns, the reload sound does work tho

EDIT: Ok so after so researching on how the lua files work. got the sound to work. the 33 build of your mod is missing the 9mm shot sound or it can't locate it in the game directory, one of the two. i side stepped this problem by using the other sounds in your sound pack so i have all the pistols using the FIRE_38 sound and the MP5 using the FIRE_M4QD2. The ar-15 i have using the FIRE_M4QD file. great mod. i only wish the 9mm sound was there to use

 

to anyone who wants to do as i did, find the 'TommyGuns Ranged Weapons.txt' file under C:\Users\(user name)\Zomboid\mods\TommyGuns\media\scripts and change the 'SwingSound' parameter to any of the sound files names in C:\Users\(user name)\Zomboid\mods\TommyGuns\media\sound

make sure to exit and reload the game after you change anything, if you have it running.

Link to comment
Share on other sites

TommyGuns extra weapons mod!

Weapons.png?t=1386175445

Created by Tommysticks

3-D Models Added!

Read README for installation.

ak.png

Guns

AR15.pngak.pngMP5.pnglongbow.pngxbow.pngslingshot.png

Melee

samurai.pngmachete.png

Zicon_Melee.png?t=1386528896

Details

With each new game update, it pretty much breaks this mod. I update it when I can, usually takes a couple of weeks due to my schedule.

This mod features the above pictured weapons. Weapon mods have been removed for now, but will probably be re-added.

Old Installation tutorial can be found here:

Watch and reminisce!

This Mod was inspired by the following Mods:

GunMod 0.2.0 by Austin

Fletchery 0.4.1 by Austin

Meal Ready-to-Eat by The_Real_Al

Download Link:

http://pz-mods.net/weapons-items/TommyGuns/

Hello mr Tommy i want to ask why is it that you said the mod always broken after an update? Thanks

Btw i have also started to learn about multiplayer and i heard from mr BlindCoder about having to transmit data from client to server. I have been looking around and i think if you place any 3d graphic in game you have to transmit those to server so that other players can see it correctly.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...